Software:Lula 3D
| Lula 3D | |
|---|---|
German cover art | |
| Developer(s) | cdv Software Entertainment |
| Publisher(s) | cdv Software Entertainment |
| Engine | Vulpine Vision |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Erotic, Adventure |
| Mode(s) | Single player |
Lula 3D is an adult adventure video game developed and published by cdv Software Entertainment for Microsoft Windows. It was released in Europe on June 22, 2005. It is part of the Lula video game series.
The plot centers on Lula, a pornographic actress, who is trying to produce her next porn movie, but must delay her shoot when her female co-stars are kidnapped. The player guides Lula to recover her lost co-stars. The title received negative reviews from critics, who felt that technical problems and low-brow humor removed enjoyment from the game. It is considered one of the worst games of all time.
Gameplay

Lula 3D is an adventure game where the player controls Lula, an adult actress who must save her kidnapped co-stars to shoot her next erotic movie.[1] She can be turned using the mouse and moved using the keyboard from a third person perspective, although attempting to move and turn at the same time can sometimes lead the game to crash.[1] The player interacts with the environment by clicking on people and objects in the environment. Lula encounters puzzles throughout the game, and in order to progress through the game's storyline, the player must complete them.[1]
The solutions to the puzzles often have a strange theme. In one puzzle, Lula flashes her dressing accessories to distract a clerk instead of using a more standardized adventure gaming device.[2] The game does not allow the player to progress through the story until they have talked with all characters and clicked on all objects in an area.[2] Lula is often required to perform appropriate acts in order to interact with characters and advance.[3] The player is sometimes required to watch cut-scenes.[2] The scenes sometimes lack detail and during one particular scene, the male hair is missing altogether.[2]
Plot
Three porn star triplets are abducted from Lula's house and she decides to rescue them.[4] After finding her keys, Lula leaves her home in Beverly Hills, California and travels to San Francisco, Las Vegas, and New Orleans to rescue them.[4]
Development
The Lula series was originally developed by German company cdv Software Entertainment in response to the lack of mainstream Western adult video games, and the censorship in games such as the Leisure Suit Larry series.[5] The game's voice acting was originally in German, but was translated for international versions of the game with different voice actors.[5] The developers used motion capture for both action and erotic scenes.[5] The use of motion capture for breast physics was advertised on the game's packaging as "Bouncin' Boobs Technology".[1][2]
Reception
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Lula 3D holds an aggregate score of 28/100 on Metacritic, indicating "generally unfavorable reviews".[6] Critics panned the game for its technical issues and flat humor, and also panned its reported "Bouncin' Boobs Technology" as being unrealistic and childish for a mature game.[1][3]
Eurogamer's Ellie Gibson believed that the game's low quality and childish humour made Lula 3D feel like an "erotic" adventure that was developed by and intended for 12-year-old boys and would "make you feel like you've just lost 12 years of your life, and leave you wishing that you had some kind of mind bulimia so you could sick it all up and start again." In particular, she criticized its sub-par translations, poor sound design, and mediocre graphical quality.[1] PC Zone described the game as being "so inexorably, mindbogglingly ignorant of how either real games or real sex works that it spread-eagles itself a fair way into the 'so-bad-it's good' category."[3] The game was considered "oddly compelling" for its quality, which the reviewer compared to "all ten minutes of Michelle from Big Brother decked out in cheap purple underwear staring slack-jawed into the camera on the midnight freeview on Television X." The reviewer felt that if the "Bouncin' Boobs Technology" was realistic, "then I've clearly been talking to the wrong kind of girls for the entirety of my life. (Or at least the more recent bits of my life, in which I've been talking to girls.)"[3]
