Software:Golden Axe: The Duel
| Golden Axe: The Duel | |
|---|---|
![]() Japanese arcade flyer | |
| Developer(s) | Sega AM1[1] |
| Publisher(s) | Sega |
| Composer(s) | Kazuhiko Nagai |
| Series | Golden Axe |
| Platform(s) | Arcade, Sega Saturn |
| Release | Arcade
|
| Genre(s) | Fighting |
| Mode(s) | Single-player, multiplayer |
| Arcade system | ST-V |
Script error: The function "nihongo_foot" does not exist. is a 1995 fighting game developed and published by Sega for arcades. A spin-off of the Golden Axe series, it is the third and final arcade installment in the franchise. The game was later ported to the Sega Saturn.
Plot
Eighty years after the evil Death Adder was slain by Gillius Thunderhead,[lower-alpha 1] the magical Golden Axe is rediscovered, its powers having grown over time. Numerous warriors now fight to obtain the powerful axe. These include Kain Blade, a wandering swordsman; Milan Flare, a princess and descendant of Tyris Flare; Gillius Rockhead, great grandson of Gillius Thunderhead; Zoma, a power-hungry sorcerer; Doc, a katana-wielding healer; Keel, an elf who is brainwashed into a bloodthirsty serial killer; Jamm, a girl raised by beasts; Panchos, a bomb-maker and inventor; Green, a giant human-plant hybrid; and Death Adder, revealed to have survived his supposed demise.
Development
The game was unveiled at the 1995 Amusement Operators' Union (AOU) show in Tokyo.[2]
Reception
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Golden Axe: The Duel received a score of 7.0253 out of 10 in a 2000 readers' poll conducted by the Japanese Sega Saturn Magazine, ranking among Saturn titles at the number 637 spot.[17] The Saturn version was met with mixed reception from critics.[4][18][19][8] Sega Saturn Magazine's Tom Guise praised the "arcade exact" conversion, the potion-dropping imp mechanic, the impressive graphics, and the music, but felt that the game was "outclassed" by the imminent ports of Virtua Fighter 2 and X-Men: Children of the Atom.[15] Maximum judged the game to be decent in both playability and graphics, but highly criticized the lack of originality, and complained that the potion-dropping imp mechanic makes executing super moves overly convoluted. They summarized the game as "a clear example of competent programmers coding up a lacking concept".[11]
The four reviewers of Electronic Gaming Monthly also praised the potion-dropping imp mechanic, but felt that the game simply did not stand out from previous 2D fighters, and in particular its visuals were overly similar to Samurai Shodown.[20] Next Generation called it "solid, if uninspired". He elaborated the animation, graphics, control interface, and special moves hold up to the best fighting games released during the 16-bit era, which simultaneously places it as both a generation out-of-date and a recommended title for fans of old 2D fighting games.[9] GamePro's Lawrence Neves said it was "a lame fighting game at its best", citing the dull moves, absence of combos, and the difficulty in getting the moves to work.[21]
Notes
- ↑ As depicted in Software:Golden Axe: The Revenge of Death Adder
References
- ↑ "Preview: Die Hard Arcade". Sega Saturn Magazine (Emap International Limited) (16): 24. February 1997.
- ↑ "AOU: Coin-Op Houses Unveil '95 Line-Up". Next Generation (Imagine Media) (6): 22–24. June 1995.
- ↑ Williamson, Colin (1998). "Golden Axe: The Duel (Sega Saturn) – Review". AllGame. All Media Network. http://www.allgame.com/game.php?id=1857&tab=review.
- ↑ 4.0 4.1 Guise, Tom (December 1995). "CVG Review: Golden Axe The Duel (Saturn)". Computer and Video Games (EMAP) (169): 56–57. https://archive.org/details/Computer_and_Video_Games_Issue_169_1995-12_EMAP_Images_GB/page/n55/mode/2up.
