Software:Disgaea D2: A Brighter Darkness
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| Disgaea D2: A Brighter Darkness | |
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| Developer(s) | Nippon Ichi Software |
| Publisher(s) |
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| Director(s) | Takehisa Matsuda |
| Producer(s) | Shogo Kazakai |
| Designer(s) | Takehisa Matsuda |
| Artist(s) | Takehito Harada |
| Writer(s) | Keiichi Inoue Yamazi Machina |
| Composer(s) | Tenpei Sato |
| Series | Disgaea |
| Platform(s) | PlayStation 3 |
| Release | |
| Genre(s) | Tactical role-playing |
| Mode(s) | Single-player |
Disgaea D2: A Brighter Darkness, known in Japan as Disgaea Dimension 2 (ディスガイア D2 Disugaia D2), is a 2013 video game in the Disgaea series developed by Nippon Ichi Software. The game is a direct sequel to 2003's Software:Disgaea: Hour of Darkness for the PlayStation 2, where the respective main characters of that game are once again the focus. It was released on March 20, 2013, for the PlayStation 3 in Japan.[2]
Gameplay
Gameplay in Disgaea D2 remains the same as other core Disgaea games in the series. Monster Mounting is a new feature that replaces Magichange from Disgaea 3 and Disgaea 4. A humanoid character is able to ride on top a Monster allowing the humanoid character to attack on top of the monster while the monster takes damage for the humanoid character. Characters can also build relationships with each other and their compatibility is determined by a heart scale of 1 to 5. This is called "Likeability". Likeability also affects the strength of collaboration attacks used when Monster Mounting depending on the relationship established between a humanoid character and a monster character, as well as the strength and probability or Team Attacks.
Another feature is the Cheat Shop, which allows the player to modify certain attributes such as lowering the gain rate of something like experience, to raise the gain rate of something else, like Hell. Other changes that enemies and players will have substantially increased HP and SP beyond 10 billion or more, up to 99 billion, unlike the other Disgaea games. The cap can also be increased further due to the new Rasetsu which gives all enemies a new stat multiplier. The player can gain a very small percentage of the enemy's stats when he defeats enemies in the Land of Carnage mode.
Stronger Enemies bills have been changed to a Cheat Shop feature and can be changed freely. Throwing is not limited to throwing straight similar to a Gun's range, but the character can now throw freely within his range similar to the range of a Bow. The Item Bag and Warehouse have been merged into one, with different categories for each Item and the player can have up to 999 Items. The Item World has been renamed to the Item Sea, with changes to Mystery Rooms, Item Assemblies and the inclusion of Bonus Stages which replace Reverse Pirating. The Devil Dojo is a new feature that allows players to increase their Aptitudes to 300%, similar to the Class World and Chara World from previous games. It also can increase EXP, HL, Mana, Weapon EXP, and Skill EXP for characters as well. Multiple characters can be assigned to gain each effect of the Devil Dojo, similar to the Club and Evil Symbol system in previous games.
Weapon Mastery has returned from Disgaea: Hour of Darkness and Cursed Memories. A new feature is that players can raise the rank of a Character's Weapon Mastery when creating a character, or determine a mage/skull's Elemental affinity. Skill Boosting has been removed which allows for a more balanced damage formula like in Disgaea 1 and 2. Bills can be passed and Legendary skills can be bought with Hell instead of Mana. The player can change the character that they use to move around the base instead of being limited to Laharl. Land of Carnage is now unlocked after beating the game as a feature in the Cheat Shop rather than being a separate world. The X-Dimension/Dark World does not return in Disgaea D2, however. Other changes include visual improvements to Menus and HUDs, a more detailed movement grid, and a provided description for the effect of each Innocent.
Plot
Laharl has been crowned Overlord of his Netherworld and has taken his father's place on the throne. However, the demons of his Netherworld do not respect him or his authority. A particular group of the late king's former vassals, called the Krichevskoy Group, are trying to usurp him and put someone that they find to be a more suitable leader on the throne.
Compounding the issue is the sudden appearance of rapidly multiplying Yuie flowers that are changing the atmosphere of the Netherworld. The Krichevskoy Group blames Laharl for the sudden appearance of the flowers, believing it to be an act of aggression from the angels in retaliation for the events that occurred in Disgaea: Hour of Darkness.
After a run-in with the Krichevskoy Group, Laharl wakes up to find that he is a woman (a.k.a. Laharl-Chan) due to unknown circumstances. Besides him, Etna changes colors, thus becoming "2P Etna", while Flonne develops a habit of oversleeping. It is explained by Etna that the Yuie flowers are affecting the demons in the Netherworld. On the other hand, Sicily is not affected because she is an angel.
There is also a strange man named "Xenolith," who is connected to Etna's past.
