Software:Emperor of the Fading Suns
| Emperor of the Fading Suns | |
|---|---|
| Developer(s) | Holistic Design |
| Publisher(s) | SegaSoft |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Turn-based strategy, 4X |
| Mode(s) | Single-player, multiplayer |
Emperor of the Fading Suns is a turn-based strategy 4X video game developed by Holistic Design, based on their in-house role-playing game setting Fading Suns.[2][3] It was released for Microsoft Windows in January 1997.
The game had a wide array of units and a complex back-story but was rushed to market and released with numerous severe flaws and several features underdeveloped. After official support ended, numerous unofficial, fan-made mods continued to be released.[4] On October 19, 2020, it was made available on GOG.com.[5][6]
Gameplay
The game is played on a galactic map and specific planet maps. Planet maps use a hexa-grid system for movement. Individual units and buildings take up a single grid space. Several menus handle diplomacy, chat, and documentation. In the game, the player controls a feudal lord of a noble house amongst the ruins of a galactic empire. The player must battle other noble houses and rally enough support to be crowned Emperor of the galaxy. The player can start as one of five houses; each has its own advantages and disadvantages. During game setup, the player can customize their house, taking some negative traits such as insanity in exchange for more positive traits, like having all the player's units start out better trained. Each house starts on its respective home planet, and houses starting on temperate planets have an early-game advantage over houses that start on frozen or jungle planets. There are several non-player groups in the game, including the Symbiots, Vau, the Guild, and the Church. In total, there are forty-three planets that can be explored, colonized, and fought over.[citation needed]
Reception
Next Generation rated it four stars out of five, and stated that "With everything from basic combat to diplomatic backstabbing, Emperor of the Fading Suns has a depth of play that is worthy of a classic strategy game."[7] Personal Computer Magazine described the game as "destined to be a classic" in their 1997 review, but also noted that the game suffered from bugs.[8]
Reviews
Legacy
After the end-of-support by the developer, the fan-community took over the support by creating player-made unofficial patches for the game. These try to fix bugs and/or enhance the game by adding new units and balancing out old ones (modding). For example, the "Hyperion patch" makes it possible for the Symbiots to build additional organic spaceships, so they are not stranded on their home planet if their initial fleet is destroyed.[13][14]
References
- ↑ "Online Gaming Review". 1997-02-27. http://www.ogr.com/news/news0197.html.
- ↑ Tringham, Neil Roger (10 September 2014). Science Fiction Video Games. CRC Press. ISBN 978-1482203882. https://books.google.com/books?id=0o5qBAAAQBAJ&q=Emperor+of+the+fading+suns&pg=PA385. Retrieved 30 October 2019.
- ↑ Software and CD-ROM Reviews on File, Volume 13. Facts on File, Incorporated. 1997. p. 362. https://books.google.com/books?id=dhsQAQAAMAAJ&q=Emperor+of+the+fading+suns. Retrieved 30 October 2019.
- ↑ Simons, Iain; Newman, James (2004). Difficult Questions about Video Games. Suppose Partners. p. 120. ISBN 9780954882501. https://books.google.com/books?id=lMvDaPkJbjwC&q=%22Emperor+of+the+fading+suns%22. Retrieved 30 October 2019.
- ↑ "Emperor of the Fading Suns on GOG.com". https://www.gog.com/game/emperor_of_the_fading_suns.
- ↑ "Emperor of the Fading Suns PC Game Relaunches on GoG". https://www.holistic-design.com/emperor-of-the-fading-suns-pc-game-relaunches-on-gog/.
- ↑ "Stellar". Next Generation (Imagine Media) (32): 122. August 1997.
- ↑ "Personal Computer Magazine". 1997. p. 360. https://books.google.com/books?id=yGFVAAAAMAAJ&q=%22Emperor+of+the+fading+suns%22.
- ↑ "Emperor of the Fading Suns by SegaSoft. Reviewed by Aaron Nicholls". http://www.gamezilla.com/reviews/f/fadingsuns.asp.
- ↑ "Emperor of Fading Suns Review". https://www.gamespot.com/pc/strategy/emperoroffadingsuns/review.html?om_act=convert&om_clk=gssummary&tag=summary;review.
- ↑ "The Duelist # 14". December 1996. https://archive.org/details/the-duelist-14/page/n97/mode/2up.
- ↑ Elliott, Mike (August 1997). "Emperor of the Fading Suns". The Duelist (Wizards of the Coast) (18): 98.
- ↑ Hyperion patch on twarriors.com
- ↑ Nova patch
External links
- Official Webpage (archived in 1998)
- Official SegaSoft Webpage (archived in 1997)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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