Software:ESPN NFL Football
| ESPN NFL Football | |
|---|---|
North American cover art, featuring Warren Sapp | |
| Developer(s) | Visual Concepts |
| Publisher(s) | Sega |
| Series | NFL 2K |
| Platform(s) | PlayStation 2, Xbox |
| Release | |
| Genre(s) | Sports (American football) |
| Mode(s) | Single-player, multiplayer |
ESPN NFL Football (alternatively known as NFL 2K4) is a 2003 American football video game developed by Visual Concepts and published by Sega for the PlayStation 2 and Xbox. It is the fifth installment of Sega's NFL 2K series, although it does not use "2K" in the title and uses the name of sports cable network ESPN. The game was followed by ESPN NFL 2K5 in 2004.
In line with other online-enabled games on the Xbox, multiplayer on Xbox Live was available to players until April 15, 2010. However, online play for ESPN NFL Football has since been restored on the replacement Xbox Live servers called Insignia.[4][5]
Reception
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The game received "universal acclaim" on both platforms according to the review aggregation website Metacritic.[22][23] GameSpot named it the best Xbox game of September 2003.[24]
References
- ↑ "ESPN NFL Football 2K4". http://gpstore.com.au/product.x?1457727.
- ↑ IGN PS2 (2003-10-01). "Game of the Month: September 2003" (in en). https://www.ign.com/articles/2003/10/01/game-of-the-month-september-2003.
- ↑ "2003 Release Dates". http://www.eurogamer.net/release-dates.php.
- ↑ Xbox, Pure (2023-11-16). "Xbox Live 1.0 Replacement 'Insignia' Now Supports 150 Games" (in en-GB). https://www.purexbox.com/news/2023/11/xbox-live-1-0-replacement-insignia-now-supports-150-games.
- ↑ "Insignia - ESPN NFL Football 2004 (NTSC)" (in en). https://insignia.live/games/53450022.
- ↑ EGM staff (September 2003). "ESPN NFL Football (PS2)". Electronic Gaming Monthly (Ziff Davis) (170): 125. Archived from the original on January 1, 2004. https://web.archive.org/web/20040101144631/http://www.egmmag.com/article2/0,4364,1304464,00.asp. Retrieved April 27, 2020.
- ↑ Kato, Matthew (September 2003). "ESPN NFL Football (PS2)". Game Informer (GameStop) (125): 106. http://www.gameinformer.com/NR/exeres/D1631F23-FC04-4E32-B139-534E8418E7E5.htm. Retrieved April 27, 2020.
- ↑ "ESPN NFL Football (Xbox)". Game Informer (GameStop) (125): 117. September 2003.
- ↑ 9.0 9.1 Bro Buzz (September 2, 2003). "ESPN NFL Football". GamePro (IDG Entertainment). Archived from the original on February 4, 2005. https://web.archive.org/web/20050204225429/http://www.gamepro.com/sony/ps2/games/reviews/30954.shtml. Retrieved April 27, 2020.
- ↑ 10.0 10.1 Dodson, Joe (September 16, 2003). "ESPN NFL Football Review". CraveOnline. Archived from the original on October 12, 2015. https://web.archive.org/web/20151012033719/http://www.gamerevolution.com/review/espn-nfl-football. Retrieved April 27, 2020.
- ↑ 11.0 11.1 MacDonald, Ryan (September 4, 2003). "ESPN NFL Football Review". CBS Interactive. https://www.gamespot.com/reviews/espn-nfl-football-review/1900-6074606/. Retrieved April 26, 2020.
- ↑ Althof, Jeremy (September 22, 2003). "GameSpy: ESPN NFL Football (PS2)". IGN Entertainment. http://ps2.gamespy.com/playstation-2/espn-nfl-football/6190p1.html. Retrieved April 27, 2020.
- ↑ Althof, Jeremy (September 21, 2003). "GameSpy: ESPN NFL Football (Xbox)". IGN Entertainment. Archived from the original on December 30, 2005. https://web.archive.org/web/20051230001926/http://xbox.gamespy.com/xbox/espn-nfl-football/6191p1.html. Retrieved April 27, 2020.
- ↑ Lafferty, Michael (September 11, 2003). "ESPN NFL Football - PS2 - Review". Archived from the original on December 30, 2008. https://web.archive.org/web/20081230220433/http://ps2.gamezone.com/gzreviews/r22555.htm. Retrieved April 27, 2020.
- ↑ Surette, Tim (September 14, 2003). "ESPN NFL Football - XB - Review". Archived from the original on May 14, 2008. https://web.archive.org/web/20080514113253/http://xbox.gamezone.com/gzreviews/r22555.htm. Retrieved April 27, 2020.
- ↑ Carle, Chris (September 5, 2003). "ESPN NFL Football (PS2)". Ziff Davis. https://www.ign.com/articles/2003/09/05/espn-nfl-football. Retrieved April 26, 2020.
- ↑ Carle, Chris (September 4, 2003). "ESPN NFL Football Review (Xbox)". Ziff Davis. https://www.ign.com/articles/2003/09/04/espn-nfl-football-review. Retrieved April 26, 2020.
- ↑ Baker, Chris (September 2003). "ESPN NFL Football". Official U.S. PlayStation Magazine (Ziff Davis) (72): 98. Archived from the original on June 27, 2004. https://web.archive.org/web/20040627165823/http://www.playstationmagazine.com/article2/0,2053,1494047,00.asp. Retrieved April 27, 2020.
- ↑ "ESPN NFL Football". Official Xbox Magazine (Imagine Media): 73. October 2003.
- ↑ Beevis, Paul (December 17, 2003). "Let's play: ESPN NFL Football (PS2)". BBC. http://news.bbc.co.uk/sport2/hi/funny_old_game/game_reviews/3324979.stm. Retrieved April 26, 2020.
- ↑ 21.0 21.1 Saltzman, Marc (September 16, 2003). "Football video game competition heats up on the field - and online". The Cincinnati Enquirer (Gannett Company). Archived from the original on November 4, 2007. https://web.archive.org/web/20071104042424/http://www.cincinnati.com/freetime/games/reviews/091603_football.html. Retrieved April 26, 2020.
- ↑ 22.0 22.1 "ESPN NFL Football for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/espn-nfl-football/critic-reviews/?platform=playstation-2.
- ↑ 23.0 23.1 "ESPN NFL Football for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/espn-nfl-football/critic-reviews/?platform=xbox.
- ↑ ((The Editors of GameSpot)) (October 1, 2003). "GameSpot's Month in Review: September 2003". GameSpot. Archived from the original on February 5, 2004. https://web.archive.org/web/20040205151139/http://www.gamespot.com/gamespot/features/all/gotm/100103/index.html.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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