Software:Dropship: United Peace Force

From HandWiki
Short description: 2002 video game


Dropship: United Peace Force
Developer(s)SCEE Studio Camden[1]
Publisher(s)
Producer(s)Peter Edward
Designer(s)Nick Ryan
Programmer(s)Simon Hobbs
Tim Darby
Artist(s)Joe Money
Writer(s)James Leach
Composer(s)Alastair Lindsay
Platform(s)
Release
  • EU: 18 January 2002
  • NA: 11 June 2002[2]
    • 18 February 2025 (PS4 / PS5)
Genre(s)Air combat simulation
Mode(s)Single-player

Dropship: United Peace Force is a 2002 combat flight simulation video game developed by SCEE Studio Camden and published by Sony Computer Entertainment for the PlayStation 2. The player assumes the role of a pilot in the United Peace Force, a fictional multinational military organisation charged with combating terrorism and organized crime across the world. The game itself is set in 2050. Developer Studio Camden was a former division of Psygnosis, and was moved to Sony during development; it was the last game they developed before being merged into London Studio.

Gameplay

The game features a number of futuristic aircraft, including agile fighters, and slower transport aircraft. The game also features levels in which the player drives military vehicles such as armored personnel carriers.

Unlike many science fiction flight simulator games, Dropship is set in the near future, and the vehicles and weapons, although futuristic, are grounded in reality, and bear many recognizable traits of modern military aircraft. The game has missions where the player must fly low not to be spotted, protect vulnerable craft and deliver/pick up valuable cargo. Another feature of the game is the VTOL ability of most of the game's aircraft, allowing the player to switch to a hover mode and land the aircraft manually.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic78/100[3]
Review scores
PublicationScore
Edge7/10[4]
EGM6.17/10[5]
Game Informer7.5/10[7]
GameSpot7.9/10[8]
GameSpyStarStarStar[9]
IGN7.9/10[10]
OPM (US)StarStarStarStar[11]
PSM7/10[12]
X-PlayStarStarStar[13]
MaximStarStarStarStar[14]

The game received "generally favourable reviews" according to the review aggregation website Metacritic.[3] Maxim gave it a favourable review, a few weeks before it was released Stateside.[14] Four-Eyed Dragon of GamePro said, "Despite the fair controls, Dropship still performs with flying colors."[15][lower-alpha 1]


Notes

  1. GamePro gave the game two 4.5/5 scores for graphics and fun factor, 4/5 for sound, and 3.5/5 for control.

References

  1. Strohm, Axel (13 April 2000). "First Look: PlayStation2 Dropship". Red Ventures. https://www.gamespot.com/articles/first-look-playstation2-dropship/1100-2565426/. Retrieved 15 August 2014. 
  2. GameSpot staff (11 June 2002). "Dropship ships [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on 9 April 2005. https://web.archive.org/web/20050409154230/http://www.gamespot.com/ps2/action/dropshipunitedpeaceforce/news_2870298.html. Retrieved 24 January 2022. 
  3. 3.0 3.1 "Dropship: United Peace Force". Fandom. Archived from the original on 24 March 2024. https://web.archive.org/web/20240324155019/https://www.metacritic.com/game/dropship-united-peace-force/. Retrieved 24 March 2024. 
  4. Edge staff (January 2002). "Dropship [United Peace Force]". Edge (Future Publishing) (106). 
  5. EGM staff (August 2002). "Dropship: United Peace Force". Electronic Gaming Monthly (Ziff Davis) (157): 123. 
  6. Harris, Neil (2 July 2002). "Dropship: United Peace Force". Greedy Productions Inc.. Archived from the original on 19 August 2002. https://web.archive.org/web/20020819060338/http://www.elecplay.com/review.html?article=9316&full=1. Retrieved 25 January 2022. 
  7. "Dropship: United Peace Force". Game Informer (FuncoLand) (112): 78. August 2002. 
  8. Lopez, Miguel (10 June 2002). "Dropship: United Peace Force Review [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on 10 March 2005. https://web.archive.org/web/20050310092011/http://www.gamespot.com/ps2/action/dropshipunitedpeaceforce/review.html. Retrieved 24 January 2022. 
  9. Nam, Michael J. (9 July 2002). "GameSpy: Sropship United Peace Force". IGN Media. Archived from the original on 21 December 2007. https://web.archive.org/web/20071221192125/http://ps2.gamespy.com/playstation-2/dropship-united-peace-force/609825p1.html. Retrieved 25 January 2022. 
  10. Perry, Douglass C. (13 June 2002). "Dropship: United Peace Force". Ziff Davis. Archived from the original on 24 January 2022. https://web.archive.org/web/20220124234931/https://www.ign.com/articles/2002/06/13/dropship-united-peace-force. Retrieved 24 March 2024. 
  11. Rybicki, Joe (June 2002). "Dropship [United Peace Force"]. Official U.S. PlayStation Magazine (Ziff Davis) (57): 98. https://archive.org/details/official-us-playstation-magazine-issue-57-june-2002/page/98/mode/2up. Retrieved 24 March 2024. 
  12. "Dropship: United Peace Force". PSM (Future US) (59): 39. June 2002. 
  13. Concepcion, Miguel (30 September 2002). "'Dropship: United Peace Force' (PS2) Review". TechTV. Archived from the original on 2 October 2002. https://web.archive.org/web/20021002163601/http://www.techtv.com/extendedplay/reviews/story/0,24330,3400857,00.html. Retrieved 25 January 2022. 
  14. 14.0 14.1 Boyce, Ryan (31 May 2002). "Dropship: United Peace Force". Maxim (MaximNet, Inc.). Archived from the original on 9 June 2002. https://web.archive.org/web/20020609001550/http://www.maximonline.com/entertainment/reviews/review_games_3314.html. Retrieved 24 January 2022. 
  15. Four-Eyed Dragon (July 2002). "Dropship: United Peace Force". GamePro (IDG) (166): 74. Archived from the original on 1 February 2005. https://web.archive.org/web/20050201013123/http://www.gamepro.com/sony/ps2/games/reviews/24540.shtml. Retrieved 24 March 2024. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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