Software:Everybody's Golf 5

From HandWiki
Everybody's Golf 5
Japanese cover art
Developer(s)Clap Hanz
Publisher(s)Sony Computer Entertainment
SeriesEverybody's Golf
Platform(s)PlayStation 3
Release
  • JP: 26 July 2007
  • NA: 18 March 2008
  • AU: 27 March 2008
  • EU: 28 March 2008
Genre(s)Sports
Mode(s)Single-player, multiplayer

Everybody's Golf 5 (みんなのGOLF 5, Minna no Gorufu 5), known in the PAL region as Everybody's Golf: World Tour, and in North America as Hot Shots Golf: Out of Bounds, is the seventh game in the Everybody's Golf series and the first game released for the PlayStation 3. It was released in Japan on 26 July 2007 to make the 10th anniversary of the series debut on the PlayStation. Additionally, the game was sold in bundle deals with the PlayStation 3 in Japan.[1]

A demo was made available on the Japanese PlayStation Network in May 2007. The European localized demo was made available on the Australian PlayStation Network on 14 February 2008. The demo arrived in North America later on 26 June. The North American release has mild censorship, replacing the panties of the female players with biking shorts.

Gameplay

Everybody's Golf 5 introduces a modified version of the "3 click" shot system. Instead of relying completely on the gauge at the bottom to estimate the strength and slice of the shot, the new system encourages you to use the actual character's golf swing to select the power. Once the strength of the shot is determined, the gauge disappears, and the accuracy of the shot relies on the player's timing when the club hits the ball.

Initially, there are six courses in the game, five beginner characters, five intermediate characters, five advanced players, and seven caddies. Shigeki Maruyama will become the second real-life golfer to become a playable character and caddy.

There is a challenge mode where you compete in various tournaments and against other computer controlled players to increase your ranking and unlock various items.

The game has had a large graphical overhaul, with nearly every visual aspect becoming more detailed and realistic.

PlayStation Move support was added to the Japanese version of the game in September 2011,[2] and support for English language versions was added on 23 February 2012.[3]

Downloadable content

In May 2008 two additional characters, Alex and Gloria, were made available for purchase from the PlayStation Store in Europe[4] and North America.[5] On 19 June an additional course, Oceania Resort Course, was made available for purchase from the PlayStation Store in Europe[6] and North America.[7] In 21 August, the character Kratos from the God of War series was made available as a playable character.[8]

In March 2009 Sackboy from LittleBigPlanet was made available as a playable character.[9]

Other DLC for the game included Toro as a playable character and the Golfasaurus-Rex course as well.

Game launching

Showing off the new shot system.

Everybody's Golf 5 is one of the few games that fully supported game launching in PlayStation Home, the PlayStation 3's online community-based service. With full support game launching, users were able to set up a multiplayer match in Home with advanced options. After they have set up their match, other users could join them or vice versa and then launch into the game directly from Home. The game launching feature had access in the dedicated game space for the Everybody's Golf series in Home.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic81/100[10]
Review scores
PublicationScore
Destructoid9/10[11]
Eurogamer8/10[12]
Famitsu36/40[13]
Game Informer8/10[14]
GameProStarStarStarStarHalf star[15]
GameRevolutionB[16]
GameSpot7.5/10[17]
GameSpyStarStarStarStar[18]
GameTrailers7.6/10[19]
GameZone8.8/10[20]
Giant BombStarStarStar[21]
IGN8.9/10[22]
PSMStarStarStarStar[23]
The Sydney Morning HeraldStarStarStarStar[24]
WiredStarStarStarStarStarStarStar[25]

The game received "favourable" reviews according to the review aggregation website Metacritic.[10]

