Software:Fray in Magical Adventure

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Fray in Magical Adventure
Xakgaidenfray.jpg
MSX2 cover art by Masato Kanamono
Developer(s)Micro Cabin
Publisher(s)Micro Cabin
Director(s)Yasuhiko Nakatsu
Designer(s)Yasuhiko Nakatsu
Hitoshi Suenaga
Hideyuki Yanagishima
Programmer(s)Yasuhiko Nakatsu
Artist(s)Hitoshi Suenaga
Yasuhiro Jinnai
Etsuko Taniguchi
Writer(s)Yasuhiko Nakatsu
Composer(s)Ryuji Sasai
Tadahiro Nitta
Platform(s)MSX2, MSX turbo R, NEC PC-9801, NEC PC-Engine, Sega Game Gear
Release1990-1994
Genre(s)Action RPG
Mode(s)Single-player

Fray in Magical Adventure, also known as just Fray (フレイ) and Fray-Xak Epilogue (Gai-den),[1] is a 1990 spin-off "gaiden" (sidestory) game in a role-playing video game series Xak developed and published by the Japanese software developer Micro Cabin. Even though it is directly connected to the more serious Xak storyline, Fray has a less serious tone and light-hearted comedic approach to telling the story. It was originally released for the MSX2 and was later ported to several different systems, among them MSX turbo R, PC-9801, PC Engine (as Fray CD), and Game Gear.

Gameplay

Fray is a simple action RPG. The game proceeds by the player's character Fray fighting through a preset overhead view map shooting opposing monsters, jumping over obstacles, and locating powerups and Gold, the game's currency, along the way. At the end of each stage the player will fight a boss and enter a town or safe haven where the player can purchase new equipment, hit points and the option to save their progress. Fray advances in power through the items that she can equip such as different rods and shields. Battles are in real-time as Fray walks around on automatic vertically scrolling game map as well as the monster characters. She has an attack and defense rating, and can switch between different projectile weapon styles as well as use special attacks and healing items.[1][2][3]

Plot

Fray features a high fantasy setting where a great war was fought between the benevolent but weakening ancient gods and a demon race, which led to the collapse and eventual mortality of the gods. After this 'War of Sealing', the gods divided the world into three parts: Xak, the world of humans, Oceanity, the world of faeries, and Zekisis, the world of demons. The demon world of Zekisis was tightly sealed from the other two worlds to prevent reentry of the warmongering demon race. Some demons were left behind in Xak, however, and others managed to discover a separate means to enter Xak from Zekisis anyway. This ancient history is displayed in the introduction of Xak II: The Rising of the Red Moon.

The story of Fray takes place between the events of Xak and during the events of Xak II. During Xak, Fray was not able to use magic and was more or less a helpless girl that was rescued by the hero of the Xak series, Latok Kart. After being rescued, Fray becomes romantically interested in Latok and decides that if she could become useful to Latok and aid him in his quests, perhaps Latok will be interested in her romantically in return. Starting from the very end of Xak, Fray goes attends a magical university for three years to learn how to become a full-fledged sorceress. Upon her graduation Fray travels to Latok's home town of Fearless to find Latok, but upon arriving Fray learns that Latok has decided to journey on ahead of her to the region of Banuwa to start a new quest (Xak II). Fray decides to not give up on finding Latok and decides to set out on an adventure all on her own as she heads for Banuwa village. The course of the game takes Fray to several places along the way including various villages, an ancient ruins, a lake, the center of a volcano, and a floating fortress.[4][5][6]

Release

Fray was originally released for the MSX on December 6, 1990.[7] Later, other versions were developed for the MSX turbo R,[2] NEC PC-9801, NEC PC-Engine, and Sega Game Gear in 1991–1994. An extended version of Fray in Magical Adventure was released with the MSX2 version for the MSX turbo R, commonly referred to as Fray Turbo R, has voice acting and an alternate opening animation sequence. Another enhanced remake for the NEC PC-Engine titled Fray CD was later released by Micro Cabin. There are several differences between Fray CD and the original Fray in Magical Adventure in that Fray CD has an alternate FMV opening animation sequence, an additional stage, some different bosses and a plot that deviates from the original game mostly near the end of the game.

