Software:Krypton Egg
| Krypton Egg | |
|---|---|
| Developer(s) | Hitsoft (Atari ST/Amiga), Computers, Communications & Visions (DOS, Windows 3.1, Windows 95),[1] DotEmu (Windows XP, Windows Mobile 2003, Palm OS, iOS, Symbian OS) |
| Publisher(s) | Hitsoft (Atari ST/Amiga), Computers, Communications & Visions (DOS, Windows 3.1, Windows 95), DotEmu (Windows XP, Windows Mobile 2003, Palm OS), Chillingo Ltd (iOS) |
| Designer(s) | Alexandre Kral, Patrick Geurten, Xavier Kral |
| Platform(s) | Atari ST, Amiga 500/600 (OCS/ECS), MS-DOS (C2V version), Microsoft Windows 3.1 (C2V version), Microsoft Windows 95 (C2V version), Microsoft Windows XP (DotEmu version), Windows Mobile 2003 (DotEmu version), iOS 2.0 (DotEmu/Chillingo version), Palm OS 5 (DotEmu version) |
| Release | Atari ST/Amiga 500: 1989 iOS: June 15, 2009 |
| Genre(s) | Breakout clone |
| Mode(s) | Single-player |
Krypton Egg (subtitled The Ultimate Breakout) is a block breaker game developed in 1989 by Alexandre Kral on Atari ST and Amiga 500/600 (OCS/ECS).
The game was remade for MS-DOS and Windows in the 1995, iOS and Adobe Flash in 2010. It was also re-released for modern Windows XP versions on DotEmu.
Gameplay
Like other games of the same kind, all bricks of the stage must be broken to clear the level to proceed to the next one. However, there are several bonuses which fall from broken bricks and give special capacities to either the paddle or the ball, including Glue, Multiple Ball, and Bigger Ball. Some of these bonuses, such as Frozen Tray, are harmful and should be avoided.
The game also features several different monsters of varying sizes which will attempt to get in the way of the ball. The paddle can easily dispatch a monster by striking it with the paddle, and can additionally down a monster using the ball or a projectile granted from a bonus. Only one type of monster poses a direct threat to the paddle, which has a force field that can destroy the paddle unless it has a shield.
Stages
The number of stages in Krypton Egg depends on versions being released. For block-breaking stages, Hitsoft versions includes 60 stages; C2V shareware versions can include 5, 8, or 10 stages; in C2V registered versions, a game can include 50, 60, 100 stages; DotEmu iOS demo version includes 2 stages,[2] and 60 stages in full version ('72' refers to addition of bonus stages).
In C2V and DotEmu versions of the game, a horde attack stage appears after completing 5th stage of a 10 block-breaking stages set. It uses the same vertical orientation as block-breaking stages, features no bricks, but player's racket starts with 1 shield, with the goal of destroying all monsters exited from top of playing field without dying.
Horizontal stages are only used in monster attack stages. It is similar to horde attack stages except it appears after completing 10th stage of a 10 block-breaking stages set, there is only one immobile monster, and player's racket can fire horizontally with more damage or diagonally for less damage (diagonal shots only available since C2V releases). In DotEmu versions, player's racket can also travel horizontally. The monster can only be damaged by hitting its head. Both player and monster includes an energy bar each, with first character loses entire bar first losing the match. Losing player's bar first causes an instant Game Over regardless of the number of lives remaining.
Horde attack and monster attack stages can be turned off separately or activated together with password, for game versions supporting password features.
Password
In C2V version of the game, a password is shown in menu screen after Game Over by losing all lives after completing 10 block-breaking stages (and winning monster attack stage afterwards if it is turned on). The password records amount of lives remaining when entering the 1st stage of the next set of 10 block-breaking stages, but the given password does not contain more lives than the stage-dependent maximum amount of lives programmed into the game.
In addition to returning to specific start of a 10-stage set, passwords exist to toggle horde attack and monster attack stages.
References
External links
- Computers, Communications & Visions page: English, France
- DotEmu page: English, French
- iOS page: KE 2.0
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
