Software:Hidden & Dangerous
| Hidden & Dangerous | |
|---|---|
European Windows cover art | |
| Developer(s) | Illusion Softworks Tarantula Studios (PlayStation) |
| Publisher(s) | TalonSoft Take-Two Interactive |
| Designer(s) | Michal Bačík Radek Bouzek |
| Programmer(s) | Michal Bačík |
| Composer(s) | Jim Rose |
| Platform(s) | Windows, Dreamcast, PlayStation |
| Release | Windows Dreamcast PlayStation
|
| Genre(s) | Tactical shooter |
| Mode(s) | Single-player, multiplayer |
Hidden & Dangerous is a 1999 tactical shooter video game developed by Illusion Softworks and published by Take-Two Interactive and TalonSoft for Windows, Dreamcast and PlayStation. The PlayStation port of the game was developed by Tarantula Studios. It is regarded as a pioneering tactical shooter. A sequel, Hidden & Dangerous 2, was released in 2003.
Gameplay
The player controls a four-man United Kingdom Special Air Service (SAS) team executing a number of important missions during World War II. The game features soldier selection prior to each mission. A comprehensive load-out sequence is also available where players have access to a variety of weapons and equipment. Mission briefings outline objectives, intelligence on enemy strengths and recommended plans of advance. During missions, players can command directly by toggling through the soldiers in their squad, voice commands or a tactical map which allows for real time control or planned maneuvers once the map is exited.
Missions include sabotage, search and destroy, POW rescue, and resistance aid. The game features 6 campaigns taking place in Italy, Yugoslavia, Germany, Norway, the North Sea and Czechoslovakia. 3 additional campaigns were added with the add-on released later. Despite certain historical liberties taken with actual SAS missions and time-lines, the game retains a degree of historical accuracy and intense atmosphere, including realistic wounding as squad members can be heavily wounded or killed by even brief enemy contact.
The game supports play in either the third or first-person perspectives, with the player able to actively switch between the two while in-game.
Reception
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The PC and Dreamcast versions received "average" reviews according to the review aggregation website Metacritic.[4][5] Garrett Kenyon of NextGen said of the latter version, "While the minor bugs and graphic shortcomings keep this game from being a classic, TalonSoft has done an excellent job presenting a solid game with enough missions, options, and surprises to keep you coming back for more."[20]
Edge gave the PC version nine out of ten, saying, "Certain aspects of the control system are clunky, and there are occasional graphical anomalies, but Hidden and Dangerous [sic] is such a sweeping success that it dwarfs any criticism. It's challenging, deep, acutely atmospheric and an intense adventure. PC gaming triumphs."[24] However, Stephen Redwood of AllGame gave the same PC version three-and-a-half stars out of five, saying that it was "best described as boxed potential, but consumers don't pay for potential. They pay for results."[25] Kevin "BIFF" Giacobbi of GameZone similarly gave the Gold Edition seven out of ten, saying that it "has potential - but until more patches are released and the multi-player online issue is solved, the best I would give it is just above average."[26]
The PC version was a commercial success, with 350,000 units sold globally by May 2000.[27] Sales had surpassed 1 million copies by 2007.[28] It was particularly popular in the UK.[29] According to PC Gamer US, most of the game's success derived from European markets. A writer for the magazine reported: "The game wasn't so fortunate in the States, where it received warm reviews but endured poor sales — partly because of intense competition from Rainbow Six, a lack of multiplayer options, and relatively little marketing exposure."[30]
Hidden & Dangerous: Fight for Freedom
| Hidden & Dangerous: Fight for Freedom | |
|---|---|
| Developer(s) | Illusion Softworks |
| Publisher(s) | TalonSoft |
| Designer(s) | Tomáš Pluhařík |
| Programmer(s) | Michal Bačík |
| Platform(s) | Windows |
| Release | |
| Genre(s) | Tactical shooter |
| Mode(s) | Single-player, multiplayer |
An expansion was released in 1999, titled Hidden & Dangerous: Fight for Freedom in Europe and Hidden & Dangerous: Devil's Bridge in the US in 2000. This added new soldiers, weapons and missions in new locations including Poland, the Ardennes and postwar Greece.
Reception
| Hidden & Dangerous: Fight for Freedom | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Fight for Freedom received mixed to unfavorable reviews from critics, more unfavorable than the original game.
Hidden & Dangerous Deluxe
A fully updated version of the game, Hidden & Dangerous Deluxe, was released for free as a commercial promotion for the sequel Hidden & Dangerous 2.[40] It is still available as freeware.
See also
- Video games in the Czech Republic
References
- ↑ "Take-Two Interactive Software Inc. Subsidiary TalonSoft to Ship "Hidden & Dangerous"". Gale Group. 26 July 1999. Archived from the original on 3 December 2018. https://web.archive.org/web/20181203055441/https://www.thefreelibrary.com/Take-Two+Interactive+Software+Inc.+Subsidiary+TalonSoft+to+Ship...-a055246558. Retrieved 3 December 2018.
- ↑ "Gone Gold : EuroGold". 2001-02-10. http://www.gonegold.com/golden/eurogold99.shtml.
