Software:Kiss Pinball

From HandWiki
Short description: 2000 video game
KISS Pinball
Developer(s)Wildfire Studios
Tarantula Studios (PlayStation)
Publisher(s)On Deck Interactive
Take-Two Interactive (PlayStation)
Platform(s)Microsoft Windows
PlayStation
ReleaseWindows
  • NA: November 3, 2000[1]
  • EU: November 8, 2000
PlayStation
  • EU: March 23, 2001[2]
  • NA: April 25, 2001
Genre(s)Pinball
Mode(s)Single-player, multiplayer

KISS Pinball is a video game developed by Wildfire Studios and published by On Deck Interactive for Microsoft Windows in 2000. A port for PlayStation, developed by Tarantula Studios, was released by Take-Two Interactive in 2001.

Gameplay

Concerning gameplay, "most of the game revolves around hitting targets to start KISS shows, then hitting more targets to complete the shows....Nudging the ball, which is accomplished by hitting the D-pad, simply causes the ball to jerk an inch or two in the direction you pressed."[3] The game "features two tables, Last Stop Oblivion and Netherworld."[3]

Reception

Reception
Review scores
PublicationScore
PCPS
AllGameStarStar[7]Star[8]
EGMN/A1/10[9]
GameRevolutionN/AF[11]
GameSpotN/A1.3/10[3]
IGNN/A3/10[12]
Jeuxvideo.com10/20[13]N/A
Next GenerationN/AStarStar[14]
OPM (UK)N/A1/10[15]
OPM (US)N/AStarHalf star[16]
PC Gamer (US)60%[17]N/A
Aggregate scores
GameRankings61%[4]36%[5]
MetacriticN/A26/100[6]

The PlayStation version received "generally unfavorable reviews" according to the review aggregation website Metacritic.[6]

Jeff Gerstmann of GameSpot declared, "KISS Pinball manages to mangle both the KISS license and the concept of video pinball to the point of being almost totally unrecognizable....KISS Pinball serves no useful purpose whatsoever. KISS fans will be disappointed by the distinct lack of KISS, and pinball fans will be disappointed by the distinct lack of pinball. Even at the low price of $9.99, this one is no bargain."[3] Eric Bratcher of NextGen said that the game was "far from the hardest-rocking show in history, but the ticket price is hard to resist."[14] Iron Thumbs of GamePro's website-only review said, "Gamers needing their retro KISS fix are better off picking up Destroyer on vinyl, because KISS Pinball scores a big, fat tilt."[18][lower-alpha 1] Paul Davidson of San Francisco Chronicle said, "The Kiss Pinball package for home computers and gaming systems wasn't exactly a smash success."[19]

The PlayStation version was a runner-up for the "Worst Game" award at GameSpot's Best and Worst of 2001 Awards, which went to Kabuki Warriors.[20]

See also

  • Kiss (pinball)

Notes

  1. GamePro gave the PlayStation version 2/5 for graphics, two 1.5/5 scores for sound and fun factor, and 3/5 for control.

References

  1. "New Releases". http://www.ebworld.com/ebx/categories/homepages/pcsoftware-g.asp. 
  2. Bramwell, Tom (March 23, 2001). "PS2 welcomes software boost". Gamer Network. https://www.eurogamer.net/article-30393. 
  3. 3.0 3.1 3.2 3.3 Gerstmann, Jeff (May 1, 2001). "KISS Pinball Review". Fandom. https://www.gamespot.com/reviews/kiss-pinball-review/1900-2714466/. 
  4. "KISS Pinball for PC". CBS Interactive. https://www.gamerankings.com/pc/579744-kiss-pinball/index.html. 
  5. "KISS Pinball for PlayStation". CBS Interactive. https://www.gamerankings.com/ps/477674-kiss-pinball/index.html. 
  6. 6.0 6.1 "KISS Pinball (PS)". Fandom. https://www.metacritic.com/game/kiss-pinball/. 
  7. Kazhdan, Alex. "Kiss Pinball (PC) - Review". All Media Network. http://www.allgame.com/game.php?id=29254&tab=review. 
  8. Weiss, Brett Alan. "Kiss Pinball (PS) - Review". All Media Network. http://www.allgame.com/game.php?id=34764&tab=review. 
  9. Einhorn, Ethan (July 2001). "KISS Pinball". Electronic Gaming Monthly (Ziff Davis) (144): 112. https://retrocdn.net/images/e/ea/EGM_US_144.pdf. Retrieved April 11, 2024. 
  10. Steinberg, Scott (December 8, 2000). "KISS Pinball (PC)". Greedy Productions Ltd.. http://www.elecplay.com/review.html?article=4656&full=1#mr_toppy. 
  11. Silverman, Ben (May 2001). "Kiss Pinball Review". CraveOnline. https://www.gamerevolution.com/review/34168-kiss-pinball-review. 
  12. Smith, David (April 30, 2001). "KISS Pinball". Ziff Davis. https://www.ign.com/articles/2001/04/30/kiss-pinball. 
  13. Romendil (November 16, 2000). "Test: Kiss Pinball (PC)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0000/00000996_test.htm. 
  14. 14.0 14.1 Bratcher, Eric (August 2001). "KISS Pinball". NextGen (Imagine Media) (80): 84. https://archive.org/details/NextGen80Aug2001/page/n85/mode/2up. Retrieved January 10, 2021. 
  15. "KISS Pinball". Official UK PlayStation Magazine (Future Publishing) (73). July 2001. 
  16. "KISS Pinball". Official U.S. PlayStation Magazine (Ziff Davis) (46). July 2001. 
  17. Layton III, Jasper (April 2001). "KISS Pinball". PC Gamer (Imagine Media) 8 (4). http://www.pcgamer.com/archives/2005/07/kiss_pinball.html. Retrieved January 10, 2021. 
  18. Iron Monkey (May 1, 2001). "Kiss Pinball Review for PlayStation on GamePro.com". GamePro (IDG). http://www.gamepro.com/sony/psx/games/reviews/13601.shtml. Retrieved January 10, 2021. 
  19. Davidson, Paul (April 24, 2005). "Off his rocker, and other gossip". San Francisco Chronicle (Hearst Communications): p. C2. https://www.sfgate.com/opinion/article/Off-his-rocker-and-other-gossip-2639430.php. 
  20. GameSpot staff (2002). "The Best and Worst of 2001 (Worst Game)". CNET. http://gamespot.com/gamespot/features/video/bestof_2001/p4_02.html. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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