Software:Hunted: The Demon's Forge

From HandWiki
Hunted: The Demon's Forge
Developer(s)inXile Entertainment
Publisher(s)Bethesda Softworks
Director(s)Michael Kaufman
Producer(s)Stewart Spilkin
Designer(s)Chris Keenan
Programmer(s)Keith Miron
Matthew Fawcett
Artist(s)Robert Nesler
Craig Drageset
Composer(s)Kevin Riepl[1]
EngineUnreal Engine 3
Platform(s)Microsoft Windows
PlayStation 3
Xbox 360
Release
  • NA: 31 May 2011
  • AU: 2 June 2011
  • EU: 3 June 2011
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Hunted: The Demon's Forge is an action role playing game set in a dark fantasy world. The game was developed by inXile Entertainment and published by Bethesda Softworks for PlayStation 3, Xbox 360 and Microsoft Windows.[2]

Gameplay

The game features co-operative multiplayer with online, splitscreen, and LAN options. E'lara is able to use a bow and small weapons, while Caddoc wields larger melee weapons, as well as a crossbow. Players have the option to explore large areas; however, the gameplay is mostly linear with many points of no return. Players are able to use spells to help in combat.[2]

The game supports cross-regional co-operative play on all platforms, but the random match-making feature is regional on PC and PlayStation 3, and cross-regional on Xbox 360.[3][4]

Plot

Two mercenaries in battle, E'lara and Caddoc, go searching for a mysterious artifact about which Caddoc had a vision, but events grow out of hand and the companions become wrapped up in a chain of events involving demons, the orc-like Wargar, and a sorceress named Seraphine.[2]

Development

Hunted: The Demon's Forge shares a similar title and fantasy setting with Brian Fargo's first widely distributed game, his self-published 1981 graphical text adventure The Demon's Forge.[5]

inXile Entertainment's President Matt Findley said that Hunted: The Demon's Forge's game mechanics are mainly based on his team's own experience playing co-op games and the resulting stream of ideas on how to improve the genre step-by-step.[6] Findley's personal criticism towards similar co-op titles is that the general definition of co-op has sunk "to allowing two players to play together". "We're co-op in that all of our special skills and abilities are designed to make you work together," Findley added later in the interview.

Before the game's release, Findley stated that a sequel and continuing series would happen if the first game saw enough commercial success. Many ideas were not used, and they would improve the co-op mode in sequels. The next installment would not necessarily be a sequel, but possibly a prequel or new story set in the same world with different characters.[citation needed]

Reception

Reception
Review scores
PublicationScore
PCPS3Xbox 360
DestructoidN/AN/A6.5/10[7]
EurogamerN/AN/A7/10[8]
FamitsuN/A29/40[9]29/40[9]
Game InformerN/A6/10[10]6/10[10]
GameProN/AStarStarStar[11]StarStarStar[11]
GameRevolutionC[12]C[12]C[12]
GameSpot4.5/10[13]5/10[14]5/10[14]
GameSpyN/AStarStarStar[15]StarStarStar[15]
GameTrailersN/AN/A5.6/10[16]
IGN6/10[17]6/10[17]6/10[17]
JoystiqN/AN/AStarStarStarHalf star[18]
OXM (US)N/AN/A6.5/10[19]
PC Gamer (US)68%[20]N/AN/A
PSMN/A5/10[21]N/A
The Daily TelegraphN/AN/A6/10[22]
The EscapistN/AN/AStarStarStarHalf star[23]
Aggregate score
Metacritic61/100[24]57/100[25]61/100[26]

Hunted: The Demon's Forge received "mixed" reviews on all platforms according to video game review aggregator Metacritic.[24][25][26] In Japan, where the PlayStation 3 and Xbox 360 versions were ported for release on 25 August 2011,[citation needed] Famitsu gave both console versions each a score of two sevens, one eight, and one seven for a total of 29 out of 40.[9]

