Software:Legasista
Legasista, known in Japan as Meikyū Tōro Legasista (迷宮塔路 レガシスタ, Meikyū Tōro Regashisuta), is a PlayStation 3 game published by Nippon Ichi Software. It was released in Japan on disc in March 2012 then in North America and Europe exclusively as a downloadable game through the PlayStation Network in August 2012. It is a dungeon crawling action role-playing game. For the game's North American and European releases, it was not dubbed, spoken dialog remaining in the original Japanese.[1][2]
Plot
The game is set in a world where technology is largely forgotten.[3] Alto, the protagonist of the game, enters the Ivy Tower[3] in order to find an ancient weapon capable of breaking a curse on his sister. Although he finds the weapon, it is in the form of a young girl named Melize, and thus Alto must now explore the dungeons inside the tower in order for her to remember how to bring his sister back to normal.[1]
Gameplay
Legasista is a Japanese dungeon crawling role-playing game featuring an art style based on sprites. Players assume a customizable team of three characters.[3] The game features job classes and equipment can be changed to the player's liking when the player reaches a certain level,[2] and the characters' personalities can also be changed, along with how they fight. The game features randomly generated dungeons and thus has long replay value.[3]
The game takes place in dungeons within the Ivy Tower, and are filled with monsters. Players attempt to clear a floor of the dungeon and move on to the next.[2] The monsters normally try to kill the player; the player's weapons to combat them include a sword, a bow and arrow, magic, amongst other weapons and skills. More damage is done if the player hits the monster from behind. There are also traps laid in the dungeons which not only hurt the player but also the enemies themselves.[2]
Reception
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The game received "average" reviews according to the review aggregation website Metacritic.[4] IGN said the game was targeted towards gamers who enjoy "grinding" to the detriment of everyone else. GamesRadar+ said, "While seemingly geared towards a niche audience of players that enjoy anime-styled protagonists and fanciful storylines, Legasista provides enough varied elements to create a welcoming experience for anyone to enjoy." However, VentureBeat gave the game a negative review, claiming it to be repetitive and boring, and summing it up as an "uninspired mess". The soundtrack, however, was praised.[12] In Japan, Famitsu gave it a score of three sevens and one eight for a total of 29 out of 40.[5]
References
- ↑ 1.0 1.1 1.2 Saldana, Giancarlo (21 August 2012). "Legasista Review". Future plc. https://www.gamesradar.com/legasista-review/.
- ↑ 2.0 2.1 2.2 2.3 Teague, Cameron (22 August 2012). "Legasista Review (PSN)". CraveOnline. https://www.playstationlifestyle.net/2012/08/22/legasista-review-psn/.
- ↑ 3.0 3.1 3.2 3.3 Clements, Ryan; Goldfarb, Andrew (30 March 2012). "NISA Confirms New JRPGs". Ziff Davis. https://www.ign.com/articles/2012/03/30/nisa-confirms-new-jrpgs.
- ↑ 4.0 4.1 "Legasista for PlayStation 3 Reviews". Red Ventures. https://www.metacritic.com/game/legasista/critic-reviews/?platform=playstation-3.
- ↑ 5.0 5.1 Romano, Sal (6 March 2012). "Famitsu Review Scores: Issue 1214". https://www.gematsu.com/2012/03/famitsu-review-scores-issue-1214.
- ↑ Kemps, Heidi (10 September 2012). "Legasista Review [date mislabeled as "August 5, 2015""]. Red Ventures. https://www.gamespot.com/reviews/legasista-review/1900-6394675/.
- ↑ Carmichael, Stephanie (22 August 2012). "Legasista review". https://www.gamezone.com/reviews/legasista-review/.
- ↑ Cunningham, James (30 August 2012). "Review: Legasista". https://hardcoregamer.com/reviews/review-legasista/12473/.
- ↑ Shearer, Stew (28 August 2012). "Legasista Review". Ziff Davis. https://www.ign.com/articles/2012/08/28/legasista-review.
- ↑ "Legasista". PlayStation: The Official Magazine (Future plc) (64): 87. November 2012.
- ↑ Hansen, Sam (29 August 2012). "Legasista". Emerald Shield Media LLC. https://www.rpgfan.com/review/legasista/.
- ↑ 12.0 12.1 Rea, Jasmine Maleficent (3 September 2012). "Legasista is an uninspired mess (review)". https://venturebeat.com/2012/09/03/legasista-is-an-uninspired-mess-review/.
- ↑ Napier, Gavin (24 August 2012). "Legasista (PSN) Review". http://www.411mania.com/games/reviews/251337/Legasista-%28PSN%29-Review.htm.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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