Software:Faces of War
| Faces of War | |
|---|---|
Face of War cover art. Russian and most European versions of the box cover display a Soviet flag instead of an American one. Germany replaces the flag with a pistol. | |
| Developer(s) | Best Way |
| Publisher(s) |
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| Series | Men of War |
| Engine | GEM 2 |
| Platform(s) | Windows |
| Release | |
| Genre(s) | Real-time strategy, real-time tactics[4] |
| Mode(s) | Single-player, multiplayer |
Faces of War (originally known as Outfront II, Russian: В тылу врага 2, or Behind Enemy Lines 2) is a real-time strategy and real-time tactics[4] war video game developed by Ukrainian developer Best Way and published by Russian publisher 1C Company. The game is a sequel to 2004's Software:Soldiers: Heroes of World War II. Whereas Soldiers had the player controlling a handful of squad members alone in enemy territory, Faces of War engages the player and his squad in massive battles fighting alongside AI controlled squads. The game features a full 3D engine allowing the player to have much greater control over the camera compared to Soldiers. The engine also allows nearly full environmental destruction. The developers have also improved the multiplayer options from the last game, with many more modes and options. The game was released in Russia and North America for PC in September 2006.
Game scenario writers include Alexander Zorich.
Development
The game was developed using the GEM Engine, allowing more destructible items and better camera movement than its predecessor.[5]
Ubisoft released a single player demo of the game in July 2006. A multiplayer demo was released a few days before the official release in September. Two patches were released for the game over December 2006 and January 2007.[3]
A sequel Men of War was released in 2009 by 1C Company.
Reception
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The game received "mixed or average reviews" according to video game review aggregator Metacritic.[6] It won "Best of Show" at the 2006 Russian Game Developer's Conference.[1]
References
- ↑ 1.0 1.1 FoW Current News - US. Ubisoft. Retrieved 27 June 2010.
- ↑ "Faces of War". http://www.gpstore.com.au/Games/1510776.html. "Release date: 14th September, 2006"
- ↑ 3.0 3.1 FoW Current News - UK. Ubisoft. Retrieved 27 June 2010.
- ↑ 4.0 4.1 Faces of War, Game info, features. Ubisoft. Retrieved 15 February 2010.
- ↑ Piersandro Guerrera (6 September 2006). "Faces of War è stato completato, festeggiamolo online con la demo multigiocatore". GameStar. http://www.gamestar.it/showPage.php?template=News&id=7895&argomento=Faces%20of%20War.
- ↑ 6.0 6.1 "Faces of War for PC Reviews". https://www.metacritic.com/game/faces-of-war/critic-reviews/?platform=pc.
- ↑ Oliver Clare (7 December 2006). "Faces of War". http://www.eurogamer.net/articles/r_facesofwar_pc.
- ↑ Brett Todd (22 December 2006). "Faces of War Review". http://www.gamespot.com/reviews/faces-of-war-review/1900-6158107/.
- ↑ Tyler Nagata (27 September 2006). "Faces of War review". GamesRadar. http://www.gamesradar.com/faces-of-war-review/.
- ↑ Steve Butts (6 October 2006). "Faces of War Review". http://www.ign.com/articles/2006/10/06/faces-of-war-review.
- ↑ Mark Marrow (8 October 2006). "Faces of War Review". http://palgn.com.au/pc-gaming/5404/faces-of-war-review/.
- ↑ "Faces of War". PC Format (194): 113. December 2006.
- ↑ PC Gamer UK staff (November 2006). "Faces of War". PC Gamer UK: 74. http://www.computerandvideogames.com/152892/reviews/faces-of-war-review/. Retrieved 19 December 2014.
- ↑ "Faces of War". PC Gamer: 78. 25 December 2006.
- ↑ Jon "Log" Blyth (December 2006). "PC Review: Faces of War". PC Zone: 100. http://www.computerandvideogames.com/article.php?id=147955. Retrieved 23 November 2015.
- ↑ Paul Devlin (4 October 2006). "Faces of War Review". http://www.videogamer.com/pc/faces_of_war/review.html.
- ↑ Хромов, Михаил (19 September 2006). "Рецензия на Faces of War" (in Russian). http://www.ag.ru/reviews/faces_of_war.
External links
- Official website at 1C Company (archived) (in Russian)
- Official website at Ubisoft (archived)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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