Software:Dynamite Cop

From HandWiki
Short description: 1998 video game
Dynamite Cop
Developer(s)AM1
Publisher(s)Sega
Director(s)Makoto Uchida
Producer(s)Rikiya Nakagawa
Designer(s)Makoto Uchida
Composer(s)Howard Drossin
Platform(s)Arcade, Dreamcast
ReleaseArcade
Dreamcast
  • JP: May 27, 1999
  • EU: October 14, 1999
  • NA: November 2, 1999[2]
Genre(s)Beat 'em up
Mode(s)Single-player, multiplayer
Arcade systemSega Model 2

Dynamite Cop, known in Japan as Dynamite Deka 2 (ダイナマイト刑事2, Dainamaito Deka Tsu), is a 1998 beat 'em up video game published by Sega and initially released in arcades on Sega Model 2 hardware. It is the sequel to the 1996 game Dynamite Deka, which was released outside Japan as Die Hard Arcade. The game was ported to the Dreamcast and released internationally in 1999, this time without the Die Hard license. A second sequel, Dynamite Deka EX: Asian Dynamite, was released only in arcades. In 2002, an Xbox version was announced by Sega and Cool Net Entertainment under the joint brand name "CoolCool", but since then there has been no information and the project has been abandoned. CoolCool itself has not released anything other than Rent-a-Hero No. 1 and appears to have disappeared.[3]

Gameplay

Dynamite Cop is a 3D beat 'em up for up to two players in which players play as either Bruno Delinger, Jean Ivy, or Eddie Brown and fight through levels on board a cruise ship and on a deserted island to save the President's daughter from a band of modern-day pirates led by Wolf "White Fang" Hongo, the main antagonist from the first game. The classic Sega arcade game Tranquilizer Gun (1980) is included as a bonus game on the Dreamcast version. Clearing all missions will enable you to play Tranquilizer Gun an unlimited number of times.

Appearances in other games

Its main character, Delinger, makes a cameo appearance in The House of the Dead 2 as a playable character via a special item obtainable in the original mode (present in home versions of The House of the Dead 2). Bruno Delinger also makes an appearance in Project X Zone as a solo unit character.

A chicken-leg from Golden Axe makes a cameo appearance on the Island stage.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings58%[4]
Review scores
PublicationScore
AllGame(ARC) StarStarStarStarHalf star[5]
(DC) StarStarHalf star[6]
Edge5/10[8]
EGM5.375/10[9][lower-alpha 1]
Famitsu30/40[10]
Game Informer7/10[11]
GameFan(E.M.) 90%[12]
81%[13][lower-alpha 2]
GameRevolutionD+[14]
GameSpot6.1/10[15]
GameSpy4/10[16]
IGN4.1/10[17]
Next GenerationStarStarStar[18]
The Cincinnati EnquirerStar[19]

The Dreamcast version received "mixed" reviews according to the review aggregation website GameRankings.[4] Jeff Chen of NextGen called the game's Japanese import "An entertaining, if somewhat last-generation-looking, game."[18] In Japan, Famitsu gave it a score of 30 out of 40.[10]

Also in Japan, Game Machine listed the arcade version in their August 1, 1998 issue as the fourth most-successful arcade game of the month.[20]

Scary Larry of GamePro said of the Dreamcast version in one review, "Unfortunately, all the heart-stopping action-movie chop-sockie comes to an abrupt end. The game is extremely short, and even a mediocre player can get through in less than an hour. Even with the multiple paths, the game has to rely on gimmicky diversions like an art gallery or bonus games to extend its life. A weekend rental? Perfect for you weekend warriors."[21][lower-alpha 3] In another review, Mike "Major Mike" Weigand said, "If you're looking for an action game where brainpower takes a backseat to brute force, then walk the Dynamite Cop beat. Others will be satisfied with a rental."[22][lower-alpha 4]

Notes

  1. Four critics of Electronic Gaming Monthly gave the Dreamcast version each a score of 3.5/10, 7/10, 6.5/10, and 4.5/10.
  2. In GameFan's viewpoint of the Dreamcast version's Japanese import, three critics gave it each a score of 82, 81, and 79.
  3. GamePro gave the Dreamcast version 4.5/5 for graphics, two 4/5 scores for sound and fun factor, and a perfect 5 for control in one review.
  4. GamePro gave the Dreamcast version three 4/5 scores for graphics, control, and fun factor, and 3/5 for sound in another review.