- ↑ "Saturn At a Glance: Golden Axe: the Duel". Game Informer (Sunrise Publications) (39): 57. July 1996. https://archive.org/details/game-informer-issue-39-july-1996/page/n58/mode/1up.
- ↑ Baggatta, Patrick; Slate, Chris (August 1996). "Saturn Review: Golden Axe: The Duel". Game Players (Imagine Media) (87): 72–73. https://archive.org/details/game-players-87/page/n71/mode/2up.
- ↑ Kalogeropoulos, Nino (June 1996). "Review: Golden Axe: The Duel (Saturn)". Hyper (nextmedia) (32): 52–53. https://archive.org/details/hyper-032/page/52/mode/2up.
- ↑ 8.0 8.1 Merrett, Steve; Swan, Angus (January 1996). "Saturn Review: Golden Axe: The Duel". Mean Machines Sega (EMAP) (39): 70–72. https://archive.org/details/mean-machines-sega-magazine-39/page/n69/mode/2up.
- ↑ 9.0 9.1 "Finals – Saturn: Golden Axe: The Duel". Next Generation (Imagine Media) (20): 92. August 1996. https://archive.org/details/nextgen-issue-020/page/n93/mode/1up.
- ↑ "Capsule Reviews: Golden Axe: The Duel (Format: Saturn)". Intelligent Gamer (Decker Publications) 1 (1): 87. June 1996. https://archive.org/details/intelligent-gamer-issue-01-june-1996/page/n86/mode/1up.
- ↑ 11.0 11.1 "Maximum Reviews: Golden Axe: The Duel". Maximum: The Video Game Magazine (EMAP) (2): 146. November 1995. https://archive.org/details/maximum-the-video-game-magazine-issue-2-november-1995-uk/page/146/mode/1up.
- ↑ Mortlock, Dean (January 1996). "Reviews: Golden Axe The Duel (Saturn)". Sega Power (Future Publishing) (74): 59. https://retrocdn.net/index.php?title=File:SegaPower_UK_74.pdf&page=59.
- ↑ Hardy, Steve (December 1995). "Saturn Review: Golden Axe: The Duel". Sega Pro (Paragon Publishing) (52): 42–43. https://archive.org/details/sega-pro-52/page/n41/mode/2up.
- ↑ "Sega Saturn Soft Review: ゴールデンアックス・ザ・デュエル" (in ja). Sega Saturn Magazine (SoftBank Creative) 11 (10): 175. October 1995. https://archive.org/details/sega-saturn-magazine-ja-1995-10-01/page/175/mode/1up.
- ↑ 15.0 15.1 Guise, Tom (December 1995). "Review: Golden Axe: The Duel". Sega Saturn Magazine (EMAP) (2): 80–81. https://archive.org/details/Sega_Saturn_Magazine_Issue_02_1995-12_EMAP_Images_GB/page/n79/mode/2up.
- ↑ "Golden Axe: The Duel (Saturn Review)". VideoGames (Larry Flynt Publications) (91): 62. August 1996. https://archive.org/details/video-games-the-ultimate-gaming-magazine-issue-91/page/n61/mode/1up.
- ↑ Sega Saturn Magazine (March 2000). "セガサターン (Sega Saturn Magazine): 読者レース Final" (in ja). サターンのゲームは世界いちぃぃぃ! ~サタマガ読者レース全記録~. SoftBank Publishing. pp. 8–15. ISBN 978-4-79731173-0. https://archive.org/details/saturngamesarethebestintheworld0001/page/13/mode/1up.
- ↑ Cite error: Invalid
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<ref>tag; no text was provided for refs namedEGMSSATgatd - ↑ Neves, Lawrence (July 1996). "ProReview – Saturn: Golden Axe: The Duel". GamePro (IDG) (94): 74. https://archive.org/details/GamePro_Issue_084_July_1996/page/n75/mode/1up.
External links
- Golden Axe: The Duel at the Killer List of Videogames
- Golden Axe: The Duel at Gaming History

