Software:Hype: The Time Quest

From HandWiki
Short description: 1999 video game
Hype: The Time Quest
Cover for the original 1999 English language release.
Developer(s)Ubi Soft Montreal
Publisher(s)Ubi Soft
Director(s)Benoit Galarneau
Designer(s)Alain Tascan
Patrice Désilets
Martin Raymond
Writer(s)Phillipe Debay
Guillome Lemee
Platform(s)Windows, Game Boy Color, PlayStation 2
ReleaseWindows
Game Boy Color
PlayStation 2
Genre(s)Adventure, role-playing

Hype: The Time Quest is an adventure video game developed by Ubi Soft Montreal and published by Ubi Soft and was released under the Playmobil Interactive series of products. The game, released in the year 1999 along with Alex Builds His Farm (1999), is based on the medieval castle toy series from Playmobil. The U.S. version of the Game Boy Color version was supposed to be released in June 2000,[6] but was delayed for over a year. The game revolves around Hype, a 22-year-old knight in the service of King Taskan IV, following a quest through time to return to his own time in order to save the kingdom from the evil black knight Barnak. Hype's adventures therefore take place in the same kingdom throughout four different periods of its history. The game was directed by Alain Tascan and featured thirty-two different voice actors,[7] as well as original music by Robbi Finkel. The Game Boy Color version was one of a number of Ubi Soft games for the platform that utilized the "Ubi Key" feature, allowing players to share data between different games via the system's infrared port and unlock extra content.[8]

Plot

The story begins during King Taskan IV's reign, following the end of a civil war. Hype, the champion of the kingdom, is being rewarded for his loyalty and valor by being presented with the powerful Sword of Peace. However, during the ceremony a mysterious and powerful black knight riding a dragon unexpectedly appears. The knight steps to the King and demands the throne. At that moment, Hype steps before the knight and attempts to confront him, but the black knight is too strong and with the use of powerful magic, transforms Hype into a statue of stone and casts him deep into the past. Two hundred years earlier, Hype's statue appears in the courtyard of an apprentice magician: Gogoud.

After many failed attempts to revive Hype, the young magician, Gogoud, manages to restore Hype to life. As Hype recovers his memory he quickly explains his ordeal with the black knight - known as Barnak - and how he must return to his own time in order to protect his king, take revenge on Barnak and marry his betrothed, Vibe. Sorrowfully, Gogoud explains that he as a magician is not very experienced and is as currently only an apprentice. Still, the young man agrees to help Hype and guide him on his quest through time. Gogoud comes to learn that in order for Hype to return to the future, he must collect a number of jewels. Both are dismayed to learn that each Jewel only allows Hype to advance one leap through time, meaning that he will have to collect and charge jewels hidden in the reigns of Taskan I, II and III before returning to the era of Taskan IV. Throughout his journey, Hype meets a number of faithful friends, including: Zatila the dragon, Karon, leader of the brigands, her daughter Nohlin and many others. On the other hand, Hype also encounters a great number of foes including King Taskan I and his followers; Rajoth the magician - founder of the Laboratories; Enost - King Taskan III's wizard, who defects to the Barnak's side; numerous different soldiers, including Barnak's armies of Black Guards and other servants; Barnak's black dragon Vhoid and finally the evil Barnak himself. Hype also confronts many non-human enemies including wolves, spectres, bats and a three-headed dragon. Hype's adventures take place in the same kingdom throughout different periods of its history. Rivalries and wars erupt between the fortress, the monastery, the brigands and the magicians in the laboratories. Upon returning to his own time, Hype is reunited with Vibe and together they form an army in order to begin an uprising against Barnak, who has taken control of the kingdom. His large army enforce his diabolical regime, forcing the kingdom's people to worship their master as a God, as well as a King. The entire kingdom is guarded by Barnak's evil minions, with the main areas of the Town of Torras, the Forest, Gogoud's Manor, the Brigand Village and the Fortress being closely watched, while 'un-necessary' areas such as the Monastery, Laboratories, and the Field of Courage are closed off at Barnak's command. Most disturbing however, it is due to Barnak's conquest the land has become desolate and a fiery sky above foreshadows Barnak's triumph - causing great sadness over the kingdom's people. The land however, is finally restored to its former beauty when the Black Knight is defeated - his dark magic that plagued the kingdom broken. The spirit of Gogoud tells tales of a new world as the story ends with peace returning to the land.

