Software:International Superstar Soccer Deluxe
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| International Superstar Soccer Deluxe | |
|---|---|
| Developer(s) | Konami (SNES) Factor 5 (MD) |
| Publisher(s) | Konami |
| Series | International Superstar Soccer |
| Platform(s) | SNES, Mega Drive, PlayStation |
| Release | SNES Mega Drive PlayStation |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
International Superstar Soccer Deluxe, known as Jikkyou World Soccer 2: Fighting Eleven in Japan and also known as ISS Deluxe, is a football video game and the sequel to International Superstar Soccer developed and published by Konami. The Deluxe version was published first to the SNES in 1995, then the Mega Drive in 1996 (developed by Factor 5) and finally the PlayStation in 1997.
The game features 16 different formations, and 8 strategies, and includes 36 national sides. However, all players have fictitious names, due to a lack of official licensing.
Game Modes
There are 6 different game modes. While there is no game saving function, there is a password system that allows the player to restore a previous game.
Open Game: A friendly match against a human player or the CPU with the option to choose a stadium, weather conditions, player's handicap, number of players on the pitch and the skill level of the goal keeper. It is also possible to spectate a CPU vs CPU match.
There's a "Short League" mode where you can play in a 24-team mini-league, and a "Short Tournament" with 64 teams competing in a knockout tournament.
International Cup: a World Cup mode starting from a regional qualifying round.
European Cup: a Euro Cup mode starting from a regional qualifying round.
World Series: a 48 teams league playing home and away.
Scenario: 12 scenarios recreating historical matches. The game starts during the match in different conditions, and the player has to defend the result or make a comeback depending on the difficulty level.
Penalty Kicks: the standard 5 penalty kicks mode with sudden death if both teams are tied.
Training: there are 3 different training modes; free training where you can try the game controls on the pitch, free kick training and corner kick training. There's also a "challenge mode" where you can beat records in different skills.
Gameplay
The game contains eight different stadiums, and all vary in the material of the pitch and the surrounding décor, and are all of different sizes. The game can be played in many weather conditions. Below is a list of the different dimensions of the eight national stadiums in-game:
United States: 82 x 118 (yards) 74.62 x 107.38 (meters)
Spain: 90 x 126 (yards) 81.9 x 114.61 (meters)
Italy: 82 x 132 (yards) 74.62 x 120.12 (meters)
England: 82 x 122 (yards) 74.62 x 111 (meters)
Germany: 74 x 122 (yards) 67.34 x 111 (meters)
Brazil: 90 x 114 (yards) 81.9 x 103.74 (meters)
Nigeria: 90 x 138 (yards) 81.9 x 125.58 (meters)
Japan: 74 x 114 (yards) 67.34 x 103.74 (meters)
The game also contains 36 national teams in groups of 6 based on their region
- Europe 1
England
Germany
Italy
Wales
Scotland
Northern Ireland- Europe 2
France
Netherlands
Norway
Spain
Republic of Ireland
Portugal- Europe 3
Sweden
Czech Republic
Denmark
Austria
Belgium
Poland- Europe 4
Romania
Russia
Bulgaria
Switzerland
Croatia
Greece- Asia-Africa
Japan
Turkey
South Korea- Template:Country data NGR
Cameroon
Morocco- North/South America
Brazil
Argentina
Colombia
Mexico
United States
Uruguay
Scenario
Besides friendly matches and tournaments, the player could also choose the Scenario mode, where they would resume a game with his team either losing and tying to win it within the few time left on the clock. The matches in the Scenario mode were heavily influenced by real matches with similar score.
1)
Italy vs
Croatia 1-2 (Time remaining 1:14 - Italy's free kick)
It seems like a defeat for ITALY against the talented CROATIA. ITALY scored a goal in the second half. Now they are trying to turn the tables around. This references to Italy's defeat against Croatia on November 16, 1994, during a Euro 96 qualifier played in Palermo.
2)
Germany vs
Bulgaria 2-3 (Time remaining 1:02 - Germany's free kick)
Although GERMANY had a 2 goals lead, they gave BULGARIA a penalty, and now they are behind by a goal. BULGARIA is a dangerous team to handle. This references to the Bulgarians defeating the Germans in Sofia on June 7, 1995, with a score of 3–2. On November 15, 1995, the match in Berlin ended 3–1.
3)
England vs
Brazil 1-3 (Time remaining 1:54 - England's corner kick)
It's ENGLAND, the home of football, against the champions, BRAZIL. ENGLAND can not end the game as it is, for the sake of their pride. This scenario references to England's loss to Brazil in the Umbro Cup.
4)
Germany vs
Italy 0-0 (Time remaining 0:56 - Germany's free kick)
GERMANY cannot score a goal against ITALY, even though the ITALIANS are playing poorly. GERMANY wants to turn the tables with this free kick. This references to a 1-1 Draw in the Euro 1988.
5)
Turkey vs
Sweden 1-1 (Time remaining 0:49 - Sweden's throw in)
TURKEY is doing extremely well against SWEDEN, who have been playing with their best team. One more goal for a historical win. This references to Turkey defeating the Swedes 2–1 in the Euro 96 qualifier. Match played on March 29, 1995.
