Software:Endless Express

From HandWiki
Short description: 2014 first-person simulation video game
Endless Express
EndlessExpress logo.png
Developer(s)Florian Veltman, Alexandre Taillefert, Martin Gugger, Felix Meunier, and Baptiste Virot.
Platform(s)Microsoft Windows, MacOS, Linux
Release2016
Genre(s)Simulation
Mode(s)Single-player

Endless Express is a first-person simulation video game developed in 2014 by Florian Veltman, Alexandre Taillefert, Martin Gugger, Felix Meunier, and Baptiste Virot.[1] The game was first created as part of a 7-day game jam, but was later "reimagined" and re-titled "The Endless Express" in 2016,[2] however, the project was discontinued, with its work-in-progress build publicly released.[3] Endless Express was released on Microsoft Windows, MacOS, and Linux systems.

Development

Endless Express was the product of a five person team collaborating at a "7DFPS" game jam in 2014 - an event which is meant for first-person shooter video games, as noted by PC Gamer.[2][4]

Gameplay

Endless Express' starts off with the player waking up in a train station.[2] Using only a watch and a train timetable, they must find their way home, being sure to catch the correct trains. The game is a combination between accelerated time and semi-real-time, with train stations being in real time and the travel being accelerated.[5] The game also makes use of different animation styles, with low-polygonal textures for terrain, while using a cartoonish style elsewhere.[5]

Reception

it takes one of the most unsettling experiences a person can have and seems to effortlessly turn it into something charming and comfortable.

In a November 2014 article, PC Gamer called the gameplay of Endless Express "compelling",[4] with Kotaku stating that it was "full of charm."[6] Killscreen described the game as having a "dreamlike quality...magical realism."[7]

References

External links

Endless Express on itch.io: