Software:Guildlings

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Short description: 2019 video game
Guildlings
Cover art of Guildlings, 2019, Sirvo Studios.png
Developer(s)Sirvo Studios
Publisher(s)Sirvo Studios
Director(s)Jamie Antonisse
Producer(s)Ryan Sullivan
Designer(s)
  • Danyel Copeland
  • Adam Hann-Byrd
Programmer(s)
  • Jon Culp
  • Ryan Sullivan
  • Asher Vollmer
Artist(s)
  • Ellen Alsop
  • Suzanne Geary
  • Mackenzie Schubert
  • Kyle Youngblom
Writer(s)
  • Danyel Copeland
  • Adam Hann-Byrd
Composer(s)Pedro Silva
Platform(s)iOS, macOS, tvOS
ReleaseNovember 8, 2019 (2019-11-08)
Genre(s)Adventure, role-playing
Mode(s)Single-player

Guildlings is a 2019 role-playing adventure game developed and published by Sirvo Studios. It was released for Apple Arcade on November 8, 2019.

Development

Guildlings was developed by indie studio Sirvo Studios, a team of eleven people. Asher Vollmer, who had previously developed Puzzlejuice and Threes, co-founded Sirvo with Jamie Antonisse and Ryan Sullivan[1] Development began after the studio was financed by the Indie Fund.[2] Vollmer said in 2022 that he felt the game was "misaligned from his personal design sensibilities", though he praised the development team.[3]

The game's story, according to Sirvo, was inspired by EarthBound, Inkle's 80 Days, and fictional works incorporating themes of wonder.[4]

The game was intended to be released in an episodic format, with the currently released content intended to be Chapter 1, but Antonisse clarified on X in 2023 that future content had been cancelled due to the game being a financial disappointment to Sirvo. Despite the fact that the developers attempted to continue the story in related concepts between 2021 and 2022, the original development team had disbanded.[5]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic77/100[6]
Review score
PublicationScore
Destructoid8.5/10

Guildlings has a "generally favorable" Metacritic rating.[6]

References

External links