Software:Max & the Magic Marker

From HandWiki
Max & the Magic Marker
Developer(s)Press Play
Publisher(s)The Games Company (Mac OS X, PC)
Press Play (WiiWare), Microsoft Studios (Windows Mobile)
EngineUnity
Platform(s)Wii (WiiWare), Windows, Mac OS X, Windows Mobile, iOS, Nintendo DS, PlayStation 3
Release
Genre(s)Platform
Mode(s)Single-player

Max & the Magic Marker is a platform game released for WiiWare, Nintendo DS, PlayStation 3, Mac OS X, Microsoft Windows, iOS, and Windows Mobile. It was developed by Press Play. The Wii version was ported to Japan and published by Marvelous Entertainment under the name Rakugaki Hero (らくがき☆ヒーロー, Rakugaki☆Hīrō) on April 13, 2010.[2]

The protagonist is a boy named Max, who draws a monster with a special magic marker that he happened to come across. The monster comes to life, invades Max's drawings and begins wreaking havoc in them. Max must chase and get rid of the monster, with the help of the magic marker.

Gameplay

Max & the Magic Marker is a platform game with gameplay elements similar to Crayon Physics where the magic marker is controlled by the mouse and is used to create physical objects such as platforms and boxes to assist Max in his adventure. The Magic Marker is used by the player to create bridges, platforms and heavy objects to help Max cross caverns, rise up on moving objects, or be propelled in the air via a seesaw.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(PC) 77%[3]
(iPhone) 76%[4]
(iPad, Wii) 75%[5][6]
(PS3) 66%[7]
(DS) 50%[8]
Metacritic(Wii, iPad) 76/100[9][10]
(iPhone) 75/100[11]
(PC) 71/100[12]
(PS3) 69/100[13]
Review scores
PublicationScore
Destructoid6/10[14][15]
Eurogamer8/10[16][17]
(Wii) 7/10[18]
Game Informer(Wii) 7/10[19]
GamePro(PC) StarStarHalf star[20]
IGN7/10[21][22]
(iPhone) 6.5/10[23]
(WinM) 5.5/10[24]
Nintendo Life(Wii) StarStarStarStarStarStarStarStar[27]
ONM(Wii) 84%[28]
(DS) 50%[29]
OPM (UK)(PS3) 8/10[30]
PC Gamer (UK)(PC) 81%[31]
Pocket GamerStarStarStarStar[32][33]
Push Square(PS3) StarStarStarStarStarStarStarStar[34]
TouchArcade(iOS) StarStarStarHalf star[35]
411Mania(PC) 8/10[36]
Teletext GameCentral(Wii) 8/10[37]

The Wii and iOS versions received "generally favorable reviews", while the PC version and Gold Edition received "average" reviews, according to the review aggregation website Metacritic.[10][11][12][13][9]

GameZone gave the PC version a score of 7.5 out of 10, saying, "While I enjoyed playing Max & The Magic Marker on the PC, the overall experience felt cheapened by the fact it controlled better on the Wii and was priced higher than it should have been."[38] Edge gave the Wii version a score of seven out of ten, saying, "Tight ink limitations force creative solutions, but once learnt, certain tricks undermine the action."[39]

Common Sense Media gave the PC version all five stars, saying, "For less experienced gamers, the jumping feels far more difficult than necessary and adds a frustrating element to an otherwise very enjoyable game. But for those who are platform-puzzle experts, the draw-your-own-solution aspect of the game creates a refreshing change."[40] 411Mania gave the same PC version eight out of ten, saying, "Max & the Magic Marker feels like 'Crayon Physics Deluxe: Deluxe'. The physics and drawing are spot on and it has a great art style. One of the most enjoyable games with a little boy with a giant orange mohawk as the protagonist that I have ever played!"[36] Teletext GameCentral gave the Wii version eight out of ten, calling it "A clever mix of World of Goo and Drawn to Life that makes good use of the Wii and your own imagination."[37]

Sequel

A sequel, entitled Max, was released for download for Xbox One on December 20, 2013. Xbox 360 and Microsoft Windows versions were also announced, and released on May 21, 2014.

