Software:Dual Blades
| Dual Blades | |
|---|---|
| Developer(s) | Vivid Image |
| Publisher(s) | Metro3D |
| Designer(s) | Galip Kartoğlu |
| Platform(s) | Game Boy Advance |
| Release | |
| Genre(s) | Fighting |
| Mode(s) | Single player, Multiplayer |
Dual Blades is a fighting video game published by Metro3D for the Game Boy Advance.[1] It is a fighting game with single player and player versus player modes. It features a "power combining system" which was very new for the genre at that time. This system allows players to create their own fighting style. Characters include ninjas, knights, and American adventurers, an Ottoman warrior named Efe and Nagasapa, an innocent-looking old lady who is in fact a Kazakh sorceress.
The game is also notable for being one of only nine Game Boy Advance games to be released with an M rating from the ESRB.
A sequel, Slashers: The Power Battle, made by Stun Games was released in 2013.[2]
Development
While still a student, Galip Kartoğlu had developed a PC game that he called "Slashers". With hopes of bringing it to market, he reached out to Mev Dinc at Vivid Image who was impressed with the game. Game piracy in Turkey was a serious issue, so Dinc suggested that it instead be developed for Nintendo's Game Boy Advance handheld. At the time, neither Nintendo nor Sony were issuing development licenses to Turkey, but through his connections, Dinc was able to secure the licensing and strike a deal with Metro3D for global distribution. The game's title was changed to Dual Blades, and after receiving the development kit, Galip was able to turn the game around within 6 months.[3]
Reception
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Dual Blades received "mixed" reviews according to the review aggregation website Metacritic.[4] In Japan, Famitsu gave it a score of one five, one four, and two sixes for a total of 21 out of 40.[5]
References
- ↑ Lafferty, Michael (July 30, 2002). "Get ready for intense fighting with Metro3D's Dual Blades for the Game Boy Advance". GameZone. Archived from the original on March 7, 2008. https://web.archive.org/web/20080307115528/http://gameboy.gamezone.com/news/07_30_02_09_44AM.htm. Retrieved October 22, 2017.
- ↑ "Slashers: The Power Battle". https://www.giantbomb.com/slashers-the-power-battle/3030-45741/. Retrieved July 20, 2018.
- ↑ Dinc, Mev (2021) (in English). Life Is A Game. Publishing Push. pp. 214. ISBN 9781914078590.
- ↑ 4.0 4.1 "Dual Blades for Game Boy Advance Reviews". Metacritic. https://www.metacritic.com/game/dual-blades/critic-reviews/?platform=game-boy-advance. Retrieved April 22, 2012.
- ↑ 5.0 5.1 "New Famitsu Scores including Eternal Arcadia". GameTavern. December 19, 2002. http://www.gametavern.net/forums/showthread.php?t=4120. Retrieved October 22, 2017.
- ↑ Provo, Frank (October 21, 2002). "Dual Blades Review". GameSpot. https://www.gamespot.com/reviews/dual-blades-review/1900-2895267/. Retrieved October 22, 2017.
- ↑ Meston, Zach (December 3, 2002). "GameSpy: Dual Blades". GameSpy. Archived from the original on February 8, 2006. https://web.archive.org/web/20060208115223/http://gba.gamespy.com/gameboy-advance/dual-blades/564965p1.html. Retrieved October 22, 2017.
- ↑ Lafferty, Michael (September 26, 2002). "Dual Blades - GBA - Review". GameZone. Archived from the original on October 5, 2008. https://web.archive.org/web/20081005083641/http://gameboy.gamezone.com/gzreviews/r19624_GBA.htm. Retrieved October 23, 2017.
- ↑ Harris, Craig (November 1, 2002). "Dual Blades". IGN. http://www.ign.com/articles/2002/11/01/dual-blades. Retrieved October 22, 2017.
- ↑ "Dual Blades". Nintendo Power 165: 161. February 2003.
External links
- Official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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