Software:Galivan
| Cosmo Police Galivan | |
|---|---|
![]() Title screen of Cosmo Police Galivan. | |
| Developer(s) | Nichibutsu |
| Publisher(s) | Nichibutsu |
| Director(s) | Shigeki Fujiwara |
| Designer(s) | Nakagawa Kyoko |
| Platform(s) | Arcade, NES |
| Release | 1985 |
| Genre(s) | Shoot 'em up |
| Mode(s) | Single player |
Cosmo Police Galivan (コスモポリス ギャリバン Kosumoporisu Gyariban), is a single player, shoot-em-up arcade game developed and released worldwide by Nichibutsu. The game is inspired by the Japanese tokusatsu shows Space Sheriff Gavan and Space Sheriff Sharivan. It was later ported to Commodore 64, Amstrad CPC, Sinclair ZX Spectrum and Nintendo Entertainment System. The game is included in the Arcade Archives series for PlayStation 4 and Nintendo Switch. The game has a sequel on Super Nintendo Entertainment System, called "Cosmo Police Galivan II: Arrow of Justice".[1]
Gameplay
In the game, the player takes the role of the last remaining member of the Cosmo Police, who runs and jumps around a multi-directional scrolling environment on planet Cynep, with caves, baroque rooms and underwater zones, destroying or avoiding waves of constantly attacking robots, aliens and alien ships.
The player starts the game as an unarmed human, whose only attacking options are kicking and punching, but picking up a POW item encases the human in a robotic suit and arms the player with a laser gun. Collecting the blue POW items while in the suit awards the player with a powerful beam weapon for a limited time, while the red POW item gives the player a three-shot cannon. POW items are dotted throughout the levels and can also be gained by shooting the blue robot aliens.
The player's character has an energy bar that decreases whenever the player is hit. Should this fall below the halfway point, the robot suit will be lost and the player will once again be an unarmed human. Collecting a POW item while in human form will restore the player's energy. If a POW is collected while wearing the suit, however, the player's energy will NOT be increased but their weapon will receive a power-up. The game's platforms are littered with springboards that fire the player high into the air when stepped on. Some platforms - often containing POW items - can only be reached via a springboard.
At the end of every level, the player has to defeat a boss. The game only features two levels which, when completed, repeat endlessly.
Reception
In Japan, Game Machine listed Galivan on their January 15, 1986 issue as being the tenth most-successful table arcade unit at the time.[2]
External links
- Galivan at the Killer List of Videogames
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[3] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[4] This lengthy approval process after submission can range from minutes to days or months.[5] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[6] A ranking system allows users to earn points for contributing accurate information.[7]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[8][9] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[7] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[7]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[10] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[9] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[11] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[12] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[9]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[13] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[14][15][16] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[3] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[17]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[18] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[19]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ "Cosmo Police Galivan II: Arrow of Justice for SNES (1993) - MobyGames". http://www.mobygames.com/game/cosmo-police-galivan-ii-arrow-of-justice.
- ↑ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (Amusement Press, Inc.) (276): 21. 15 January 1986.
- ↑ 3.0 3.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 7.0 7.1 7.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 9.0 9.1 9.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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