Software:Legion (video game)

From HandWiki
Legion
Developer(s)Slitherine Software
Paradox Interactive
Publisher(s)
Mac OS X
Designer(s)Iain McNeill
Platform(s)Windows, OS X, iPad
ReleaseWindows
  • SWE: September 16, 2002
  • UK: September 20, 2002
  • NA: June 4, 2003[1]
Mac OS X
  • EU: April 1, 2003
  • NA: April 10, 2003[2]
iOS
  • WW: March 12, 2013[3]
Genre(s)Computer wargame
Mode(s)Single player

Legion is a turn-based computer wargame with a historical setting, designed by Slitherine and released in 2002. In Legion, the player attempts to build a powerful army by controlling villages and defeating enemies with the ultimate goal of dominating a region. An updated version, Legion Gold, was released in 2003.[4] A port for OS X was released in 2003, developed by Freeverse.[5] A sequel, Legion II, was announced on November 16, 2004 for a 2005 release.[6]

Gameplay

Legion is a turn-based single-player wargame. The strategy of battle involves fighting on favorable terrain with enemies weak against the player's units. Other concerns are capturing cities that produce food, stone and wood. Upgrading the cities' buildings leads to the production of stronger units.

Each unit in Legion has its own strengths and weaknesses, different types of attacks (melee and ranged) and weapon.

Victory screen of an alternative campaign in Elysium Field. Note that the game declares the player a victor when domination is achieved, rather than total conquest

Legion takes place in the historic setting of the Roman expansion, from the conquest of Italy, Britain, Hispania, Gaul and Germania.

Campaigns

Legion Gold comes with eight campaign maps (including tutorial), each of which has three difficulty levels and options for historical and non-historical gameplay settings. The maps are generally well-researched and correspond closely to historical geography in the names of tribes and locations of cities.

Development

Legion was announced on July 30, 2001.[7] The release of Legion was on June 4, 2002.[8] An iPad version was released on December 31, 2012.[9]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings64%[10]
Review scores
PublicationScore
GameSpot5.9/10[12]
IGN4/10[11]

Legion Gold got a 6.9 on Gamezone,[13] an 8 on Gamevortex[14] and a 7.5 on the Entertainment Depot,[15] amongst others.

See also

References

  1. "Strategy First - Press". 2004-08-18. http://www.strategyfirst.com/press/DisplayArticle.asp?sLanguageCode=EN&iArticleID=1314. 
  2. "Freeverse ships Legion in North America" (in en). https://www.macworld.com/article/165768/legion.html. 
  3. "Slitherine's Legion goes mobile and 50% off!". 12 March 2013. https://www.slitherine.com/forum/viewtopic.php?t=41354. 
  4. Colayco, Bob (27 March 2003). "Legion Gold goes gold". Fandom. https://www.gamespot.com/articles/legion-gold-goes-gold/1100-6024074/. 
  5. Samhain, Cynn (24 March 2003). "Legion marches to Mac". Ziff Davis. https://www.ign.com/articles/2003/03/24/legion-marches-to-mac. 
  6. "Legion II – Civilization & Empire". Gamer Network. 16 November 2004. https://www.gamesindustry.biz/legion-ii-civilization-empire. 
  7. Walker, Trey (30 July 2001). "Legion announced". Fandom. https://www.gamespot.com/articles/legion-announced/1100-2799852/. 
  8. Walker, Trey (4 June 2002). "Legion marches into stores". CBS Interactive. http://www.gamespot.com/pc/strategy/legion/news_2869118.html. 
  9. "Legion coming to the IPad". 2012-10-19. http://slitherine.co.uk/news/item499. 
  10. "Legion for PC". CBS Interactive. http://www.gamerankings.com/pc/529724-legion/index.html. 
  11. Chick, Tom (22 July 2002). "Legion Review". Ziff Davis. https://www.ign.com/articles/2002/07/22/legion-review-2. 
  12. Todd, Brett (7 June 2002). "Legion Review". Fandom. https://www.gamespot.com/reviews/legion/1900-2869743/. 
  13. "Legion Gold Review". 2003-06-03. http://www.gamezone.com/reviews/legion_gold_pc_review. 
  14. "Legion Gold Review". 2002. http://www.gamevortex.com/gamevortex/soft_rev.php/832/legion-pc.html. 
  15. "Legion Gold Review". 2002. http://www.entdepot.com/pc/legion/review.php. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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