Software:Legend of Illusion Starring Mickey Mouse

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Short description: 1995 video game
Legend of Illusion
Starring Mickey Mouse
Game Gear Cover art
Developer(s)Aspect
Publisher(s)Sega
Tec Toy (Master System)
Director(s)Katsuhiro Hasegawa
Hisayoshi Yoshida
Producer(s)Motoshige Hokoyama
Mike Larsen
Patrick Gilmore
Designer(s)Eiji Ikuta
Yuichiro Yokoyama
Eiji Taki
Programmer(s)Tatsuo Matsuda
Yoshiki Matsushima
Artist(s)Takako Kawaguchi
Hisato Fukumoto
Nobuhiko Honda
Hisakazu Kato
Composer(s)Yayoi Fujimori
Kayoko Maeda
Shigenori Kamiya
SeriesIllusion
Platform(s)Game Gear, Master System
ReleaseGame Gear
Master System
Genre(s)Platform game
Mode(s)Single-player

Legend of Illusion Starring Mickey Mouse[lower-alpha 1] is a 1995 platform video game developed by Aspect and published by Sega. It was released for the Game Gear in 1995, with a Master System version released in Brazil at the end of 1998.[4][5][6]

Plot

A dark shadow has struck the land and King Pete is told by the advisor that only a king can find the legendary water of life to heal the land. The cowardly Pete makes Mickey, a laundry boy, an honorary king. Reluctant at first, Mickey sets off to save the kingdom.

Gameplay

Unlike the other two Master System/Game Gear Illusion games, Mickey defeats enemies by throwing bars of soap (and later rocks) to defeat them rather than by bouncing on them. Frequently, there are puzzles that need to be solved to progress through the stages. One of the stages is a scrolling shooter. If all gems are collected in the final level, the player is rewarded with an alternative ending after King Pete is defeated.

Reception

Template:Dark mode invert
Review scores
PublicationScore
EGM8/10, 7/10, 7/10, 8/10[7]
Computer and Video Games75%[8]

Reviewing the Game Gear version, GamePro mildly criticized the sounds, the lack of challenge, and the Game Gear's limited controls, but praised the "Disney quality" graphics and concluded the game to be "worth playing".[9] The four reviewers of Electronic Gaming Monthly commented on the impressive graphics (particularly the "crisp" colors), the solid controls and playability, and general fun of the game. Ed Semrad concluded, "It seems that the programmers took some time on this one. Action gamers and Disney fans alike should check out this outstanding game."[7]

See also

  • List of Disney video games
  • List of Sega video game franchises

Notes

  1. Released in Japan as Mickey Mouse: Densetsu no Oukoku (ミッキーマウス 伝説の王国)

References

  1. "Electronic Gaming Monthly #66 pg. 268". Sega Retro. January 1995. https://segaretro.org/index.php?title=File:EGM_US_066.pdf&page=268. 
  2. "Software List (Released by Sega)" (in ja). Sega. https://sega.jp/history/hard/gamegear/software.html. 
  3. "Computer and Video Games Issue No 159 pg. 85". Sega Retro. February 1995. https://segaretro.org/index.php?title=File:CVG_UK_159.pdf&page=85. 
  4. 4.0 4.1 "Pacotão: As novidades nacionais" (in pt). Ação Games (São Paulo: Abril Jovem) (134): 11. December 1998. ISSN 0104-1630. 
  5. 5.0 5.1 "Legend of Illusion" (in pt). SuperGamePower (São Paulo: Nova Cultural) (58): 40. January 1999. ISSN 0104-611X. 
  6. 6.0 6.1 "Error: no |title= specified when using {{Cite web}}" (in ja). 新田光明の牢獄. http://nitta.sakura.ne.jp/brazil/brazil.index.html. 
  7. 7.0 7.1 Semrad, Ed; Carpenter, Dano; Manuel, Al; Sushi-X (February 1995). "Review Crew". Electronic Gaming Monthly (Sendai Publishing Group) 8 (2). ISSN 1058-918X. https://archive.gamehistory.org/item/1345c166-7fb3-40b8-956d-246c158764a9. Retrieved September 9, 2025. 
  8. "Review CVG". Computer and Video Games (Future Publishing) (159): 85. February 1995. https://retrocdn.net/images/7/79/CVG_UK_159.pdf. 
  9. "Legend of Illusion Starring Mickey Mouse". GamePro (IDG) (68): 123. March 1995. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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