Software:Martin Mystère: Operation Dorian Gray

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Martin Mystère: Operation Dorian Gray
Martin Mystère Operation Dorian Gray Cover.jpg
Cover art
Developer(s)Artematica
Publisher(s)
Platform(s)Windows
Release
  • EU: May 20, 2005
  • NA: March 21, 2006
Genre(s)Adventure game
Mode(s)Single-player

Martin Mystère: Operation Dorian Gray (known as "Crime Stories: From the Files of Martin Mystere" in North America), is the only video game adaptation of the Italian sci-fi detective comic-book franchise called Martin Mystère, starring a detective and his assistant, Java. It is a point-and-click adventure game, published in 2005 by The Adventure Company in North America and GMX Media in Europe. A Macintosh version was planned, but was cancelled in the evaluation stage.[1] Versions for PlayStation 2 and Xbox were also planned, but were also cancelled.[2]

Plot

The player takes on the role of Martin Mystere, a young private eye who is looking into the brutal killing of Professor Eulemberg, a renowned scientist.

Gameplay

The gameplay is standard for graphic adventure games: search for items in order to solve logic puzzles.[3]

Development

Development for the game began around 2002. Most of the time was invested on the storyboard, which was heavily based on the original comic strips of Martin Mystère.[4] The models for the graphics started as layouts on paper. The models were output in Realtime 3D with octagonal views and pre-rendered backgrounds (Similar to Druuna and Syberia)[2] and animated with 3DS Max. The game uses Direct3D retained mode that has been discontinued by Microsoft.

Critical reception

Reception
Aggregate score
AggregatorScore
Metacritic45%[8]
Review scores
PublicationScore
Adventure Gamers3/5 stars[5]
GameSpot4.1/10[6]
IGN5.2/10[7]

The game has a Metascore of 45% based on 20 critics.[8]

Computer Gaming Magazine gave a scathing review describing the game as "tragic", adding that it was too over-enthusiastic.[8] IGN deemed it "generic"[7] and GameSpot called it "archaic".[6] Game Chronicles thought the puzzles were illogical and the story didn't make sense.[3]

References

External links