Software:Everwild (video game)

From HandWiki
Short description: Upcoming video game
Everwild
Developer(s)Rare
Publisher(s)Xbox Game Studios
Director(s)Gregg Mayles
Producer(s)Louise O'Connor
Designer(s)Gary Napper
Composer(s)Robin Beanland
EngineUnreal Engine 5
Platform(s)
ReleaseTBA
Genre(s)Action-adventure

Everwild is an upcoming action-adventure video game developed by Rare and published by Xbox Game Studios for Windows and Xbox Series X/S and Xbox Cloud Gaming.[1]

Gameplay

Everwild is set to have a cel-shaded art style set in a vast wilderness

As Everwild is in development with few details announced, descriptions of its gameplay vary. In 2020, the game was described to be a third-person adventure game with elements taken from God games, and more recent reports suggest that the game is set to have no combat whatsoever.[2]

According to video game reporter Andy Robinson from Video Games Chronicle (VGC), Everwild will be more of a Viva Piñata-like game than a survival game the earlier trailers hinted at. He also stated he hasn't looked into it in a while, but if Gregg Mayles is taking the lead, then "you can be very confident it will turn out great."[3]

Development

Development began on Everwild around 2014, and it spent many years in experimental prototyping before being announced.[2] Rare announced a new third-person action-adventure AAA game during the Xbox X019 presentation in November 2019.[4] Gary Napper, who was previously the lead designer for Alien, joined Rare as the design director for Everwild.[5]

Video game journalist Jeff Grubb stated in a stream on June 12, 2021 that Everwild had been rebooted since its initial development and was "a ways off", scheduled for approximately 2023.[6] A Video Games Chronicles report on June 14, 2021 corroborated that Everwild underwent a "complete reboot" after departure of creative director Simon Woodroffe, but stated that its planned release date had been pushed back to 2024 saying "Everwild's development team is now 'optimistically' targeting a 2024 release."[2]

References