References

  1. "Worldwide on iOS". Press Play. March 25, 2011. Archived from the original on August 20, 2011. https://web.archive.org/web/20110820203517/http://maxandthemagicmarker.com/worldwide-on-ios/. Retrieved June 4, 2023. 
  2. "らくがき☆ヒーロー (Wii)" (in ja). Famitsu (Enterbrain). Archived from the original on June 16, 2015. https://web.archive.org/web/20150616212029/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11395. Retrieved June 4, 2023. 
  3. "Max & the Magic Marker for PC". CBS Interactive. Archived from the original on May 11, 2019. https://web.archive.org/web/20190511203130/https://www.gamerankings.com/pc/988759-max-and-the-magic-marker/index.html. Retrieved June 4, 2023. 
  4. "Max & the Magic Marker for iOS (iPhone/iPad)". CBS Interactive. Archived from the original on May 21, 2019. https://web.archive.org/web/20190521123049/https://www.gamerankings.com/iphone/625439-max-and-the-magic-marker/index.html. Retrieved June 4, 2023. 
  5. "Max & the Magic Marker for iPad for iOS (iPhone/iPad)". CBS Interactive. Archived from the original on May 21, 2019. https://web.archive.org/web/20190521132858/https://www.gamerankings.com/iphone/625494-max-and-the-magic-marker-for-ipad/index.html. Retrieved June 4, 2023. 
  6. "Max & the Magic Marker for Wii". CBS Interactive. Archived from the original on May 13, 2019. https://web.archive.org/web/20190513023356/https://www.gamerankings.com/wii/984984-max-and-the-magic-marker/index.html. Retrieved June 4, 2023. 
  7. "Max & the Magic Marker: Gold Edition for PlayStation 3". CBS Interactive. Archived from the original on June 4, 2019. https://web.archive.org/web/20190604054457/https://www.gamerankings.com/ps3/634060-max-and-the-magic-marker-gold-edition/index.html. Retrieved June 4, 2023. 
  8. "Max & the Magic Marker for DS". CBS Interactive. Archived from the original on May 15, 2019. https://web.archive.org/web/20190515050234/https://www.gamerankings.com/ds/625530-max-and-the-magic-marker/index.html. Retrieved June 4, 2023. 
  9. 9.0 9.1 "Max & the Magic Marker for Wii Reviews". Fandom. Archived from the original on July 13, 2020. https://web.archive.org/web/20200713145648/https://www.metacritic.com/game/wii/max-the-magic-marker. Retrieved June 4, 2023. 
  10. 10.0 10.1 "Max and the Magic Marker for iPad for iPhone/iPad Reviews". Fandom. Archived from the original on June 7, 2020. https://web.archive.org/web/20200607103432/https://www.metacritic.com/game/ios/max-and-the-magic-marker-for-ipad. Retrieved June 4, 2023. 
  11. 11.0 11.1 "Max and the Magic Marker for iPhone/iPad Reviews". Fandom. Archived from the original on June 11, 2020. https://web.archive.org/web/20200611111848/https://www.metacritic.com/game/ios/max-and-the-magic-marker. Retrieved June 4, 2023. 
  12. 12.0 12.1 "Max & the Magic Marker for PC Reviews". Fandom. Archived from the original on September 9, 2020. https://web.archive.org/web/20200909003555/https://www.metacritic.com/game/pc/max-the-magic-marker. Retrieved June 4, 2023. 
  13. 13.0 13.1 "Max & the Magic Marker: Gold Edition for PlayStation 3 Reviews". Fandom. Archived from the original on September 13, 2020. https://web.archive.org/web/20200913151933/https://www.metacritic.com/game/playstation-3/max-the-magic-marker-gold-edition. Retrieved June 4, 2023. 
  14. Razak, Matthew (April 2, 2010). "Max and the Magic Marker (Wii)". Gamurs. Archived from the original on June 15, 2021. https://web.archive.org/web/20210615074700/https://www.destructoid.com/review-max-and-the-magic-marker/. Retrieved June 5, 2023. 
  15. Hansen, Steven (October 12, 2011). "Review: Max and the Magic Marker: Gold Edition". Gamurs. Archived from the original on July 6, 2022. https://web.archive.org/web/20220706124938/https://www.destructoid.com/reviews/review-max-and-the-magic-marker-gold-edition/. Retrieved June 5, 2023. 