The MSX2 version has been unofficially translated into English by Oasis.[8] Project EGG re-released the PC-9801, PC Engine and MSX2 Windows8.1 compatible versions in 2009–2014.[9][10]

Reception

Fray was very well received, including by Japanese MSX Magazine.[11] The MSX versions have been a bestseller in Japan for a long time[7][12][13] and the MSX turbo R version was rated as "very good" by Spanish magazine MSX Club.[1] German magazine Video Games highlighted the PC Engine CD version of the game alongside Sylphia and Strip Fighter 2 as Japanese import titles. They said that the game has a lot of characters who will give hints on where to go next, but this could be problematic to people who don't know Japanese.[14]

In 2012, Fray CD re-release was given a positive review from Gamer which praised its "excellent" voice acting and funny writing.[15]

References

  1. 1.0 1.1 1.2 "MSX Club". https://archive.org/stream/MSXClub/MSX%20Club%2077#page/n27/mode/2up. 
  2. 2.0 2.1 "MSX Magazine (1990-10)(ASCII)(JP)". October 1990. https://archive.org/stream/MSX_Magazine_1990-10_ASCII_JP#page/n55/mode/1up. 
  3. "MSX Magazine (1990-11)(ASCII)(JP)". November 1990. https://archive.org/stream/MSX_Magazine_1990-11_ASCII_JP#page/n55/mode/1up. 
  4. "MSX Magazine (1990-12)(ASCII)(JP)". December 1990. https://archive.org/stream/MSX_Magazine_1990-12_ASCII_JP#page/n59/mode/2up. 
  5. "MSX Magazine (1991-01)(ASCII)(JP)". January 1991. https://archive.org/stream/MSX_Magazine_1991-01_ASCII_JP#page/n45/mode/2up. 
  6. "MSX Magazine (1991-02)(ASCII)(JP)". February 1991. https://archive.org/stream/MSX_Magazine_1991-02_ASCII_JP#page/n51/mode/2up. 
  7. 7.0 7.1 "MSX Magazine (1991-03)(ASCII)(JP)". March 1991. https://archive.org/stream/MSX_Magazine_1991-03_ASCII_JP#page/n5/mode/2up. 
  8. "Archive of things created by MSX Translations". Msxtranslations.com. 2013-01-27. http://www.msxtranslations.com/archive.php. 
  9. "「プロジェクトEGG」メガドラ版「エアロブラスターズ」など3タイトルが配信開始". 4Gamer.net. 2009-07-28. http://www.4gamer.net/games/008/G000896/20090728005/. 
  10. "「プロジェクトEGG」,アクションRPG「フレイ」(PC-9801版)配信". 4Gamer.net. 2014-09-24. http://www.4gamer.net/games/008/G000896/20140924018/. 
  11. "MSX Magazine (1991-03)(ASCII)(JP)". March 1991. https://archive.org/stream/MSX_Magazine_1991-03_ASCII_JP#page/n19/mode/2up. 
  12. "MSX Magazine (1991-04)(ASCII)(JP)". April 1991. https://archive.org/stream/MSX_Magazine_1991-04_ASCII_JP#page/n5/mode/2up. 
    "MSX Magazine (1991-05)(ASCII)(JP)". May 1991. https://archive.org/stream/MSX_Magazine_1991-05_ASCII_JP#page/n7/mode/1up. 
  13. "MSX Magazine (1991-06)(ASCII)(JP)". June 1991. https://archive.org/stream/MSX_Magazine_1991-06_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1991-07)(ASCII)(JP)". July 1991. https://archive.org/stream/MSX_Magazine_1991-07_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1991-08)(ASCII)(JP)". August 1991. https://archive.org/stream/MSX_Magazine_1991-08_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1991-09)(ASCII)(JP)". September 1991. https://archive.org/stream/MSX_Magazine_1991-09_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1991-10)(ASCII)(JP)". October 1991. https://archive.org/stream/MSX_Magazine_1991-10_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1991-11)(ASCII)(JP)". November 1991. https://archive.org/stream/MSX_Magazine_1991-11_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1991-12)(ASCII)(JP)". December 1991. https://archive.org/stream/MSX_Magazine_1991-12_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1992-01)(ASCII)(JP)". January 1992. https://archive.org/stream/MSX_Magazine_1992-01_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1992-02)(ASCII)(JP)". February 1992. https://archive.org/stream/MSX_Magazine_1992-02_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1992-03)(ASCII)(JP)". March 1992. https://archive.org/stream/MSX_Magazine_1992-03_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1992-04)(ASCII)(JP)". April 1992. https://archive.org/stream/MSX_Magazine_1992-04_ASCII_JP#page/n9/mode/1up. 
    "MSX Magazine (1992-04)(ASCII)(JP)". April 1992. https://archive.org/stream/MSX_Magazine_1992-04_ASCII_JP#page/n7/mode/1up. 
    "MSX Magazine (1992-05)(ASCII)(JP)". May 1992. https://archive.org/stream/MSX_Magazine_1992-05_ASCII_JP#page/n7/mode/1up. 
    "MSX・FAN 1991-02月号". February 1991. https://archive.org/stream/MSXFAN199102#page/n113/mode/2up. 
  14. WS (August 1994). "Warpzone: PC/ENGINE" (in DE). Video Games (Germany: Magna media): pp. 41. 
  15. "プロジェクトEGG、9月14日より「どきどき☆レトロゲームメモリアル」キャンペーンを開始|Gamer". Gamer.ne.jp. http://www.gamer.ne.jp/news/201209140050/. 

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