Chris Roper of IGN wrote: "Hot Shots Golf: Out of Bounds is a tremendously fun golf game, one that should appease either casual or hardcore golf fans. It's an arcadey approach to the sport, for sure, but there's still a good deal of depth in the game that'll give veteran players plenty to work with. There could have been more courses, and the lack of voice support online is somewhat disappointing, but the overall package is a ton of fun and definitely worth picking up."[22] Aaron Thomas of GameSpot wrote: "The Hot Shots Golf series has changed very little during the past 10 years, but there's no question that while still good, this is a franchise in need of a shot in the arm -- or at the very least, more courses. But that said, the new swing and robust online play freshen things up just enough to make it worth getting a tee time with Hot Shots Golf: Out of Bounds."[17] Reviewing the Japanese version, Dave McCarthy of Eurogamer wrote: "In spite of the fact that all you're doing is pressing a button three times, over and over again, it never gets boring. It would probably be too controversial to call it the best golf game, or the best PS3 game. But on both counts it's a remarkably close call."[12] In Japan, Famitsu gave it a score of all four nines for a total of 36 out of 40.[13]

Mark Salmela of 411Mania gave it a score of 8.8 out of 10, calling it "a great addition to the franchise" and "a solid addition to the PS3 library."[26] Gus Mastrapa of The A.V. Club gave it a B+, saying that the game "appeals to the stat nerd without sucking every last bit of joy out of the affair."[27] Maxim gave it a score of four stars out of five, saying, "If you own a PS3 and haven't played a Hot Shots Golf game prior to this—it's the fifth game in the series—well, today's your lucky day, asshole. The notoriously lo-fi series gets a Blu-ray makeover, but still winds up somehow looking very much like its last-gen counterparts."[28] Jason Hill of The Sydney Morning Herald gave it four out of five, saying, "The wonderfully accessible swing system, the delightful Japanese golfers, the ever-cheerful and encouraging caddies, the gorgeous courses and the chance to play at your own pace combine to ensure this is indeed a game everybody can enjoy."[24]

Stuart Andrews of The Times gave it a favourable review, saying, "The odd style of Everybody's Golf has been known to put off serious golfers, but beneath the cute-looking surface, this series has always played an excellent game."[29] However, Earnest Cavalli of Wired gave it seven stars out of ten, saying that the game "retains what fans love about the series and refuses to make any drastic changes. Long time fans will be absolutely ecstatic at this news, but for those of you who never got the appeal of Hot Shots in the first place, you certainly won't find it here."[25]

