Software:Gender Wars

From HandWiki
Gender Wars
Gender Wars coverart.png
Developer(s)The 8th Day
Sales Curve Interactive
Publisher(s)GT Interactive
Sales Curve Interactive
Director(s)Rob Henderson
Producer(s)Jane Cavanagh
Steven Bishop
Fergus McNeill
Designer(s)Ged Keaveney
Mark Watson
Jerr O'Carroll
Programmer(s)Mark Watson
Ged Keaveney
Barry Irvine
Artist(s)Jerr O'Carroll
Jim Bot‑Masey
Billy Allison
Platform(s)DOS
Release1996
Genre(s)Real-time tactics, action
Mode(s)Single-player

Gender Wars is a real-time tactics action game developed by The 8th Day and Sales Curve and published for DOS by GT Interactive and Sales Curve Interactive in 1996. A port for the PlayStation was in development but was cancelled.

Gameplay

The player controls a squad leader and any of their members, as they kill enemies, destroy enemy facilities, or retrieve devices. However, the player will have to control each member at a time, as they have difficulty navigating by themselves.

Plot

In the future, after an era of "Political Correctness and equality",[1] humanity is divided into two warring factions based on sex and enters a brutal conflict known as the "Gender Wars". Each faction is a caricature of conventional gender stereotypes. The Male faction are crass jocks obsessed with alcohol and other "manly" things while the Females are vapid Valley Girl archetypes preoccupied with fashion and other stereotypically feminine interests. Both factions conduct raids against the other to steal cloning material and capture the other's leader.

The player has to choose between the Male or the Female faction. Regardless of the player's choice, the victorious faction will put the remaining members of the defeated sex into servitude. The game ends with the narrator mentioning the player's faction was overthrown by a rebellion caused by men and women working together, taking place a few years after the end of the Gender Wars.

Reception

GameSpot gave Gender Wars a "Fair" review score of 6.6/10, opining it is "a solid arcade strategy game that doesn't require lots of concentration, and has enough depth to keep things interesting. This basic premise, along with the game's original story line, good video and sound, and surprisingly good gameplay, make for a very engaging title."[2] A retrospective by Richard Cobbett of PC Gamer called it "a rubbish Syndicate wannabe," one which still handles its subject "better than Rex Nebular and the Cosmic Gender Bender."[3]

References

External links