Reception
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The game received above-average reviews according to the review aggregation website Metacritic.[3] In Japan, Famitsu gave it a score of one nine and three eights for a total of 33 out of 40.[6]
References
- ↑ Sam (July 10, 2013). "Cover Art and Release Date for Disgaea D2: A Brighter Darkness Announced – September for PAL and October for NA". https://www.otakustudy.com/video-game/2013/07/cover-art-and-release-date-for-disgaea-d2-a-brighter-darkness-announced-september-for-pal-and-october-for-na/.
- ↑ Loo, Egan (December 29, 2012). "Disgaea Dimension 2's 1st Promo Streamed With New Characters". https://www.animenewsnetwork.com/interest/2012-12-29/disgaea-dimension-2-1st-promo-streamed-with-new-characters.
- ↑ 3.0 3.1 "Disgaea D2: A Brighter Darkness for PlayStation 3 Reviews". Red Ventures. https://www.metacritic.com/game/disgaea-d2-a-brighter-darkness/critic-reviews/?platform=playstation-3.
- ↑ Carter, Chris (October 7, 2013). "Review: Disgaea D2: A Brighter Darkness". Enthusiast Gaming. https://www.destructoid.com/reviews/review-disgaea-d2-a-brighter-darkness/.
- ↑ Fitch, Andrew (October 8, 2013). "Disgaea D2: A Brighter Darkness review". EGMNow (EGM Media LLC). https://egmnow.com/egm-review-disgaea-d2-a-brighter-darkness/. Retrieved August 1, 2022.
- ↑ 6.0 6.1 Gifford, Kevin (March 13, 2013). "Japan Review Check: Luigi's Mansion, Castlevania, Disgaea". Vox Media. https://www.polygon.com/2013/3/13/4098034/japan-review-check-luigis-mansion-castlevania-disgaea.
- ↑ Wallace, Kimberley (October 3, 2013). "Disgaea D2: A Brighter Darkness Review". Game Informer (GameStop). https://www.gameinformer.com/games/disgaea_d2_a_brighter_darkness/b/ps3/archive/2013/10/03/reuniting-with-old-favorites-isn-t-the-same.aspx. Retrieved August 1, 2022.
- ↑ Schaller, Kevin (October 9, 2013). "Disgaea D2: A Brighter Darkness Review". CraveOnline. https://www.gamerevolution.com/review/61792-disgaea-d2-a-brighter-darkness-review.
- ↑ Kemps, Heidi (October 10, 2013). "Disgaea D2: A Brighter Darkness Review". Red Ventures. https://www.gamespot.com/reviews/disgaea-d2-a-brighter-darkness-review/1900-6415467/.
- ↑ Cooper, Lee (October 2, 2013). "Review: Disgaea 2: A Brighter Darkness". https://hardcoregamer.com/reviews/review-disgaea-d2-a-brighter-darkness/57333/.
- ↑ Ingenito, Vince (September 30, 2013). "Disgaea D2 [A Brighter Darkness Review"]. Ziff Davis. https://www.ign.com/articles/2013/09/30/disgaea-d2-review.
- ↑ "Disgaea D2: A Brighter Darkness". PlayStation Official Magazine – UK (Future plc): 94. Christmas 2013.
- ↑ Farokhmanesh, Megan (November 1, 2013). "Disgaea D2: A Brighter Darkness review: busy work". Vox Media. https://www.polygon.com/2013/11/1/5055754/disgaea-d2-a-brighter-darkness-review-busy-work.
- ↑ Ellis, Katy (October 20, 2013). "Disgaea D2: A Brighter Darkness Review". Gamer Network. https://www.pushsquare.com/reviews/ps3/disgaea_d2_a_brighter_darkness.
- ↑ Apps, Michael (October 1, 2013). "Disgaea D2: A Brighter Darkness - Review". CraveOnline. https://archive.rpgamer.com/games/disgaea/disd2/reviews/disd2strev1.html.
- ↑ Parkerson, Zackery (October 5, 2013). "Disgaea D2: A Brighter Darkness". Emerald Shield Media LLC. https://www.rpgfan.com/review/disgaea-d2-a-brighter-darkness/.
- ↑ Williams, Mike (October 7, 2013). "Disgaea D2 [A Brighter Darkness Review"]. Gamer Network. https://www.usgamer.net/articles/disgaea-d2-review.
- ↑ Hargreaves, Roger (September 27, 2013). "Disgaea D2: A Brighter Darkness review – funny strategy". Metro (DMG Media). https://metro.co.uk/2013/09/27/disgaea-d2-a-brighter-darkness-review-funny-strategy-4118654/.
- ↑ LeChevallier, Mike (October 10, 2013). "Review: Disgaea D2: A Brighter Darkness". https://www.slantmagazine.com/games/disgaea-d2-a-brighter-darkness/.
External links
- Official website (in Japanese)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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