References

  1. Ashcraft, Brian (20 June 2007). "New PS3 Bundle Slightly Cuts Pricey Price Tag". Gawker Media. http://kotaku.com/gaming/reduce/new-ps3-bundle-slightly-cuts-pricey-price-tag-270403.php. 
  2. Hillier, Brenna (9 June 2011). "PS Move Coming to Everybody's Golf". Gamer Network. https://www.vg247.com/2011/06/09/ps-move-coming-to-everybodys-golf/. 
  3. Shihiko (23 February 2012). "3D + Move Support Update Coming…". http://mingol.shihiko.net/?p=505. 
  4. Purchese, Robert (15 May 2008). "Still no echochrome on PAL PSN". Gamer Network. https://www.eurogamer.net/articles/still-no-echochrome-on-pal-psn. 
  5. Fahey, Mike (14 May 2008). "Hot Shots Golf PS3 Golfers Only 99 Cents". Gizmodo Media Group. https://kotaku.com/hot-shots-golf-ps3-golfers-only-99-cents-390328. 
  6. Purchese, Robert (19 June 2008). "No MGS4 Database for Euro PSN". Gamer Network. https://www.eurogamer.net/articles/no-mgs4-database-for-euro-psn. 
  7. Plunkett, Luke (19 June 2008). "PlayStation Store Update: A Fairly Solid Database Of Content". Gizmodo Media Group. https://kotaku.com/playstation-store-update-a-fairly-solid-database-of-co-5018143. 
  8. Hinojosa-Miranda, Chris (20 August 2008). "Kratos to Swing the Clubs of Chaos in Hot Shots Golf". Sony Interactive Entertainment. https://blog.us.playstation.com/2008/08/20/kratos-to-swing-the-clubs-of-chaos-in-hot-shots-golf/. 
  9. "PlayStation Store (PS3) update - 12/03/09". Sony Computer Entertainment Europe. http://uk.playstation.com/games-media/news/articles/detail/item146585/PlayStation-Store-(PS3)-update-12-03-09/. 
  10. 10.0 10.1 "Hot Shots Golf: Out of Bounds for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/hot-shots-golf-out-of-bounds/critic-reviews/?platform=playstation-3. 
  11. North, Dale (11 April 2008). "Destructoid Review: Hot Shots Golf: Out of Bounds". Enthusiast Gaming. https://www.destructoid.com/destructoid-review-hot-shots-golf-out-of-bounds-81057.phtml. 
  12. 12.0 12.1 McCarthy, Dave (22 August 2007). "Everybody's Golf: World Tour (Import)". Gamer Network. https://www.eurogamer.net/articles/everybodys-golf-world-tour-review. 
  13. 13.0 13.1 Alex C. (25 July 2007). "Famitsu Reviews Minna No Golf 5 (Everybody's Golf)". TheSixthAxis.com. https://www.thesixthaxis.com/2007/07/25/famitsu-reviews-minna-no-golf-5-everybodys-golf/. 
  14. Kato, Matthew (May 2008). "Hot Shots Golf: Out of Bounds". Game Informer (GameStop) (181). http://gameinformer.com/NR/exeres/707C383A-4C82-4643-88A2-B16F26C446A3.htm. Retrieved 28 August 2020. 
  15. Gori, Andrew (11 April 2008). "Review: Hot Shots Golf: Out of Bounds". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps3/games/reviews/175828.shtml. Retrieved 28 August 2020. 
  16. Tan, Nicholas (19 March 2008). "Hot Shots Golf: Out of Bounds Review". CraveOnline. https://www.gamerevolution.com/review/40298-hot-shots-ob-review. 
  17. 17.0 17.1 Thomas, Aaron (9 April 2008). "Hot Shots Golf: Out of Bounds Review". CBS Interactive. https://www.gamespot.com/reviews/hot-shots-golf-out-of-bounds-review/1900-6189012/. 
  18. Graziani, Gabe (14 March 2008). "GameSpy: Hot Shots Golf: Out of Bounds". IGN Entertainment. http://ps3.gamespy.com/playstation-3/minna-no-golf-5/859726p1.html. 
  19. "Hot Shots Golf: Out of Bounds Review". Viacom. 9 April 2008. http://www.gametrailers.com/gamereview.php?id=2736. 
  20. Lafferty, Michael (13 March 2008). "Hot Shots Golf: Out of Bounds - PS3 - Review". https://www.gamezone.com/reviews/hot_shots_golf_out_of_bounds_ps3_review/. 
  21. Davis, Ryan (3 April 2008). "Hot Shots Golf: Out of Bounds Review". CBS Interactive. https://www.giantbomb.com/reviews/hot-shots-golf-out-of-bounds-review/1900-18/. 
  22. 22.0 22.1 Roper, Chris (11 March 2008). "Hot Shots Golf: Out of Bounds Review". Ziff Davis. https://www.ign.com/articles/2008/03/11/hot-shots-golf-out-of-bounds-review. 
  23. "Review: Hot Shots Golf: Out of Bounds". PlayStation: The Official Magazine (Future plc) (6): 73. May 2008. 
  24. 24.0 24.1 Hill, Jason (11 April 2008). "Everybody's Golf World Tour". The Sydney Morning Herald (Fairfax Media). https://www.smh.com.au/lifestyle/everybodys-golf-world-tour-20080411-gds94x.html. 
  25. 25.0 25.1 Cavalli, Earnest (14 April 2008). "Review: Hot Shots Golf: Out of Bounds Makes Par". Wired (Condé Nast). https://www.wired.com/2008/04/review-hot-shot/. Retrieved 28 August 2020. 
  26. Salmela, Mark (31 March 2008). "Hot Shots Golf: Out of Bounds (PS3) Review". http://www.411mania.com/games/reviews/72001. 
  27. Mastrapa, Gus (14 April 2008). "Hot Shots Golf: Out Of Bounds". The Onion. https://games.avclub.com/hot-shots-golf-out-of-bounds-1798213706. 
  28. "Hot Shots Golf: Out of Bounds". Maxim (Biglari Holdings). 2008. 
  29. Andrews, Stuart (6 April 2008). "Everybody's Golf: World Tour". The Times. https://www.thetimes.co.uk/article/everybodys-golf-world-tour-v9vb856txbw. (Subscription content?)

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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