Software:Floigan Bros.

From HandWiki
Short description: 2001 video game

Floigan Bros. Episode 1
North American cover art
Developer(s)Visual Concepts
Publisher(s)Sega
Designer(s)Andy Ashcraft
Hirokazu Yasuhara
Composer(s)Brian Luzietti
Platform(s)Dreamcast
Release
  • NA: July 31, 2001[1]
  • PAL: November 23, 2001
Genre(s)Action-adventure
Mode(s)Single-player

Floigan Bros. Episode 1, also known as simply Floigan Bros. or Floigan Brothers, is an action-adventure video game developed by Visual Concepts and published by Sega. It was released in 2001 only for the Dreamcast.

Plot

The Floigan Brothers, Moigle (voiced by Frank Welker) and Hoigle (voiced by Jason Marsden), live by themselves in their very own junkyard. Moigle is the larger of the two brothers, and is not controlled by the player. Hoigle, on the other hand, is directly controlled by the player. The two act as opposites; Moigle is larger and dimwitted, while Hoigle is smaller and far more intelligent than his brother. Moigle decides to surprise his brother with a machine, the only catch is that the parts he needs are scattered around their junkyard. Thus, Hoigle and Moigle begin to look for parts to the machine by solving various puzzles. However, hovering above the junkyard in a blimp, is Baron Malodorous. He wants the junkyard for his own uses, and sends out his cat mercenaries to weed out the Floigan Brothers. By defeating the Baron's cats, the brothers can find the parts to Moigle's machine.[2]

Gameplay

Screenshot showing both characters and actions available.
Screenshot showing both characters and actions available.

Floigan Bros. is presented in a fully 3D environment in which the player is able to interact with almost everything. The setting is the brothers' junkyard and the surrounding areas such as the swamp, bluff, cavern and dog yard.[3] The player is in direct control of Hoigle for the entirety of the game. When there is something to be interacted with, commands will appear within the Dreamcast's button layout. Hoigle can perform a variety of tasks to solve a puzzle or defeat one of the Baron's cats. However, the interaction with Hoigle's brother, Moigle, is the highlighted feature of the game. The more badly he is treated, the less friendly and responsive he becomes to the player's commands.[4] The interactions with Moigle include hugging, punching him in the stomach, giving him something to eat and speaking to him.[5] Moigle goes through different emotions depending what happens to him. For instance, Moigle can come in contact with a spider, and will not do anything until his fears are subsided. Alternatively, getting Moigle angry will cause him to become more aggressive, and, in turn, be used for throwing Hoigle to previously unreachable places.[4] Another feature of Moigle is that the player can play short minigames with him to earn points. When enough points are collected, they can be used to make Moigle learn new skills, tricks and games.[5] These new actions can be to overcome his fear of spiders, play with a yo-yo, and many others.[6] According to IGN, the game is very short and can be completed in an hour.[5]

Development

Floigan Bros. was in development in 1999 before the Dreamcast itself was even released but the game wasn't released until 2001, after production of the Dreamcast had ceased.[7] Sega confirmed that there were "developmental setbacks" during this time.[8]

The US version of the game was cracked by Echelon the same day of the title's launch and released on internet on August 1st, 2001.[9]

The game's logo also has the words 'episode 1' on it, implying that it was meant to be the first of a series. This is backed up with an IGN interview with Visual Concepts' Greg Thomas where they repeatedly referred to the game as "the first installment", mentioned "further installments" and specifically in relation to additional episodes they said "Ultimately, we want to make as many of these as we can" and "Each new Floigan Bros. game would have its own storyline".[10]

Downloadable content (DLC) also existed but not all of the content was released due to the discontinuation of the Dreamcast and the game's commercial failure. These were monthly DLC files which included mini games, mail, outfits, etc. The actual content was hidden on the game disc, but was unlocked when the player downloaded the DLC file. On March 10, 2017, Dreamcast Live announced that the original developers released a modded version of the VMU save file to allow all of the content to be accessible for the first time ever. Dreamcast Live provided access to the DLC file.[11]

There was also the intention to allow for players to save and trade their Moigles using the VMU.[10]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic64/100[12]
Review scores
PublicationScore
Edge3/10[13]
EGM1.67/10[14][lower-alpha 1]
Eurogamer6/10[16]
Game Informer8.25/10[17]
GameRevolutionC−[18]
GameSpot5.2/10[19]
GameSpy6.5/10[20]
IGN8.4/10[5]
Next GenerationStarStarStar[21]
X-PlayStar[22]

The game received mixed reviews according to the review aggregation website Metacritic.[12] IGN said that the game was "woefully short".[5] Jeff Lundrigan of NextGen said that it "obviously needed to cook a bit longer."[21] However, Four-Eyed Dragon of GamePro said, "If you enjoy a good challenge, then embark on this adventure. The fun, whimsical gameplay in Floigan Bros. will have you cursing at some of the harder tasks but laughing at most other times. Ultimately, the star of this show is a compelling A.I. that you won't find in any other game."[23][lower-alpha 2]

Notes

  1. Two critics of Electronic Gaming Monthly gave the game each a score of 1.5/10, and the other gave it 2/10.
  2. GamePro gave the game 4/5 for graphics, sound, control, and fun factor.

