Software:Lips: Party Classics
| Lips: Party Classics | |
|---|---|
| Developer(s) | iNiS |
| Publisher(s) | Microsoft Game Studios |
| Designer(s) | Keiichi Yano |
| Platform(s) | Xbox 360 |
| Release | |
| Genre(s) | Music/Rhythm |
| Mode(s) | Single-player, Multi-player |
Lips: Party Classics is a karaoke video game for the Xbox 360, and the second follow-up to the original Lips. The game was developed by iNiS and published by Microsoft Game Studios. The game, like all the other titles in the main Lips series, features the use of motion sensitive wireless microphones and includes 40 upbeat songs from the past decades.
Gameplay changes
For the first time in the series, Party Classics is compatible with regular USB microphones. Also, while Lips already supports a recording feature, Party Classics features an enhanced version of it. The game features new achievements and Avatar Awards.
Track list
| Song title | Artist | Year |
|---|---|---|
| "Rehab" | Amy Winehouse | 2006 |
| "I Think We're Alone Now" | Tiffany | 1987 |
| "True Faith" | New Order | 1987 |
| "Black Velvet" | Alannah Myles | 1989 |
| "Laid" | James | 1993 |
| "Friday I'm in Love" | The Cure | 1992 |
| "Word Up" | Cameo | 1986 |
| "What's Up" | 4 Non Blondes | 1993 |
| "Rock and Roll All Nite" | Kiss | 1975 |
| "Red Red Wine" | UB40 | 1983 |
| "I Want to Know What Love Is" | Foreigner | 1984 |
| "She Will Be Loved" | Maroon 5 | 2004 |
| "To Be with You" | Mr. Big | 1991 |
| "Addicted To Love" | Robert Palmer | 1986 |
| "Every Rose Has Its Thorn" | Poison | 1988 |
| "Kiss Me" | Sixpence None the Richer | 1998 |
| "When A Man Loves A Woman" | Percy Sledge | 1966 |
| "Is This Love" | Whitesnake | 1987 |
| "You're Beautiful" | James Blunt | 2005 |
| "Y.M.C.A." | Village People | 1978 |
| "I'm Too Sexy" | Right Said Fred | 1991 |
| "Wannabe" | Spice Girls | 1996 |
| "Shiny Happy People" | R.E.M. | 1991 |
| "Live Is Life" | Opus | 1985 |
| "I Touch Myself" | Divinyls | 1990 |
| "Tubthumping" | Chumbawamba | 1997 |
| "Love Shack" | The B-52's | 1989 |
| "Doctor Jones" | Aqua | 1997 |
| "Son of a Preacher Man" | Dusty Springfield | 1969 |
| "These Boots Are Made for Walkin'" | Nancy Sinatra | 1966 |
| "Unchained Melody" | The Righteous Brothers | 1965 |
| "Brass in Pocket" | Pretenders | 1979 |
| "Sweet Home Alabama" | Lynyrd Skynyrd | 1974 |
| "My Sharona" | The Knack | 1979 |
| "American Pie" | Don McLean | 1971 |
| "It's Not Unusual" | Tom Jones | 1965 |
| "I Will Survive" | Gloria Gaynor | 1978 |
| "Groove Is in the Heart" | Deee-Lite | 1990 |
| "Rhythm of the Night" | DeBarge | 1985 |
| "Let's Get It Started" | The Black Eyed Peas | 2004 |
Reception
| Reception | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||
Lips: Party Classics received "average" reviews according to the review aggregation website Metacritic.[1] The game was praised for having a very strong playlist, but was criticized for a lack of novelties.[citation needed]
See also
- SingStar
- UltraStar - An open-source clone of the SingStar engine
- Rock Band
- Guitar Hero World Tour
- Karaoke Revolution
- Karaoke Revolution (2009)
- Lips
- Guitar Hero 5
- The Beatles
- Lips
References
- ↑ 1.0 1.1 "Lips: Party Classics for Xbox 360 Reviews". Metacritic. https://www.metacritic.com/game/lips-party-classics/critic-reviews/?platform=xbox-360. Retrieved 22 December 2017.
- ↑ Clayman, David (11 March 2010). "Lips: Party Classics Review". IGN. http://www.ign.com/articles/2010/03/12/lips-party-classics-review. Retrieved 22 December 2017.
- ↑ "Lips: Party Classics". Official Xbox Magazine: 83. May 2010.
- ↑ "Lips: Party Classics". Official Xbox Magazine UK: 103. June 2010.
External links
- Official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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