Software:Farming Simulator 2013

From HandWiki
Short description: 2012 video game
Farming Simulator 2013
Developer(s)Giants Software
Publisher(s)Focus Home Interactive
Giants Software (PS Vita)
SeriesFarming Simulator
Platform(s)Microsoft Windows, Mac OS X, PlayStation Vita, PlayStation 3, Xbox 360
ReleaseWindows
  • NA: October 25, 2012
  • PAL: November 2, 2012
Mac OS X
  • NA: February 6, 2013
  • EU: February 7, 2013
PlayStation Vita
  • EU: May 1, 2013
  • NA: July 2, 2013
PlayStation 3, Xbox 360
  • EU: September 6, 2013
  • AU: September 12, 2013
  • NA: November 19, 2013
Titanium Edition
  • NA: October 9, 2013
  • AU: October 17, 2013
  • EU: October 18, 2013
Genre(s)Simulation
Mode(s)Single-player

Farming Simulator 2013 (known as simply Farming Simulator for handheld and console versions) is a simulation video game in the Farming Simulator series, developed and published by Giants Software and Focus Home Interactive for Microsoft Windows in 2012, and for Mac OS X, PlayStation Vita, PlayStation 3, and Xbox 360 in 2013.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(PC) 65/100[1]
(Vita) 59/100[2]
(PS3) 40/100[3]
(X360) 33/100[4]
Review scores
PublicationScore
Eurogamer(X360) 3/10[5]
Famitsu32/40[6]
GamesMaster(Vita) 51%[7]
(PS3) 35%[8]
Hardcore Gamer(PS3) 2.5/5[9]
IGN(PC) 7.1/10[10]
OPM (UK)(PS3) 3/10[11]
OXM (US)(X360) 3.5/10[12]
PC PowerPlay(PC) 5/10[13]
Pocket Gamer(Vita) StarStarStar[14]
Push Square(Vita) StarStarStarStarStar[15]
(PS3) StarStarStarStar[16]
The Digital Fix(PC) 6/10[17]
Digital Spy(X360) StarStar[18]

The PC and PlayStation Vita versions received "mixed" reviews, while the PlayStation 3 and Xbox 360 versions received "unfavorable" reviews, according to the review aggregation website Metacritic.[1][2][3][4] In Japan, where the console versions were ported and published by Russel on September 5, 2013, Famitsu gave them each a score of two nines and two sevens for a total of 32 out of 40.[6]

The Digital Fix gave the PC version a score of six out of ten, calling it "a great management game, a great online experience and the ability to draw rude things in a field with a combine harvester."[17] However, Digital Spy gave the Xbox 360 version two stars out of five, saying that it was "unintentionally entertaining at times, providing retrospective moments of amusement with its dodgy physics and tedious activities. But while it may capture the long, gruelling process of maintaining a farm, it doesn't do enough to maintain your attention."[18] Metro gave the same console version one out of ten, saying, "Surreally awful on almost every level, the strangest thing about Farming Simulator is how little effort it makes at... simulating farming."[19]

References

  1. 1.0 1.1 "Farming Simulator 2013 for PC Reviews". Fandom. https://www.metacritic.com/game/farming-simulator-2013/critic-reviews/?platform=pc. 
  2. 2.0 2.1 "Farming Simulator for PlayStation Vita Reviews". Fandom. https://www.metacritic.com/game/farming-simulator/critic-reviews/?platform=playstation-vita. 
  3. 3.0 3.1 "Farming Simulator for PlayStation 3 Reviews". Fandom. https://www.metacritic.com/game/farming-simulator/critic-reviews/?platform=playstation-3. 
  4. 4.0 4.1 "Farming Simulator for Xbox 360 Reviews". Fandom. https://www.metacritic.com/game/farming-simulator/critic-reviews/?platform=xbox-360. 
  5. Whitehead, Dan (September 12, 2013). "Farming Simulator review (Xbox 360)". Gamer Network. https://www.eurogamer.net/farming-simulator-review. 
  6. 6.0 6.1 Romano, Sal (September 3, 2013). "Famitsu Review Scores: Issue 1292". https://www.gematsu.com/2013/09/famitsu-review-scores-issue-1292. 
  7. "Review: Farming Simulator (PS Vita)". GamesMaster (Future plc): 69. August 2013. 
  8. "Review: Farming Simulator (PS3)". GamesMaster (Future plc): 73. December 2013. 
  9. Cooper, Lee (December 5, 2013). "Review: Farming Simulator 2013 [sic (PS3)"]. https://hardcoregamer.com/reviews/review-farming-simulator-2013/64511/. 
  10. Michael, Jon (November 7, 2012). "Farming Simulator 2013 Review (PC)". Ziff Davis. https://www.ign.com/articles/2012/11/08/farming-simulator-2013-review. 
  11. "Farming Simulator 2013 (PS3)". PlayStation Official Magazine – UK (Future plc): 95. December 2013. 
  12. Johnson, Leif (December 12, 2013). "Farming Simulator 2013 [sic review"]. Official Xbox Magazine (Future US). http://www.oxmonline.com/farming-simulator-2013-review. Retrieved November 27, 2022. 
  13. "Review: Farming Simulator 2013". PC PowerPlay (Next Media Pty Ltd) (222): 84. December 2013. 
  14. Highfield, Vaughn (June 19, 2013). "Farming Simulator". Steel Media Ltd. https://www.pocketgamer.com/farming-simulator/farming-simulator/. 
  15. Barker, Sammy (May 7, 2013). "Farming Simulator Review (PS Vita)". Gamer Network. https://www.pushsquare.com/reviews/psnvita/farming_simulator. 
  16. Barker, Sammy (September 16, 2013). "Farming Simulator Review (PS3)". Gamer Network. https://www.pushsquare.com/reviews/ps3/farming_simulator. 
  17. 17.0 17.1 Gallagher, Gareth (December 17, 2012). "Farming Simulator 2013". Poisonous Monkey. http://gaming.thedigitalfix.com/content/id/1442/farming-simulator-2013.html. 
  18. 18.0 18.1 Martin, Liam (September 12, 2013). "'Farming Simulator' review (Xbox 360): 'Long, gruelling and tedious'". Hearst Communications. https://www.digitalspy.com/videogames/a514851/farming-simulator-review-xbox-360-long-gruelling-and-tedious/. 
  19. Hargreaves, Roger (September 13, 2013). "Farming Simulator review – no joke (X360)". Metro (DMG Media). https://metro.co.uk/2013/09/13/farming-simulator-review-no-joke-3983674/. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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