References

  1. Sega Arcade History. Famitsu DC. Enterbrain. 2002. p. 137. https://archive.org/details/segaarcadehistoryfamitsudc/page/n137/mode/2up. 
  2. "New Releases Today". Game Informer (FuncoLand). November 2, 1999. http://gameinformer.com/news/news_story.cfm?NEWS_ID=112. Retrieved April 6, 2023. 
  3. "共同ブランド"CoolCool(クールクール)"立ち上げのお知らせ". 2007-11-18. http://sega.jp/corp/release/2002/1203_1/. 
  4. 4.0 4.1 "Dynamite Cop! for Dreamcast". CBS Interactive. Archived from the original on May 5, 2019. https://web.archive.org/web/20190505065258/https://www.gamerankings.com/dreamcast/197191-dynamite-cop/index.html. Retrieved July 10, 2023. 
  5. Williamson, Colin. "Dynamite Cop (ARC) - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115043858/http://www.allgame.com/game.php?id=9979&tab=review. Retrieved November 26, 2016. 
  6. Marriott, Scott Alan. "Dynamite Cop! (DC) - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115044438/http://www.allgame.com/game.php?id=18934&tab=review. Retrieved November 26, 2016. 
  7. D'Aprile, Jason (December 20, 1999). "Dynamite Cop". CNET. Archived from the original on August 16, 2000. https://web.archive.org/web/20000816030624/http://www.gamecenter.com/Consoles/Dreamcast/Dynamitecop/. Retrieved July 10, 2023. 
  8. Edge staff (August 1999). "Dynamite Cop 2 [sic (DC) [JP Import]"]. Edge (Future Publishing) (74): 86. Archived from the original on December 9, 2022. https://web.archive.org/web/20221209140249/https://retrocdn.net/images/e/e4/Edge_UK_074.pdf. Retrieved July 10, 2023. 
  9. Davison, John; Chou, Che; Hsu, Dan "Shoe"; Boyer, Crispin (November 1999). "Dynamite Cop". Electronic Gaming Monthly (Ziff Davis) (124): 233. Archived from the original on March 15, 2023. https://web.archive.org/web/20230315060116/https://retrocdn.net/images/4/40/EGM_US_124.pdf. Retrieved July 10, 2023. 
  10. 10.0 10.1 "ドリームキャスト - ダイナマイト刑事2" (in ja). Famitsu (Enterbrain) 915: 49. June 30, 2006. 
  11. Fitzloff, Jay; Anderson, Paul; Reiner, Andrew (November 1999). "Dynamite Cop". Game Informer (FuncoLand) (79). https://www.gameinformer.com/reviews/review_detail.cfm?ITEM_ID=4295. Retrieved November 26, 2016. 
  12. Mylonas, Eric "ECM" (August 1999). "Dynamite Deka 2". GameFan (Shinno Media) 7 (8): 76–77. https://archive.org/details/Gamefan_Vol_7_Issue_08/page/n77/mode/2up. Retrieved July 10, 2023. 
  13. Ngo, George "Eggo"; Chau, Anthony "Dangohead"; Rodriguez, Tyrone "Cerberus" (August 1999). "Dynamite Deka 2". GameFan (Shinno Media) 7 (8): 14. https://archive.org/details/Gamefan_Vol_7_Issue_08/page/n15/mode/2up. Retrieved July 10, 2023. 
  14. Liu, Johnny (January 2000). "Dynamite Cop Review". CraveOnline. Archived from the original on October 9, 2015. https://web.archive.org/web/20151009191356/http://www.gamerevolution.com/review/dynamite-cop. Retrieved July 10, 2023. 
  15. Stahl, Ben (June 4, 1999). "Dynamite Cop Review [JP Import"]. Fandom. Archived from the original on January 17, 2005. https://web.archive.org/web/20050117021139/http://www.gamespot.com/dreamcast/adventure/dynamitecop/review.html. Retrieved July 10, 2023. 
  16. Bowen, Kevin "Fragmaster" (November 10, 1999). "Dynamite Cop". Archived from the original on January 31, 2009. https://web.archive.org/web/20090131133631/http://www.planetdreamcast.com/games/reviews/dynamitecop/. Retrieved November 26, 2016. 
  17. Justice, Brandon (November 2, 1999). "Dynamite Cop". Ziff Davis. Archived from the original on April 8, 2023. https://web.archive.org/web/20230408033123/https://www.ign.com/articles/1999/11/03/dynamite-cop. Retrieved July 10, 2023. 
  18. 18.0 18.1 Chen, Jeff (September 1999). "Dynamite Deka 2". NextGen (Imagine Media) (57): 83. https://archive.org/details/NextGen57Sep1999/page/n85/mode/2up. Retrieved July 10, 2023. 
  19. Bottorff, James (1999). "Sega's new Dynamite Cop a dud". The Cincinnati Enquirer (Gannett Company). http://www.cincinnati.com/freetime/games/reviews/dynacop.html. Retrieved November 26, 2016. 
  20. "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)" (in ja). Game Machine (Amusement Press, Inc.) (569): 25. August 1, 1998. 
  21. Scary Larry (November 7, 1999). "Dynamite Cop Review for Dreamcast on GamePro.com". GamePro (IDG). Archived from the original on October 29, 2004. https://web.archive.org/web/20041029055948/http://www.gamepro.com/sega/dreamcast/games/reviews/2936.shtml. Retrieved November 26, 2016. 
  22. Weigand, Mike "Major Mike" (November 1999). "Dynamite Cop". GamePro (IDG) (134): 136. Archived from the original on April 4, 2023. https://web.archive.org/web/20230404043405/https://retrocdn.net/images/1/10/GamePro_US_134.pdf. Retrieved July 10, 2023. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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