Software:Gulf War: Operation Desert Hammer

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Short description: 1999 video game
Gulf War: Operation Desert Hammer
Cover art
Developer(s)The 3DO Company
Publisher(s)The 3DO Company
Platform(s)Windows
Release
Genre(s)Action
Mode(s)Single player
Multiplayer

Gulf War: Operation Desert Hammer is an action game developed and published by The 3DO Company in 1999.

Gameplay

The game has M1 Tanks during the Gulf War, and it is one of the first games about Desert Storm and features Saddam Hussein as a final enemy.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings50%[2]
Review scores
PublicationScore
AllGameStarStarHalf star[3]
CGSPStarStar[4]
CGWStarStarStar[5]
Game Informer3/10[6]
GameSpot5.1/10[7]
GameStar73%[8]
IGN3.3/10[9]
Next GenerationStarStar[10]
PC Gamer (US)68%[12]

The game received mixed reviews according to the review aggregation website GameRankings.[2] John Lee of NextGen said of the game, "There's some entertaining play here, but it doesn't last long. The missions get monotonous. You drive around in 3D sand and blow up tanks and trucks and buildings. And that's about it. In fact, it's rare to find such an arcade-style action game on PC, and playing this shows why."[10]

References

  1. "The 3DO Company Returns to Desert Storm With The Release Of Gulf War Operation Desert Hammer; 3DO Goes Global With New 3D Action Combat Game For The PC". August 19, 1999. http://www.3do.com/investors/pr_081999.html. 
  2. 2.0 2.1 "Gulf War: Operation Desert Hammer for PC". CBS Interactive. https://www.gamerankings.com/pc/177136-gulf-war-operation-desert-hammer/index.html. 
  3. House, Michael L.. "Gulf War: Operation Desert Hammer - Review". All Media Network. http://www.allgame.com/game.php?id=19076&tab=review. 
  4. Udell, Scott (October 12, 1999). "Gulf War [Operation Desert Hammer"]. Strategy Plus, Inc.. http://www.cdmag.com/articles/023/103/gulfw_review.html. 
  5. Larka, Lance A. (November 1999). "Gulf War: Operation Desert Hammer". Computer Gaming World (Ziff Davis) (184): 176. http://www.cgwmuseum.org/galleries/issues/cgw_184.pdf. Retrieved May 26, 2021. 
  6. Bergren, Paul (December 1999). "Gulf War: Operation Desert Hammer". Game Informer (FuncoLand) (80). 
  7. Park, Andrew Seyoon (August 18, 1999). "Gulf War: Operation Desert Hammer Review [date mislabeled as "May 1, 2000""]. Red Ventures. https://www.gamespot.com/reviews/gulf-war-operation-desert-hammer-review/1900-2538609/. 
  8. "Gulf War: Operation Desert Hammer" (in de). GameStar (Webedia). November 1999. 
  9. Butts, Steve (August 24, 1999). "Gulf War: Operation Desert Hammer". Ziff Davis. https://www.ign.com/articles/1999/08/25/gulf-war-operation-desert-hammer. 
  10. 10.0 10.1 Lee, John (November 1999). "Gulf War: Operation Desert Hammer". NextGen (Imagine Media) (59): 124. https://archive.org/details/NextGen59Nov1999/page/n127/mode/2up. Retrieved May 25, 2021. 
  11. Young, Jeffrey Adam (October 1999). "Gulf War: Operation Desert Hammer". PC Accelerator (Imagine Media) (14): 94. https://archive.org/details/PCXL14Oct1999/page/n93/mode/2up. Retrieved May 25, 2021. 
  12. Morris, Daniel (November 1999). "Gulf War [Operation Desert Hammer"]. PC Gamer (Imagine Media) 6 (11). http://www.pcgamer.com/archives/2005/07/gulf_war.html. Retrieved May 26, 2021. 
  • Strife Guide Review
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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