6)
Belgium vs
Spain 1-1 (Time remaining 0:42 - Belgium's free kick)
In the last game when they faced each other, BELGIUM were soundly beaten. Although many key players are out, this time they want to make it even. This references to Belgium's tie versus Spain in a Euro 96 qualifier. Match played in Seville on March 29, 1995. On December 17, 1994, Spain won away for 1–4.
7)
Romania vs
Poland 0-1 (Time remaining 1:43 - Romania's free kick)
ROMANIA is in good conditions. Even though they have let POLAND take the lead, there is plenty of time to turn it around. This references to the qualifier for the Euro 96 where Romania would go on to win 2–1. Match played on March 29, 1995.
8)
Scotland vs
Russia 0-0 (Time remaining 1:24 - Scotland's goal kick)
SCOTLAND is eager a ticket to ENGLAND for the finals. The most important thing to do is defeat RUSSIA right now. This references to a Euro 96 qualifier which ended 0-0. Match played in Moscow on March 29, 1995. On November 16, 1994, the match in Glasgow ended 1-1.
9)
Portugal vs
Republic of Ireland 0-1 (Time remaining 0:38 - Portugal's free kick)
PORTUGAL have regained their old strong form. But they have just conceded an own goal. Concentrate and you may yet win. This references to Portugal's loss against Ireland in a qualifier for the Euro 96. Match played in Dublin on April 26, 1995. On November 15, 1995, the match in Lisbon ended 3–0.
10)
Argentina vs
Brazil 2-2 (Time remaining 0:49 - Argentina's corner kick)
BRAZIL are strong. They seem like they can score from anywhere. But his is for the South American championship, so ARGENTINA must fight back. This references to many matches. The last one was the Quarter-Final in the 1995 Copa America, where Argentina would go on to lose 4–2 on penalties. Match played in Rivera on July 17, 1995.
11)
Netherlands vs
Czech Republic 1-3 (Time remaining 1:38 - Holland's free kick)
HOLLAND’S defence has been shattered in the second half. Unless their offende starti something, they have no choice but to lose. This references to a Euro 96 qualifier were Holland lost the match 3–1. match played in Prague on April 26, 1995. On November 16, 1994, the match in Rotterdam ended 0-0.
12)
England vs
Japan 1-1 (Time remaining 0:02 - England's corner kick)
Unbelievably, ENGLAND conceded a goal to a country from ASIA. It will be just a losing if the game ends in a tie. This references to a match of the Umbro Cup where England would go on to win 2–1.
Reception
| SNES reviews | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||
Reviewing the Super NES version, Computer and Video Games rated it 91% and said the "best soccer game on the Super NES has been improved" and it is "an essential buy for fans of fast, fun footy."[4]
Videohead of GamePro rated the SNES version 4 out of 5, saying "it "ain't FIFA, but it's a respectable game" that "brings solid play to the match" and which soccer fans should appreciate. He said the game has easy controls with a short learning curve, but that manual goalie control is difficult and high kicks tend to send the ball off-screen due to the large sprites and close-in side view. He praised the announcer's voice and crowd chants.[5]
Next Generation reviewed the Super NES version of the game, rating it three stars out of five, and stated that "Overall, this particular stab at the Soccer genre is slightly above average, but not by much."[6]
In 1996, GamesMaster ranked the SNES version 8th on their "The GamesMaster SNES Top 10."[7] In the same issue, they also ranked the game 34th in its "Top 100 Games of All Time."[8]
References
- ↑ "Christmas Games Guide". Computer Trade Weekly (Opportunity Publishing) (616): 43. 2 December 1996. https://retrocdn.net/images/1/18/CTW_UK_616.pdf. Retrieved 21 February 2026.
- ↑ "Checkpoint - The month's events and software releases at a glance. Dec-Jan". Computer and Video Games (182): 53. January 1997. https://archive.org/details/Computer_and_Video_Games_Issue_182_1997-01_EMAP_Images_GB/page/n52/mode/2up.
- ↑ "Checkpoint - The month's events and software releases at a glance. Feb-March". Computer and Video Games (184): 53. March 1997. https://archive.org/details/Computer_and_Video_Games_Issue_184_1997-03_EMAP_Images_GB/page/n53/mode/1up.
- ↑ 4.0 4.1 "The Computer and Video Games Christmas Buyers Guide". Computer and Video Games (United Kingdom: EMAP) (170 (January 1996)): 8–9. 10 December 1995. https://archive.org/details/Computer_and_Video_Games_Issue_170_1996-01_EMAP_Images_GB/page/n7/mode/2up.
- ↑ 5.0 5.1 "Solid International Soccer for SNES Sports-Sim Fans". GamePro (IDG) (88): 122. January 1996. https://archive.org/details/GamePro_Issue_078_January_1996/page/n123.
- ↑ 6.0 6.1 "Finals". Next Generation (Imagine Media) (13): 170, 173. January 1996.
- ↑ "The GamesMaster SNES Top 10". GamesMaster (44): 75. July 1996. https://retrocdn.net/images/c/cf/GamesMaster_UK_044.pdf.
- ↑ "Top 100 Games of All Time". GamesMaster (44): 77. July 1996. https://retrocdn.net/images/c/cf/GamesMaster_UK_044.pdf.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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- The Guardian "The Beautiful Game" – Round-up of retro (or "old school") soccer video games, with a mini-review of ISS Deluxe on the SNES.
Warning: Default sort key "International Superstar Soccer 1995" overrides earlier default sort key "Mobygames".