- ↑ Justice, Brandon (31 July 2000). "Hidden and Dangerous Deployed". Ziff Davis. https://www.ign.com/articles/2000/08/01/hidden-and-dangerous-deployed. Retrieved 28 January 2017.
- ↑ 4.0 4.1 "Hidden & Dangerous for Dreamcast Reviews". Red Ventures. https://www.metacritic.com/game/hidden-and-dangerous/critic-reviews/?platform=dreamcast. Retrieved 28 January 2017.
- ↑ 5.0 5.1 "Hidden & Dangerous for PC Reviews". Red Ventures. https://www.metacritic.com/game/hidden-and-dangerous/critic-reviews/?platform=pc. Retrieved 28 January 2017.
- ↑ Steinberg, Scott (24 August 2000). "Hidden & Dangerous (DC)". CNET. Archived from the original on 18 October 2000. https://web.archive.org/web/20001018152058/http://www.gamecenter.com/Dreamcast/Reviews/Hidden/. Retrieved 3 June 2021.
- ↑ Chick, Tom (10 August 1999). "Hidden & Dangerous (PC)". CNET. Archived from the original on 16 August 2000. https://web.archive.org/web/20000816095406/http://www.gamecenter.com/Reviews/Item/0,6,0-3050,00.html. Retrieved 3 June 2021.
- ↑ Smith, Peter (19 August 1999). "Hidden & Dangerous". Strategy Plus, Inc.. Archived from the original on 16 August 2003. https://web.archive.org/web/20030816235750/http://www.cdmag.com/articles/022/053/hiddend_review.html. Retrieved 2 June 2021.
- ↑ Liberatore, Raphael (November 1999). "Hidden Agenda (Hidden & Dangerous Review)". Computer Gaming World (Ziff Davis) (184): 162–64. http://www.cgwmuseum.org/galleries/issues/cgw_184.pdf. Retrieved 29 January 2017.
- ↑ Mielke, James "Milkman" (November 2000). "Hidden and Dangerous [sic"]. Electronic Gaming Monthly (Ziff Davis) (136): 248. https://retrocdn.net/images/c/c0/EGM_US_136.pdf. Retrieved 5 January 2022.
- ↑ "Hidden & Dangerous (DC)". Game Informer (FuncoLand) (90). October 2000.
- ↑ "REVIEW for Hidden & Dangerous (PC)". GameFan (Shinno Media). 20 September 1999.
- ↑ Cheat Monkey (23 August 2000). "Hidden & Dangerous Review for Dreamcast on GamePro.com". GamePro (IDG Entertainment). Archived from the original on 7 February 2005. https://web.archive.org/web/20050207022837/http://gamepro.com/sega/dreamcast/games/reviews/6505.shtml. Retrieved 29 January 2017.
- ↑ Olafson, Peter (1999). "Hidden & Dangerous Review for PC on GamePro.com". GamePro (IDG Entertainment). Archived from the original on 11 February 2005. https://web.archive.org/web/20050211212903/http://www.gamepro.com/computer/pc/games/reviews/2407.shtml. Retrieved 29 January 2017.
- ↑ Davis, Ryan (30 August 2000). "Hidden and Dangerous Review (DC)". Red Ventures. https://www.gamespot.com/reviews/hidden-and-dangerous-review/1900-2622121/. Retrieved 28 January 2017.
- ↑ Kasavin, Greg (16 August 1999). "Hidden & Dangerous Review (PC)". Red Ventures. https://www.gamespot.com/reviews/hidden-and-dangerous-review/1900-2537683/. Retrieved 28 January 2017.
- ↑ Mad Carl (15 August 2000). "Hidden and Dangerous". IGN Entertainment. Archived from the original on 31 January 2009. https://web.archive.org/web/20090131015718/http://www.planetdreamcast.com/games/reviews/hiddenanddangerous/. Retrieved 29 January 2017.
- ↑ Dunham, Jeremy (15 August 2000). "Hidden & Dangerous (DC)". Ziff Davis. https://www.ign.com/articles/2000/08/16/hidden-dangerous. Retrieved 28 January 2017.
- ↑ Blevins, Tal (11 August 1999). "Hidden & Dangerous (PC)". Ziff Davis. https://www.ign.com/articles/1999/08/12/hidden-dangerous-3. Retrieved 28 January 2017.
- ↑ 20.0 20.1 Kenyon, Garrett (November 2000). "Hidden and Dangerous [sic (DC)"]. NextGen (Imagine Media) (71): 118. https://archive.org/details/NextGen71Nov2000/page/n119/mode/2up. Retrieved 2 June 2021.
- ↑ Shoults, Jeff (December 1999). "Hidden and Dangererous [sic"]. PC Accelerator (Imagine Media) (16): 95. https://archive.org/details/PCXL16Dec1999/page/n97/mode/2up. Retrieved 2 June 2021.
- ↑ Gillen, Kieron (July 1999). "Hidden And Dangerous [sic"]. PC Gamer UK (Future Publishing) (71). Archived from the original on 17 March 2002. https://web.archive.org/web/20020317041830/http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=537. Retrieved 5 January 2022.
