Software:Evil Twin: Cyprien's Chronicles

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Evil Twin: Cyprien's Chronicles
Developer(s)In Utero
Publisher(s)Ubi Soft (PS2, Windows)
BigBen Interactive (DC)
Director(s)Yann Orhan
Producer(s)Yves Guillemot
Artist(s)Stéphane Bachelet
Writer(s)Yann Orhan
Stéphane Bachelet
Guillaune Eluerd
Composer(s)Bertrand Eluerd
Platform(s)Dreamcast, PlayStation 2, Windows
Release
  • EU: December 7, 2001 (PS2)[1]
  • EU: March 1, 2002 (PC)
  • EU: April 26, 2002 (DC)[2]
Genre(s)Platformer
Mode(s)Single-player

Evil Twin: Cyprien's Chronicles is a platform game developed by Ubi Soft and In Utero for the Dreamcast, PlayStation 2, and Windows.

Gameplay

The player takes control of a young orphan named Cyprien, who ventures through a nightmarish world and can transform into a superhero version of himself named Supercyp during his journey to Loren Darith to free his teddy bear, Lenny.

Story

The story begins with Cyprien standing by a running sink in the restroom of his orphanage home and staring into the restroom mirror when his buddy Dave enters, asks him if he's okay, and invites him to come out into the main room so that the two of them could join in celebrating Cyprien's birthday. When they arrive, Cyprien's other friends, Vince, Joey, and Steve are waiting for him. He enters the room, completely apathetic and depressed. Steve explains that Cyprien's parents had died on his birthday and Cyprien leaves the room.

He is greeted by Lenny, his teddy bear and imaginary friend. Cyprien, already irritated with the flood of questions from his friends, becomes hysterical and tells Lenny that he is only a toy, and condemns Lenny's world (Undabed) to oblivion.

Cyprien begins to laugh and the room darkens, Lenny disappears and Cyprien's friends are being grabbed by dark shadowy tentacles. After the havok subsides, Cyprien awakens from his unconscious state and cannot find Lenny. He is then teleported to Undabed, and is greeted by Wilbur, a friend of Lenny's.

Wilbur then explains that a great wave swept everything away and a massive tower (Loren Darith) appeared, and in that tower lived a hideous creature named the "Master". The Master manipulated the people of Undabed by erasing all traces of the past and entrusted a key to the people of Demi Island, called "The Great Zippete".

Lenny went to Demi Island to obtain that very key, and was nearly able to get it. However, the Master's troops arrested Lenny before he could get his hands on it.

The Master took control of Demi Island by convincing the Demi people (whose bodies are split in two) that their bodies were once whole, and took away the Zippete and lied that it was vestige of when the Demi's where whole. The Master then divided the Zippete into four pieces, each scattered on 4 different worlds. It is then up to Cyprien to acquire the 4 parts of the Great Zippete, and free Lenny.

Development

The game was originally intended to be released in late 1999 under the title of "Evil Twin" but was later delayed due to financial reasons. A gameplay video of the game was available on the Sega Dreamcast "Dreamon Collection 4" demo disc.

Release

Evil Twin: Cyprien's Chronicles was released in Europe only and was one of the last PAL Dreamcast released games with a version distributed by BigBen Interactive. The game was exclusive to Game Stores Group and was also released for PlayStation 2 in the December of 2001.[1]

Soundtrack

The soundtrack didn't become available until 2010 when it was released under Bertrand Eluerd's Bandcamp account, compiled into three volumes. The first two volumes feature the in-game music with the third volume being a collection of leftovers, demos, and a couple of tracks from the aborted Evil Twin II project.[3]

Reception

Evil Twin: Cyprien's Chronicles received mixed reviews from various review sites.[citation needed] The game was praised for its level design, art direction and music by composer Bertrand Eluerd but also criticized for its poor controls and awkward camera.[citation needed] The Sega Dreamcast saw only a release in the PAL territory (Europe, Hong Kong, Australia and New Zealand).[4]

Reviews

  • Futuregamez.net[5]
  • PC Action (Germany)[6]
  • GameSpot (Belgium/Netherlands)[7]
  • Jeuxvideo.com[8]
  • Jeuxvideo.com[9]
  • TotalVideoGames[10]
  • Jeuxvideo.com[11]
  • 4Players.de[12]
  • 4Players.de[13]
  • Gamezone (Germany)[14]
  • Gamezone (Germany)[15]
  • Game Informer Magazine[16]
  • Gamesmania.de[17]
  • JeuxVideoPC.com[18]
  • allaboutgames.co.uk[19]
  • Eurogamer.net[20]

References

  1. 1.0 1.1 "Game details". Evil Twin: Cyprien's Chronicles. Giant Bomb. https://www.giantbomb.com/evil-twin-cypriens-chronicles/3030-19465/. Retrieved 22 May 2018. 
  2. "The Last Days of Dreamcast" (in en-gb). Eurogamer.net. 2002-04-11. https://www.eurogamer.net/article-45774. 
  3. "Soundtrack". Evil Twin: Cyprien's Chronicles. Bandcamp. https://bertrandeluerd.bandcamp.com/album/evil-twin-cypriens-chronicles-vol-i. Retrieved 4 September 2019. 
  4. "IGN". Evil Twin: Cyprien's Chronicles. IGN. https://www.ign.com/games/evil-twin-cypriens-chronicles. Retrieved 5 September 2019. 
  5. Review Futuregamez.net
  6. "PC Games - News, Tests, Cheats und Videos zu PC- und Konsolen-Spielen". http://www.pcaction.de/?article_id=12727. 
  7. "Video Games Reviews & News". http://www.gamespot.be/review.cfm?game=296&id=2432&cat=1. 
  8. "Test du jeu Evil Twin : Cyprien's Chronicles sur PS2". http://www.jeuxvideo.com/articles/0000/00001805_test.htm. 
  9. "Test du jeu Evil Twin : Cyprien's Chronicles sur PC". http://www.jeuxvideo.com/articles/0000/00001619_test.htm. 
  10. Game review TotalVideoGames
  11. "Test du jeu Evil Twin : Cyprien's Chronicles sur DCAST". http://www.jeuxvideo.com/articles/0000/00002057_test.htm. 
  12. "Evil Twin - Test, Action-Adventure". http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/584/692/0/Evil_Twin.html. 
  13. "Evil Twin - Cyprien's Chronicles - Test, Plattformer". http://www.4players.de/4players.php/dispbericht/PlayStation2/Test/2238/931/0/Evil_Twin_-_Cypriens_Chronicles.html. 
  14. "Evil Twin: Cyprien's Chronicles im Gamezone-Test". 4 October 2001. http://gamezone.de/reviews_detail.asp?gameid=14579. 
  15. "Evil Twin im Gamezone-Test". 10 May 2002. http://www.gamezone.de/reviews_detail.asp?gameid=15142. 
  16. Game review Game Informer Magazine
  17. Review Gamesmania.de
  18. Review JeuxVideoPC.com
  19. Evil Twin allaboutgames.co.uk
  20. "Evil Twin". Eurogamer.net. 25 October 2001. http://www.eurogamer.net/articles/r_eviltwin. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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