Reception

Reception
Review scores
PublicationScore
GBCPC
GameProN/AStarStarStarStar[10]
GameSpotN/A8/10[11]
GameSpyN/A80%[12]
GameZoneN/A7.6/10[13]
IGNN/A7.8/10[14]
Jeuxvideo.comN/A14/20[18]
Nintendo PowerStarStarStarStar[15]N/A
Aggregate score
GameRankings80%[16]76%[17]

The Game Boy Color and PC versions received "favorable" reviews according to the review aggregation website GameRankings.[16][17] Nintendo Power gave its GBC version a score of four stars out of five, over six months before its U.S. release date.[15]

References

  1. I. G. N. Staff (1999-11-25). "News Briefs" (in en). https://www.ign.com/articles/1999/11/25/news-briefs-46. 
  2. "Hype: The Time Quest". https://www.jeuxvideo.com/jeux/pc/00002805-hype-the-time-quest.htm. 
  3. "Hype: The Time Quest - Game Boy Color". http://www.ign.com/games/hype-the-time-quest/gbc-14876. Retrieved September 2, 2017. 
  4. "Hype". Archived from the original on January 7, 2002. https://web.archive.org/web/20020107093231/http://planetvg.com:80/Essai_site/Hype_page.htm. Retrieved October 1, 2024. 
  5. "Hype: The Time Quest (2001) PlayStation 2 release dates". MobyGames. http://www.mobygames.com/game/hype-the-time-quest/release-info. Retrieved September 2, 2017. 
  6. Harris, Craig (May 19, 2000). "Hype: The Time Quest (GBC; Preview)". http://www.ign.com/articles/2000/05/20/hype-the-time-quest. Retrieved September 2, 2017. 
  7. Daniel B. (2003). "Hype: The Time Quest (PC)". Mr. Bill's Adventureland. http://www.mrbillsadventureland.com/reviews/g-h/hypeR/hypeR.htm. 
  8. "Unlock Your Ubi". April 3, 2000. https://www.ign.com/articles/2000/04/03/unlock-your-ubi. 
  9. Wolpaw, Erik (April 2000). "Not Zelda, Not Bad (Hype: The Time Quest Review)". Computer Gaming World (189): 84. http://www.cgwmuseum.org/galleries/issues/cgw_189.pdf. Retrieved September 2, 2017. 
  10. Olafson, Peter (January 3, 2000). "Hype: The Time Quest Review for PC on GamePro.com". GamePro. Archived from the original on February 9, 2005. https://web.archive.org/web/20050209105004/http://www.gamepro.com/computer/pc/games/reviews/4009.shtml. Retrieved September 2, 2017. 
  11. Wolpaw, Erik (December 2, 1999). "Hype - The Time Quest Review (PC)". https://www.gamespot.com/reviews/hype-the-time-quest-review/1900-2537776/. Retrieved September 2, 2017. 
  12. Madigan, Jamie (December 18, 1999). "Hype: The Time Quest Review (PC)". GameSpy. Archived from the original on February 15, 2002. https://web.archive.org/web/20020215173307/http://www.gamespy.com/legacy/reviews/hype_a.shtm. Retrieved September 2, 2017. 
  13. Lafferty, Michael (December 30, 1999). "Hype: The Time Quest Review - PC". GameZone. Archived from the original on January 15, 2006. https://web.archive.org/web/20060115091310/http://pc.gamezone.com/gzreviews/r11776.htm. Retrieved September 2, 2017. 
  14. Lopez, Vincent (December 9, 1999). "Hype: The Time Quest (PC)". http://www.ign.com/articles/1999/12/10/hype-the-time-quest-2. Retrieved September 2, 2017. 
  15. 15.0 15.1 "Hype: The Time Quest". Nintendo Power 140: 131. January 2001. 
  16. 16.0 16.1 "Hype: The Time Quest for Game Boy Color". GameRankings. http://www.gamerankings.com/gbc/914365-hype-the-time-quest/index.html. Retrieved September 2, 2017. 
  17. 17.0 17.1 "Hype: The Time Quest for PC". GameRankings. http://www.gamerankings.com/pc/197597-hype-the-time-quest/index.html. Retrieved September 2, 2017. 
  18. Team of jeuxvideo.com (15 December 1999). "Test de Hype: The Time Quest sur PC". Jeuxvideo.com. https://www.jeuxvideo.com/articles/0000/00000418_test.htm. .
  • Official website (archived)
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



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