References

  1. "Floigan Bros.". http://www.sega.com/games/dreamcast/post_dreamcastgame.jhtml?PRODID=690. 
  2. Smotherman, Ryan (August 21, 2001). "Floigan Brothers". https://www.gamingtarget.com/article.php?artid=1111. 
  3. Halverson, Dave (August 2001). "Floigan Brothers". Gamers' Republic (Hearst Communications) (36): 48-49. https://archive.org/details/Gamers_Republic_Issue_36. 
  4. 4.0 4.1 Shamoon, Evan (February 2001). "Previews: Floigan Brothers". Official Dreamcast Magazine (Imagine Media) (11): 44-45. https://archive.org/details/OfficialSegaDreamcast11Feb2001. 
  5. 5.0 5.1 5.2 5.3 5.4 Chau, Anthony (July 30, 2001). "Floigan Brothers". Ziff Davis. https://www.ign.com/articles/2001/07/30/floigan-brothers. 
  6. nsorens (October 6, 2001). "Floigan Brothers". Shopping.com. http://www1.epinions.com/review/game-Software-All-Dreamcast-Floigan_Brothers/content_42616786564. 
  7. Reparaz, Mikel (July 23, 2007). "The Top 7... Franchise failures (Page 2)". Future plc. https://www.gamesradar.com/the-top-7-franchise-failures/2/. 
  8. "Conspicuously Missing: Floigan Bros.". NextGen (Imagine Media) (67): 18. July 2000. https://archive.org/details/NextGen67Jul2000. 
  9. "Floigan_Brothers_Episode_1_DC-ECHELON • Neperos". https://www.neperos.com/article/pk2wic021cc624fc. 
  10. 10.0 10.1 IGN staff (December 14, 2000). "IGNDC Interviews Visual Concepts' Greg Thomas". Ziff Davis. https://www.ign.com/articles/2000/12/15/igndc-interviews-visual-concepts-greg-thomas. 
  11. Good, Owen S. (March 18, 2017). "Dreamcast game's long-lost DLC unlocked with developers' help". Vox Media. https://www.polygon.com/2017/3/18/14966804/dreamcast-dlc-unlocked-floigan-brothers. 
  12. 12.0 12.1 "Floigan Bros. Episode 1". Fandom. https://www.metacritic.com/game/floigan-bros-episode-1/. 
  13. Edge staff (October 2001). "Floigan Brothers [Import"]. Edge (Future Publishing) (102): 82. https://retrocdn.net/images/3/3c/Edge_UK_102.pdf. Retrieved January 23, 2024. 
  14. Johnston, Chris; Kim, Jeanne; Hsu, Dan "Shoe" (September 2001). "Floigan Bros: [sic Episode 1"]. Electronic Gaming Monthly (Ziff Davis) (146): 145. https://retrocdn.net/images/5/5c/EGM_US_146.pdf. Retrieved January 23, 2024. 
  15. Steinberg, Scott (August 24, 2001). "Floigan Brothers". Greedy Productions, Inc.. http://www.elecplay.com/review.html?article=6574&full=1#mr_toppy. 
  16. Bramwell, Tom (January 4, 2002). "Floigan Brothers". Gamer Network. https://www.eurogamer.net/r-floiganbros-dc. 
  17. "Floigan Bros. [Episode 1]". Game Informer (FuncoLand) (100). August 2001. 
  18. G-Wok (August 2001). "Floigan Brothers". CraveOnline. https://www.gamerevolution.com/review/32263-floigan-brothers-review. 
  19. Davis, Ryan (August 7, 2001). "Floigan Bros. Review". Fandom. https://www.gamespot.com/reviews/floigan-bros-review/1900-2802226/. 
  20. Celeryface (August 8, 2001). "Floigan Bros. [Episode 1"]. IGN Entertainment. http://www.planetdreamcast.com/games/reviews/floiganbros/. 
  21. 21.0 21.1 Lundrigan, Jeff (September 2001). "Floigan Brothers: Moigle's Secret Project [sic"]. NextGen (Imagine Media) (81): 87. https://archive.org/details/NextGen81Sep2001. Retrieved June 24, 2021. 
  22. Keil, Matthew (August 31, 2001). "'Floigan Brothers: Episode I' (DC) Review". TechTV. http://www.techtv.com/extendedplay/reviews/story/0,24330,3343684,00.html. 
  23. Four-Eyed Dragon (September 2001). "Floigan Bros. Episode 1". GamePro (IDG) (156): 85. https://retrocdn.net/images/0/0d/GamePro_US_156.pdf. Retrieved January 24, 2024. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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