The Escapist gave the Xbox 360 version three stars out of five and said, "Good for a quick and fun diversion, Hunted is far from the perfect coop game or fantasy dungeon crawl, but the storytelling almost makes up for it. Almost."[23] Digital Spy gave the same version three stars out of five, stating that "the muddy graphics and frequently questionable design choices make the campaign sometimes feel like a chore."[27] The Daily Telegraph gave said version a similar score of six out of ten and said it was "a decent enough game to play through, but certainly one you'll forget in a hurry. It's the kind of game perfect for a lull in gaming when there's nothing else left, and you fancy something disposable but enjoyable."[22] Edge gave the console version six out of ten and said, "Like a horse swishing its tail with futile persistence, Hunted never manages to rid itself of bugs."[28] However, The A.V. Club gave the same version a C and stated that the problem with the game is that "It thinks ham-fisted cooperation is indistinguishable from effortless cooperation. Any two people playing together know better."[29] GameZone gave the game a score of five out of ten and said that it "offers a modicum of playing pleasure on a slow weekend, but a rental would be safer than a purchase."[30] Metro gave the same console version four out of ten and said, "Gears of War meets Diablo turns out not to be a classic pairing after all, or at least not when it comes to this low rent hotchpotch of other people's ideas."[31]

References

  1. IGN Staff (23 May 2011). "Hunted: The Demon's Forge Soundtrack Composed By Kevin Riepl". Ziff Davis. http://www.ign.com/articles/2011/05/23/hunted-the-demons-forge-soundtrack-composed-by-kevin-riepl. 
  2. 2.0 2.1 2.2 Sophia Tong (4 May 2010). "Hunted: The Demon's Forge First Look". CBS Interactive. https://www.gamespot.com/articles/hunted-the-demons-forge-first-look/1100-6260966/. 
  3. Gstaff (26 May 2011). "Hunted online multiplayer co op 1". http://forums.bethsoft.com/topic/1192414-hunted-online-multiplayer-co-op/#entry17757714. 
  4. Gstaff (31 May 2011). "Hunted online multiplayer co op 2". http://forums.bethsoft.com/topic/1195377-hunted-online-multiplayer-co-op/#entry17784882. 
  5. David Craddock (30 October 2013). ""Stay Awhile and Listen - Book I" Bonus Chapter: An Interview with Brian Fargo". UBM plc. https://www.gamasutra.com/blogs/DavidCraddock/20131030/203681/quotStay_Awhile_and_Listen__Book_Iquot_Bonus_Chapter_An_Interview_with_Brian_Fargo.php. 
  6. Vlad Micu (8 September 2010). "Inxile Entertainment's Matt Findley on Hunted: The Demon's Forge and taking the next step in co-op games". http://www.gamesauce.biz/2010/09/08/inxile-entertainments-matt-findley-on-taking-the-next-small-step-in-co-op-games/. 
  7. Jim Sterling (4 June 2011). "Review: Hunted: The Demon's Forge (X360)". Enthusiast Gaming. https://www.destructoid.com/review-hunted-the-demon-s-forge-202808.phtml. 
  8. Tom Bramwell (2 June 2011). "Hunter: The Demon's Forge (Xbox 360)". Gamer Network. https://www.eurogamer.net/articles/2011-06-01-hunted-the-demons-forge-review. 
  9. 9.0 9.1 9.2 "August 31, 2011 News". 31 August 2011. http://www.the-magicbox.com/game20110831.shtml. 
  10. 10.0 10.1 Jeff Cork (2 June 2011). "Hunted: The Demon's Forge (PS3, X360): A Broadsword Swing, And A Miss". Game Informer (GameStop). https://www.gameinformer.com/games/hunted_the_demons_forge/b/xbox360/archive/2011/06/02/a-broadsword-swing-and-a-miss.aspx. Retrieved 5 July 2018. 