- ↑ Williamson, Colin (November 1999). "Hidden & Dangerous". PC Gamer (Imagine Media) 6 (11): 180. Archived from the original on 15 March 2006. https://web.archive.org/web/20060315131435/http://www.pcgamer.com/archives/2005/07/hidden_dangerou_1.html. Retrieved 29 January 2017.
- ↑ "Hidden and Dangerous [sic (PC)"]. Edge (Future Publishing) (73): 80–81. July 1999. https://retrocdn.net/images/a/ac/Edge_UK_073.pdf. Retrieved 2 June 2021.
- ↑ Redwood, Stephen. "Hidden & Dangerous (PC) - Review". All Media Network. Archived from the original on 15 November 2014. https://web.archive.org/web/20141115052729/http://www.allgame.com/game.php?id=18781&tab=review. Retrieved 28 January 2017.
- ↑ Giacobbi, Kevin "BIFF" (3 June 2000). "Hidden & Dangerous Gold Edition (PC)". Archived from the original on 10 February 2001. https://web.archive.org/web/20010210050737/http://gamezone.com/gzreviews/r14978.htm.
- ↑ 27.0 27.1 Olafson, Peter (May 2000). "Hidden & Dangerous: Devil's Bridge". PC Accelerator (Imagine Media) (21): 74. https://archive.org/details/PCXL21May2000/page/n75/mode/2up. Retrieved 2 June 2021.
- ↑ Kim, Tom (14 November 2007). "The Strange History Of Gamecock's Mike Wilson". Informa. Archived from the original. Error: If you specify
|archiveurl=, you must also specify|archivedate=. https://web.archive.org/web/20080325035317/https://www.gamasutra.com/view/feature/2131/the_strange_history_of_gamecocks_.php. - ↑ Allan, Darren (July 2001). "Gaming Goes Global (England: Hating Nazis for Fun and Profit)". PC Gamer (Imagine Media) 8 (7): 46. https://archive.org/details/PCGamer_86/page/n47/mode/2up. Retrieved 2 June 2021.
- ↑ "World War 2.0 Cover Story: Hidden and Dangerous 2". PC Gamer (Imagine Media) 8 (2): 37–38. February 2001.
- ↑ Fudge, James (31 January 2000). "Hidden & Dangerous: Devil's Bridge Hits Retail". Strategy Plus, Inc.. Archived from the original on 24 May 2003. https://web.archive.org/web/20030524183804/http://www.cdmag.com/articles/025/181/hddb.html. Retrieved 2 June 2021.
- ↑ "Gone Gold : EuroGold". 2001-02-10. http://www.gonegold.com/golden/eurogold99.shtml.
- ↑ Melville, Bryan. "Hidden & Dangerous: Devil's Bridge - Review". All Media Network. Archived from the original on 15 November 2014. https://web.archive.org/web/20141115180814/http://www.allgame.com/game.php?id=23420&tab=review. Retrieved 2 June 2021.
- ↑ Chick, Tom (29 February 2000). "Hidden & Dangerous: Devil's Bridge". CNET. Archived from the original on 15 August 2000. https://web.archive.org/web/20000815085526/http://gamecenter.com/Reviews/Item/0,6,0-3810,00.html. Retrieved 3 June 2021.
- ↑ Perkins, Dave (28 February 2000). "Hidden & Dangerous: Devil's Bridge". Strategy Plus, Inc.. Archived from the original on 21 May 2003. https://web.archive.org/web/20030521170129/http://www.cdmag.com/articles/026/121/devilsb_review.html.
- ↑ Liberatore, Raphael (May 2000). "Hidden & Dangerous: Devil's Bridge". Computer Gaming World (Ziff Davis) (190): 116. http://www.cgwmuseum.org/galleries/issues/cgw_190.pdf. Retrieved 2 June 2021.
- ↑ Dy, Bernard (4 April 2000). "Hidden & Dangerous: Devil's Bridge Review for PC on GamePro.com". GamePro (IDG Entertainment). Archived from the original on 14 February 2005. https://web.archive.org/web/20050214065040/http://gamepro.com/computer/pc/games/reviews/5229.shtml. Retrieved 3 June 2021.
- ↑ Butts, Steve (25 February 2000). "Hidden & Dangerous: Devil's Bridge". Ziff Davis. https://www.ign.com/articles/2000/02/26/hidden-dangerous-devils-bridge. Retrieved 2 June 2021.
- ↑ Gillen, Kieron (January 2000). "Hidden And Dangerous [sic: Fight For Freedom"]. PC Gamer UK (Future Publishing) (78). Archived from the original on 25 May 2000. https://web.archive.org/web/20000525021031/http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=3420. Retrieved 5 January 2022.
- ↑ "Free Full Game: Hidden and Dangerous Deluxe". 9 October 2003. Archived from the original on 12 February 2018. https://web.archive.org/web/20180212083814/http://www.gamershell.com/news_9714.html. Retrieved 30 December 2008.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
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Warning: Default sort key "Hidden and Dangerous" overrides earlier default sort key "Mobygames".