Just Adventure's Randy Sluganski felt that, although it did not compromise its adult content, Lula 3D had too many glitches and "mediocre" action sequences to be truly enjoyable.[2] Total Video Games's critic Chris Leyton defined the game as "one of the worst titles in recent years".[11] Jolt Online Gaming said the game made "every mistake that can possibly be made by the designers of a 3D adventure", criticizing its poorly implemented controls and camera, tedious gameplay involving "mooching around listening to Lula's terribly voiced and poorly translated descriptions of everything around you, while collecting everything you can lay your hands on", and voice actors whose quality were compared to people auditioning to be a phone sex operator. In conclusion, Jolt felt that "if you like good games, Lula 3D isn't for you. If you like sexual humour, Lula 3D isn’t for you. If you have no qualms about pulling yourself off at the sight of dreadfully rendered computer characters shagging, then you need to check yourself in at your local therapy centre."[12]
In 2013, Polygon cited Lula 3D and other "low-brow" pornographic games as a factor in the mainstream video game industry's general non-acceptance of adult video games.[13] In 2017, GamesRadar+ ranked Lula 3D as the 44th worst game of all time, describing it as being "Leisure Suit Larry without any inhibitions whatsoever. Where Larry can't get a girl into bed to save his life, Lula is a pornographic actress, so her adventures cut straight to the bedroom. As such, nudity levels in Lula 3D are sky high, but the game's lack of fun is rivalled only by its lack of respectable clothing."[14]
See also
- List of video games notable for negative reception
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Gibson, Ellie (January 20, 2006). "Lula 3D". Gamer Network. http://www.eurogamer.net/articles/r_lula3d_pc. Retrieved February 12, 2011.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Sluganski, Randy (November 28, 2006). "Lula 3D". Archived from the original on October 2, 2007. https://web.archive.org/web/20071002040832/http://www.justadventure.com/reviews/Lula3D/Lula3D.shtm. Retrieved March 3, 2018.
- ↑ 3.0 3.1 3.2 3.3 3.4 PC Zone staff (March 2006). "Review: Lula 3D". PC Zone (Future plc). Archived from the original on December 5, 2013. https://web.archive.org/web/20131205201920/http://www.computerandvideogames.com/134078/reviews/lula-3d-review/. Retrieved March 3, 2018.
- ↑ 4.0 4.1 Cobbett, Richard (March 26, 2011). "Saturday Crapshoot: Lula 3D". PC Gamer (Future plc). https://www.pcgamer.com/saturday-crapshoot-lula-3d/. Retrieved April 6, 2018.
- ↑ 5.0 5.1 5.2 Vershinin, Alexander (2004). "Lula 3D Interview with Martin Deppe". http://www.gamershell.com/articles/723.html. Retrieved February 12, 2011.
- ↑ 6.0 6.1 "Lula 3D (pc: 2006): Reviews". CBS Interactive. Archived from the original on July 6, 2008. https://web.archive.org/web/20080706222025/http://www.metacritic.com/games/platforms/pc/lula3d. Retrieved January 31, 2011.
- ↑ Allin, Jack (January 25, 2008). "Lula 3D Review". https://adventuregamers.com/articles/view/18021. Retrieved March 3, 2018.
- ↑ "Lula 3D". PC Format (Future plc) (184). February 2006.
- ↑ "Lula 3D". PC Gamer UK (Future plc). March 2006.
- ↑ "Lula 3D". PC Gamer (Future US): 102. May 2006.
- ↑ Leyton, Chris (January 6, 2006). "Lula 3D Review". Archived from the original on February 27, 2010. https://web.archive.org/web/20100227031415/http://www.totalvideogames.com/Lula-3D/review-8647.html. Retrieved January 30, 2012.
- ↑ Filby, Michael (February 6, 2006). "Review: Lula 3D (PC)". Archived from the original on February 18, 2008. https://web.archive.org/web/20080218142831/http://www.jolt.co.uk/index.php?articleid=5435. Retrieved December 21, 2013.
- ↑ Dunn, Jeff (August 8, 2013). "A history of (muted) violence". Vox Media. https://www.polygon.com/features/2013/8/8/4595050/adults-only-ao-games. Retrieved March 22, 2014.
- ↑ GamesRadar staff (August 9, 2017). "The 50 worst games of all time". Future plc. https://www.gamesradar.com/worst-games-all-time/. Retrieved March 3, 2018.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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