  11. 11.0 11.1 Eric Neigher (7 June 2011). "Review: Hunted: The Demon's Forge (360/PS3)". GamePro (GamePro Media). http://www.gamepro.com/article/reviews/219939/review-hunted-the-demons-forge-360-ps3. Retrieved 15 December 2015. 
  12. 12.0 12.1 12.2 Daniel R. Bischoff (21 June 2011). "Hunted: The Demon's Forge Review". CraveOnline. http://www.gamerevolution.com/review/51878-hunted-the-demons-forge-review. 
  13. Kevin VanOrd (3 June 2011). "Hunted: The Demon's Forge Review (PC)". CBS Interactive. https://www.gamespot.com/reviews/hunted-the-demons-forge-review/1900-6316961/. 
  14. 14.0 14.1 Kevin VanOrd (3 June 2011). "Hunted: The Demon's Forge Review (PS3, X360)". CBS Interactive. https://www.gamespot.com/reviews/hunted-the-demons-forge-review/1900-6316955/. 
  15. 15.0 15.1 Andrew Hayward (3 June 2011). "GameSpy: Hunted: The Demon's Forge Review (PS3, X360)". Ziff Davis. http://ps3.gamespy.com/playstation-3/hunted-the-demon8217s-forge/1172750p1.html. 
  16. "Hunted: The Demon's Forge Review (X360)". Viacom. 16 June 2011. http://www.gametrailers.com/reviews/o3zabt/hunted--the-demon-s-forge-review. 
  17. 17.0 17.1 17.2 Ryan Clements (3 June 2011). "Hunted: The Demon's Forge Review". Ziff Davis. http://www.ign.com/articles/2011/06/04/hunted-the-demons-forge-review. 
  18. Griffin McElroy (1 June 2011). "Hunted: The Demon's Forge review: A streamlined slaughter (X360)". Oath Inc.. https://www.engadget.com/2011/06/01/hunted-the-demons-forge-review/. 
  19. "Hunted: The Demon's Forge". Official Xbox Magazine (Future US): 85. September 2011. 
  20. Richard Cobbett (17 June 2011). "Hunted: The Demon's Forge review". Future US. https://www.pcgamer.com/hunted-the-demons-forge-review/. 
  21. "Review: Hunted: The Demon's Forge". PlayStation: The Official Magazine (Future plc): 85. August 2011. 
  22. 22.0 22.1 Ashton Raze (14 June 2011). "Hunted: The Demon's Forge review (X360)". The Daily Telegraph. https://www.telegraph.co.uk/technology/video-games/8575403/Hunted-The-Demons-Forge-review.html. 
  23. 23.0 23.1 Greg Tito (9 June 2011). "Hunted: The Demon's Forge Review (X360)". Defy Media. http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/8939-Hunted-The-Demon-s-Forge-Review. 
  24. 24.0 24.1 "Hunted: The Demon's Forge for PC Reviews". CBS Interactive. https://www.metacritic.com/game/hunted-the-demons-forge/critic-reviews/?platform=pc. 
  25. 25.0 25.1 "Hunted: The Demon's Forge for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/hunted-the-demons-forge/critic-reviews/?platform=playstation-3. 
  26. 26.0 26.1 "Hunted: The Demon's Forge for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/hunted-the-demons-forge/critic-reviews/?platform=xbox-360. 
  27. Andrew Laughlin (10 June 2011). "'Hunted: The Demon's Forge' (Xbox 360)". Hearst Communications. http://www.digitalspy.com/gaming/review/a324115/hunted-the-demons-forge-xbox-360/. 
  28. Edge staff (10 June 2011). "Hunted: The Demon's Forge review [Incomplete (X360)"]. Edge (Future plc). http://www.next-gen.biz/reviews/hunted-demons-forge-review. Retrieved 15 December 2015. 
  29. David Wolinsky (6 June 2011). "Hunted: The Demon's Forge (X360)". The A.V. Club. https://games.avclub.com/hunted-the-demon-s-forge-1798225903. 
  30. Dan Liebman (28 June 2011). "Hunted: The Demon's Forge Review". https://www.gamezone.com/reviews/hunted-the-demon-s-forge-review. 
  31. Roger Hargreaves (19 June 2011). "Hunted: The Demon's Forge review - quest for co-op". Metro (DMG Media). https://metro.co.uk/2011/06/19/hunted-the-demons-forge-review-49711/. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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