Software:MTV Music Generator 2

From HandWiki
MTV Music Generator 2
North American PlayStation 2 cover art featuring Funkmaster Flex.
Developer(s)Jester Interactive
Initial release
PlatformPlayStation 2
TypeDigital audio workstation

MTV Music Generator 2 is a music sequencer program and music video game developed by Jester Interactive and published by Codemasters for PlayStation 2 in 2001. Alongside its music sequencer mode, its multiplayer jam mode makes a return from its predecessor.[2] A sequel, MTV Music Generator 3, has been released in 2004.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic77/100[3]
Review scores
PublicationScore
AllGameStarStarStarHalf star[4]
EGM6/10[5][lower-alpha 1]
Game Informer8.5/10[6]
GameProStarStarStarStar[7]
GameSpot7/10[8]
GameSpy68%[9]
GameZone8/10[10]
IGN8/10[2]
OPM (US)StarStarStar[11]
X-PlayStarStarStarStar[12]

The game received "generally favourable reviews" according to the review aggregation website Metacritic.[3] Matt Hlegeson of Game Informer said, "Hardcore gamers might turn up their noses at a game that offers absolutely no action, but I encourage everyone to take a chance on this extremely unique title. If you have any interest in music whatsoever, I guarantee you'll be hooked."[6] GamePro said that the game "doesn't move the series forward far enough from its PlayStation roots, but if you've got a melodic itch to scratch, it's still worth renting to make your own boogie-down productions."[7] Glenn Rubenstein of Extended Play said, "If you're looking to dabble in creating your own loop-based songs, MTV Music Generator 2 is an excellent introduction to the world of composing music digitally. While not as full-featured as some PC-based programs, it is amazing, because it allows you to do so much on a console system at the average cost of a videogame. And who knows? With a little proficiency and creativity, it is entirely possible that someone could use this title to create music that launches a career."[12] Douglass C. Perry of IGN said, "You must really, truly, dearly want to make music -- and be good at reading pages of instructions and have lots of patience -- to buy this game."[2] GameZone said, "If you are a big music fan, and are willing to spend countless hours customizing your music, you should definitely check this game out. Otherwise, a rental will probably do."[10]

However, Jay Semerad of AllGame said, "Eventually, the greatest downfall of MTV Music Generator 2 lies in its replay value. After a while, the primary songs lose their freshness and a user might feel trapped in a world of fixed samples."[4] Greg Kasavin of GameSpot said of the game, "It's not suitable for everyone, and it will require considerable time and effort on your part in order to produce satisfying results. This same time and effort could just as well be spent learning the actual tools of the trade."[8] Andrei Alupului of PlanetPS2 said, "You're better off getting some PC sound software if you'd really like it, but if you do decide to check out MG2, make sure you bring your patience. You're going to need it."[9] Official U.S. PlayStation Magazine called it "A diversion, not a usable tool."[11]

Notes

  1. In Electronic Gaming Monthly's review of the game, two critics gave it each a score of 7.5/10, and another gave it 3/10.

References

  1. IGN staff (7 June 2001). "MTV Music Generator 2.0 Ships". Ziff Davis. https://www.ign.com/articles/2001/06/07/mtv-music-generator-20-ships. Retrieved 28 May 2020. 
  2. 2.0 2.1 2.2 Perry, Douglass C. (11 June 2001). "MTV Music Generator 2". Ziff Davis. https://www.ign.com/articles/2001/06/11/mtv-music-generator-2. Retrieved 28 May 2020. 
  3. 3.0 3.1 "MTV Music Generator 2 for PlayStation 2 Reviews". Fandom. https://www.metacritic.com/game/mtv-music-generator-2/critic-reviews/?platform=playstation-2. Retrieved 28 May 2020. 
  4. 4.0 4.1 Semerad, Jay. "MTV Music Generator 2 - Review". All Media Network. Archived from the original on 15 November 2014. https://web.archive.org/web/20141115235440/http://www.allgame.com/game.php?id=31471&tab=review. Retrieved 28 May 2020. 
  5. Dudlak, Jonathan; Kim, Jeanne; Mielke, James "Milkman" (July 2001). "MTV Music Generator 2.0 [sic"]. Electronic Gaming Monthly (Ziff Davis) (144): 112. https://retrocdn.net/images/e/ea/EGM_US_144.pdf. Retrieved 5 January 2023. 
  6. 6.0 6.1 Helgeson, Matt (June 2001). "MTV Music Generator 2". Game Informer (FuncoLand) (98). http://www.gameinformer.com/Games/Review/200106/R03.0804.1355.06498.htm. Retrieved 28 May 2020. 
  7. 7.0 7.1 Dan Elektro (8 June 2001). "MTV Music Generator 2 Review for PS2 on GamePro.com [score mislabeled as "3/5""]. GamePro (IDG Entertainment). Archived from the original on 22 December 2004. https://web.archive.org/web/20041222020019/http://www.gamepro.com/sony/ps2/games/reviews/14602.shtml. Retrieved 28 May 2020. 
  8. 8.0 8.1 Kasavin, Greg (19 June 2001). "MTV Music Generator 2 Review [date mislabelled as "17 May 2006""]. Fandom. Archived from the original on 25 June 2001. https://web.archive.org/web/20010625121604/http://gamespot.com/gamespot/stories/reviews/0,10867,2777068,00.html. Retrieved 5 January 2023. 
  9. 9.0 9.1 Alupului, Andrei (18 June 2001). "MTV Music Generator 2". IGN Entertainment. Archived from the original on 25 February 2005. https://web.archive.org/web/20050225150336/http://www.planetps2.com/features/reviews/2001/mtvmusicgenerator2/. Retrieved 28 May 2020. 
  10. 10.0 10.1 immortal (25 June 2001). "MTV Music Generator 2.0 [sic Review"]. Archived from the original on 1 June 2009. https://web.archive.org/web/20090601085151/http://ps2.gamezone.com/gzreviews/r17944.htm. Retrieved 28 May 2020. 
  11. 11.0 11.1 Davison, John (July 2001). "MTV Music Generator 2". Official U.S. PlayStation Magazine (Ziff Davis) (46): 102. https://archive.org/details/official-us-playstation-magazine-issue-46-july-2001/page/102/mode/2up. Retrieved 5 January 2023. 
  12. 12.0 12.1 Rubenstein, Glenn (27 July 2001). "'MTV Music Generator 2' (PS2) Review". TechTV. Archived from the original on 21 January 2002. https://web.archive.org/web/20020121223656/http://www.techtv.com/extendedplay/reviews/story/0,24330,3337969,00.html. Retrieved 28 May 2020. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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