Software:Knockout Kings (video game)
| Knockout Kings | |
|---|---|
| Developer(s) | Press Start |
| Publisher(s) | EA Sports |
| Series | Knockout Kings |
| Platform(s) | PlayStation |
| Release | |
| Genre(s) | Sports, fighting |
| Mode(s) | Single-player, multiplayer |
Knockout Kings is a video game developed by American studio Press Start and published by EA Sports for the PlayStation.
Gameplay
Knockout Kings features 38 pro boxers with motion-capture animation.[2] The game also had exclusive rights for boxers Muhammad Ali, Evander Holyfield, Sugar Ray Leonard and Oscar De La Hoya.[3][4]
Reception
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The game received average reviews according to the review aggregation website GameRankings.[5] Next Generation said, "Ultimately, the game tries very hard to capture the authenticity of the sport, and it is noteworthy that it is the first to present multiple weight classes. It seems fitting the only boxer EA didn't license for Knockout Kings (other than [Mike] Tyson) was Marlon Brando's character from the film On the Waterfront. Like Brando's character, this game 'could've been a contender.'"[2] GamePro, however, said, "An exciting, fun, and competitive game, Knockout Kings will have you out of your seat cheering and talking smack – even during one-player bouts. Buying the game's not only cheaper than most boxing pay-per-views, but a lot more entertaining."[16][lower-alpha 2]
Notes
References
- ↑ GameSpot staff (November 24, 1998). "Knocking Out a Collectible". Fandom. Archived from the original on January 16, 2000. https://web.archive.org/web/20000116132717/http://headline.gamespot.com/news/98_11/24_vg_knock/index.html. Retrieved August 31, 2023.
- ↑ 2.0 2.1 2.2 "Knockout Kings". Next Generation (Imagine Media) (49): 105. January 1999. https://archive.org/details/NEXT_Generation_49/page/n105/mode/2up. Retrieved August 31, 2023.
- ↑ "Electronic Arts Announces New Knockout Kings Boxing Franchise". May 28, 1998. Archived from the original on January 29, 2000. https://web.archive.org/web/20000129122040/http://www.easports.com/99/knockout/press.html.
- ↑ Ryan MacDonald (June 5, 1998). "Knock Out Lineup". Fandom. Archived from the original on October 14, 2000. https://web.archive.org/web/20001014130822/http://headline.gamespot.com/news/98_06/05_fightpc/index.html. Retrieved August 31, 2023.
- ↑ 5.0 5.1 "Knockout Kings for PlayStation". CBS Interactive. Archived from the original on May 27, 2019. https://web.archive.org/web/20190527072419/https://www.gamerankings.com/ps/197745-knockout-kings/index.html. Retrieved August 31, 2023.
- ↑ Dean Hager; John Ricciardi; John Davison; Ken "Sushi-X" Williams (January 1999). "Knockout Kings". Electronic Gaming Monthly (Ziff Davis) (114): 226. Archived from the original on March 27, 2023. https://web.archive.org/web/20230327181823/https://retrocdn.net/images/6/6c/EGM_US_114.pdf. Retrieved August 31, 2023.
- ↑ Jules Grant (December 31, 1998). "Knockout Kings". Greedy Productions Ltd.. Archived from the original on July 16, 2003. https://web.archive.org/web/20030716145616/http://www.elecplay.com/review.html?article=78&full=1#mr_toppy. Retrieved September 1, 2023.
- ↑ "Knockout Kings". Game Informer (FuncoLand) (69): 73. January 1999.
- ↑ Dr. Moo (December 1998). "Knockout Kings Review". CraveOnline. Archived from the original on October 1, 2015. https://web.archive.org/web/20151001182946/http://www.gamerevolution.com/review/knockout-kings. Retrieved September 1, 2023.
- ↑ Ryan MacDonald (December 1, 1998). "Knockout Kings Review". Fandom. Archived from the original on January 4, 2005. https://web.archive.org/web/20050104072023/http://www.gamespot.com/ps/sports/knockoutkings/review.html. Retrieved August 31, 2023.
- ↑ Craig Harris (December 3, 1998). "Knockout Kings". Ziff Davis. Archived from the original on August 22, 2023. https://web.archive.org/web/20230822180032/https://www.ign.com/articles/1998/12/04/knockout-kings-3. Retrieved August 31, 2023.
- ↑ Mario (February 1999). "Box Champions" (in de). Mega Fun (Computec) (2/99): 66. https://retrocdn.net/images/b/b0/MegaFun_DE_1999-02.pdf. Retrieved September 1, 2023.
- ↑ Kraig Kujawa (January 1999). "Knockout Kings". Official U.S. PlayStation Magazine (Ziff Davis) 2 (4): 98. https://archive.org/details/Official_US_PlayStation_Magazine_Volume_2_Issue_4_1999-01_Ziff_Davis_US/page/n97/mode/2up. Retrieved August 31, 2023.
- ↑ "Knockout Kings". PSM (Imagine Media) (17): 47. January 1999. https://archive.org/details/psm-17-january-1999/page/n45/mode/2up. Retrieved September 1, 2023.
- ↑ James Bottorff (1998). "'Knockout Kings' survives count". The Cincinnati Enquirer (Gannett Company). Archived from the original on October 18, 1999. https://web.archive.org/web/19991018215027/http://cincinnati.com/freetime/games/reviews/knockoutkings.html. Retrieved September 1, 2023.
- ↑ Johnny Ballgame (January 1999). "Undisputed Champ Delivers Knockout Excitement!". GamePro (IDG) (124): 144. https://retrocdn.net/images/1/19/GamePro_US_124.pdf. Retrieved August 31, 2023.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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