Software:International Karate 2000

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Short description: 2000 video game
International Karate 2000
Developer(s)Studio 3 Interactive Entertainment
Platform(s)Game Boy Color
ReleaseNovember 17 2000[1]
Genre(s)Fighting
Mode(s)Single-player

International Karate 2000 is a 2000 video game developed by Studio 3 Interactive Entertainment. The game is a handheld sequel to the original title, International Karate. Upon release, the game received generally positive reviews.

Gameplay

Gameplay screenshot

The objective of the game is to win a series of fights in a tournament of 28 competitors across 12 international locations, such as Egyptian pyramids or the Sydney Opera House.[2][3] As players progress through the tournament, they increase their dan rank towards being awarded a black belt.[2] Players select one of 12 fighters, each with a favored move or fighting style, and fight competitors using kicks and punches, with the directional keys determining the direction of moves, such as high or low kicks.[3] Rounds are won featuring a points system, with the fighter that earns three points in a round winning the match.[4] The game also features bonus rounds between matches, which require players to defend themselves from bouncing balls by using their shield.[1]

Reception

Reception
Review scores
PublicationScore
CVG4/5[4]
Eurogamer9/10[3]

Several critics considered the game was a worthy successor to the original title.[4][5] Computer and Video Games commended the game's "beautifully-drawn" backdrops and gameplay, stating it "offers much more of a mental challenge than other handheld fighters".[4] Eurogamer praised the game for its "superb graphics, hard hitting sounds and gameplay straight from the old school of gaming",[3] later naming the title the best Game Boy Color game of 2000, highlighting its "inspired" variation of competitors and battles.[5]

References