Software:Flying Dragon

From HandWiki
Flying Dragon
North American Nintendo 64 cover art
Developer(s)Culture Brain
Publisher(s)
  • JP: Culture Brain
Natsume Inc.
Producer(s)Yukio Tanaka
Designer(s)Tsukasa Shiina
Hitomi Kawahara
Keiko Mashiba
Programmer(s)Akira Tachibana
Seiji Masuda
Artist(s)Takumi Hidaka
Ko Kurosawa
Composer(s)Akinori Sawa
Platform(s)Nintendo 64
Release
  • JP: December 18, 1997
  • NA: October 14, 1998[1]
  • EU: July 25, 1999
Genre(s)Fighting, role-playing
Mode(s)Single player, multiplayer

Flying Dragon, known in Japan as Hiryū no Ken Twin[2] (飛龍の拳ツイン, Hiryū no Ken Tsuin, "Fist of the Flying Dragon Twin"), is a fighting game with role-playing elements that was developed by Culture Brain and released for the Nintendo 64 in 1998. Part of the Hiryū no Ken series, it was published in Japan by Culture Brain, and by Natsume Inc. in North America and Europe.

Its most notable feature was the game's SD mode that featured a character progression system, in which characters advance in levels as they become more experienced, and in which it is possible to collect credits and treasure items to equip characters with. The game received relatively low scores on specialized reviews at the time of its release. It had a sequel a year later, titled S.D. Hiryu no Ken Densetsu.

Flying Dragon is also the name of a NES game released by Culture Brain in 1989, which is part of the same series.[3]

Characters

The game consists of two different fighting modes, though the two share many common characters.

SD version

  • Ryuhi is a hot-blooded fighter, a leader of warriors and an expert with Kung Fu. Ryuhi's home country is China and his fighting style is Kung Fu. Ryuhi is well known for being the main protagonist of the Hiryu No Ken series, due to the fact that the main storyline of Hiryu No Ken is often focused around him and that he also serves as the leader of the "Dragon Warriors".
  • Hayato - this calm, quiet, gifted warrior is familiar with all types of fighting styles. Hayato's home country is Japan and his fighting style is Kobujutsu. Hayato is best known for being Ryuhi's friendly rival and a member of the "Dragon Warriors".
  • Shouryu is a supernatural ghost hunter and uses ESP. He is currently training in Mexico. Shouryu's home country is the United States and his fighting style is a mix of Martial Arts and Lucha Libre. Shouryu is best known for being a member of the "Dragon Warriors". It is hinted by their pre-battle quotes that Shouryu and Suzaku know each other from the past.
  • Suzaku - a mysterious evil man, set on revenge, plans on conquering the world. His home country is the Underworld and his fighting style is Kung Fu. Suzaku is well known for being the right-hand man of Ryumaou, the series' main antagonist.
  • Wiler - a warrior who is strong and reliable. He uses Martial Arts learned in the US Army. His home country is the United States and his fighting style is a mix of Martial Arts and Amateur Wrestling. Wiler is also known for being a member of the "Dragon Warriors"
  • Yuka - a master with "Aiki-Jyujyutsu" with telekinesis, she can throw any opponent. Yuka's home country is Japan and her fighting style is Jyujyutsu.
  • Robo no Hana - the Yokozuna of Robot Sumo, who dreams of becoming the best hero in the universe. He has no home country and his fighting style is Robot Sumo. Robot Sumo is held on the distant planet of Dousokui, which probably means that Robo no Hana is an alien visiting Earth. Robo no Hana had originated from the Super Chinese series, in which he appears in Super Chinese Fighter for the Super Famicom.
  • Powers - the top wrestler of the NCW, he plans on being the strongest in the world. His home country is the United States and his fighting style is Pro Wrestling. His physical appearance makes him resemble the former professional wrestler The Ultimate Warrior.
  • Bokuchin (unlockable character) - possibly the most mysterious character of the bunch. His physical appearance makes him look like a doll brought to life. He has no known fighting style, home country, or even his own stage. He also has the most limited moveset of all the characters. Like Robo no Hana, Bokuchin had originated from the Super Chinese series, first appearing in Super Chinese 3 for the Famicom.
  • Ryumaou (unlockable character) - he is usually the main boss of both the SD and the Virtual modes. He rules the Underworld as the Devil King and is one of the fiercest and dangerous characters in the game. The playable Ryumaou is a clone created by Shin Ryumaou, who is the final boss.
  • Shin Ryumaou (boss; non-playable)

Virtual version

  • Ryuhi
  • Hayato
  • Shouryu
  • Red Falcon - this cruel warrior wins by only attacking weak points, like a falcon. Red Falcon's home country is unknown and his fighting style is Kenpo. Red Falcon may actually be Suzaku under a different alias, due to both having similar outfits, similar movesets, the same hair color and even the same scar in their faces. Suzaku is also the name of one of the 4 mystic beasts in Chinese mythology. Suzaku is the vermillion bird, or "Red Falcon".
  • Min Min - an elegant female warrior who is successor to her father's "Kochouken". Min Min's home country is China and her fighting style is Kung Fu. Min Min is also a member of the "Dragon Warriors".
  • Kate - an elite international police officer who is the all U.S.A. Kickboxing champion. Kate's home country is Sweden and her fighting style is Kick Boxing.
  • Raima is the cyborg ninja who acts in secret to destroy the organization of the darkness. Raima's home country is Japan and his fighting style is Ninjutsu.
  • Gengai - the head of Shourinji and Ryuhi's sensei, he is the ultimate Kung Fu master. Gengai's home country is China and his fighting style is Kung Fu.
  • Ryumaou (unlockable character)
  • Shin Ryumaou (boss; non-playable)

S.D. Hiryu no Ken Densetsu

S.D. Hiryu no Ken Densetsu
Developer(s)Culture Brain
Publisher(s)Culture Brain
Platform(s)Nintendo 64
Release
  • JP: January 29, 1999
[4]
Genre(s)Fighting, role-playing video game
Mode(s)Single player, multiplayer

An updated version of the game, entitled SD Hiryū no Ken Densetsu (SD飛龍の拳伝説, "SD Legend of the Fist of the Flying Dragon"), was released in Japan only, adding more characters (such as Jack, Ryu, and Gofire from the Super Chinese series), items and a new gameplay mode. It also removed the more realistic "Virtual Mode", favoring the super deformed "Quest Mode".[4]

Playable characters are Ryuhi, Hayato, Min Min, Wiler, Shouryu, Yuka, Suzaku, Powers, Robo No Hana, Bokuchin (unlockable), Jack, Ryu, Raima, E. Quaker, Ellie, Gofire, Ryumaou (unlockable).

References

  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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