Software:Hyperdimension Neptunia: Producing Perfection
| Hyperdimension Neptunia: Producing Perfection | |
|---|---|
| Developer(s) | Compile Heart Tamsoft |
| Publisher(s) |
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| Series | Hyperdimension Neptunia |
| Platform(s) | PlayStation Vita |
| Release | |
| Genre(s) | Life simulation, rhythm |
| Mode(s) | Single-player |
Hyperdimension Neptunia: Producing Perfection, known in Japan as Kami Jigen Idol Neptune PP (神次元アイドル ネプテューヌPP Kami Jigen Aidoru Neputyūnu PP, lit. "Ultra Dimension Idol Neptune PP") is a life simulation and rhythm video game developed by Compile Heart and Tamsoft and published by Idea Factory in Japan and NIS America in North America, Australia and Europe exclusively for the Sony PlayStation Vita. The game is a spin-off of the Hyperdimension Neptunia game series. The game was released in Japan on June 20, 2013, in North America on June 3, 2014, in Australia on June 5, 2014, and in Europe on June 6, 2014.
Story
All of a sudden an idol game appears and MOB48 (a reference to the real-world idol group AKB48) are taking shares away from the four goddesses (Console Patron Units, or simply CPUs). Players have to get shares back by earning stage points during live performances. Each show, the number of fans and haters will change depending on the show. Players can choose costumes for the idols and change the camera angle. During live events, the CPUs can transform which also transforms their singing voice.
Characters
The four goddesses, Neptune, Noire, Blanc and Vert are all set to return in this game. They are in their Victory costumes according to the official website.
Their sisters, Nepgear, Uni, Ram and Rom are also set to appear in the game. Players can use them in the concerts as background dancers in unlimited live mode only.
IF and Compa are also usable as background dancers as well.
Reception
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The game received "mixed" reviews according to the review aggregation website Metacritic.[1] In Japan, Famitsu gave it a score of one eight and three sevens for a total of 29 out of 40.[3]
References
- ↑ 1.0 1.1 "Hyperdimension Neptunia PP: Producing Perfection for PlayStation Vita Reviews". Fandom. https://www.metacritic.com/game/hyperdimension-neptunia-pp/critic-reviews/?platform=playstation-vita. Retrieved December 1, 2015.
- ↑ Vincent, Brittany (August 30, 2014). "Review: Hyperdimension Neptunia: Producing Perfection". Gamurs. https://www.destructoid.com/reviews/review-hyperdimension-neptunia-producing-perfection/. Retrieved April 29, 2023.
- ↑ 3.0 3.1 Valay, Brian (June 12, 2013). "Famitsu review scores (6/12/13)". https://nintendoeverything.com/famitsu-review-scores-61213/. Retrieved April 29, 2023.
- ↑ Splechta, Mike (June 4, 2014). "Hyperdimension Neptunia: Producing Perfection Review: Mismanagement [date mislabeled as "June 2, 2014""]. Archived from the original on June 25, 2014. https://web.archive.org/web/20140625064930/http://www.gamezone.com/reviews/2014/06/04/hyperdimension-neptunia-producing-perfection-review-mismanagement. Retrieved April 29, 2023.
- ↑ Halestorm, Bradly (June 2, 2014). "Hyperdimension Neptunia: Producing Perfection". Hardcore Gamer. https://hardcoregamer.com/reviews/review-hyperdimension-neptunia-producing-perfection/87019/. Retrieved April 29, 2023.
- ↑ Plagge, Kallie (May 23, 2014). "Hyperdimension Neptunia: Producing Perfection Review". Ziff Davis. https://www.ign.com/articles/2014/05/23/hyperdimension-neptunia-producing-perfection-review. Retrieved December 1, 2015.
- ↑ Ascik (December 4, 2014). "Test: Hyperdimension Neptunia : PP" (in fr). Webedia. https://www.jeuxvideo.com/articles/0002/00020180-hyperdimension-neptunia-pp-test.htm. Retrieved April 29, 2023.
- ↑ Diener, Matthew (June 3, 2014). "Hyperdimension Neptunia: Producing Perfection". Steel Media Ltd. https://www.pocketgamer.com/hyperdimension-neptunia-producing-perfection/hyperdimension-neptunia-producing-perfection/. Retrieved April 29, 2023.
- ↑ Ellis, Katy (June 7, 2014). "Hyperdimension Neptunia: Producing Perfection Review". Gamer Network. https://www.pushsquare.com/reviews/psvita/hyperdimension_neptunia_producing_perfection. Retrieved April 29, 2023.
- ↑ Davison, Pete (June 16, 2014). "Hyperdimension Neptunia Producing Perfection Vita Review: Pocket Goddesses". Gamer Network. Archived from the original on July 29, 2022. https://web.archive.org/web/20220729162435/https://www.usgamer.net/articles/hyperdimension-neptunia-producing-perfection-vita-review-pocket-goddesses. Retrieved April 29, 2023.
External links
- Official website (in Japanese)
- Official website (in English)
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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