  16. Reed, Kristan (November 22, 2010). "Games for Windows Phone 7". Gamer Network. Archived from the original on February 1, 2012. https://web.archive.org/web/20120201072201/https://www.eurogamer.net/articles/2010-11-22-games-for-windows-phone-7-review. Retrieved June 5, 2023. 
  17. Reed, Kristan (April 11, 2011). "Mobile Games Roundup (Page 2)". Gamer Network. Archived from the original on April 14, 2011. https://web.archive.org/web/20110414121600/https://www.eurogamer.net/articles/2011-04-11-mobile-games-roundup-review?page=2. Retrieved June 5, 2023. 
  18. Gibson, Ellie (February 11, 2010). "Max and the Magic Marker (Wii)". Gamer Network. Archived from the original on September 16, 2014. https://web.archive.org/web/20140916215058/https://www.eurogamer.net/articles/max-and-the-magic-marker-review. Retrieved June 5, 2023. 
  19. Kollar, Phil (March 10, 2010). "Max & the Magic Marker Review (Wii)". Game Informer (GameStop). Archived from the original on March 15, 2010. https://web.archive.org/web/20100315093116/https://www.gameinformer.com/games/max_amp_the_magic_marker/b/wii/archive/2010/03/10/colorful-creativity-held-back-by-the-wii-remote.aspx. Retrieved June 4, 2023. 
  20. Watt, Meghan (April 14, 2010). "Max and the Magic Marker (PC)". GamePro (GamePro Media). Archived from the original on April 18, 2010. https://web.archive.org/web/20100418205845/http://www.gamepro.com/article/reviews/214831/max-and-the-magic-marker/. Retrieved June 5, 2023. 
  21. Butts, Steve (February 12, 2010). "Max & the Magic Marker Review (PC, Wii)". Ziff Davis. Archived from the original on May 11, 2019. https://web.archive.org/web/20190511203134/https://www.ign.com/articles/2010/02/12/max-the-magic-marker-review-2. Retrieved June 4, 2023. 
  22. Moriarty, Colin (November 9, 2011). "Max & the Magic Marker Review (PS3)". Ziff Davis. Archived from the original on June 4, 2019. https://web.archive.org/web/20190604054501/https://www.ign.com/articles/2011/11/10/max-the-magic-marker-review. Retrieved June 4, 2023. 
  23. Johnson, Neilie (March 31, 2011). "Max & the Magic Marker iPhone Review". Ziff Davis. Archived from the original on May 21, 2019. https://web.archive.org/web/20190521123050/https://www.ign.com/articles/2011/03/31/max-the-magic-marker-iphone-review. Retrieved June 4, 2023. 
  24. Buchanan, Levi (November 5, 2010). "Max and the Magic Marker Windows Phone 7 Review". Ziff Davis. Archived from the original on June 4, 2023. https://web.archive.org/web/20230604233502/https://www.ign.com/articles/2010/11/06/max-and-the-magic-marker-windows-phone-7-review. Retrieved June 4, 2023. 
  25. "Max & the Magic Marker reviews". Atari SA. Archived from the original on June 5, 2023. https://web.archive.org/web/20230605181523/https://www.mobygames.com/game/45121/max-the-magic-marker/reviews/. Retrieved June 5, 2023. 
  26. La, Lynn (March 18, 2010). "Max and the Magic Marker (Mac)". Macworld (IDG Communications). Archived from the original on March 22, 2010. https://web.archive.org/web/20100322211142/http://www.macworld.com/article/147184/2010/03/maxandthemagicmarkerreview.html. Retrieved June 5, 2023. 
  27. van Duyn, Marcel (January 26, 2010). "Max & the Magic Marker Review (WiiWare)". Gamer Network. Archived from the original on August 17, 2022. https://web.archive.org/web/20220817070512/https://www.nintendolife.com/reviews/2010/01/max_and_the_magic_marker. Retrieved June 5, 2023. 
  28. Scullion, Chris (February 15, 2010). "Max And The Magic Marker Review (Wii)". Official Nintendo Magazine (Future plc). Archived from the original on October 7, 2014. https://web.archive.org/web/20141007235737/http://www.officialnintendomagazine.co.uk/15262/reviews/max-and-the-magic-marker-review/. Retrieved June 5, 2023. 
  29. "Max And The Magic Marker Review (DS)". Official Nintendo Magazine (Future plc). July 2011. 
  30. "Max & the Magic Marker: Gold Edition". PlayStation Official Magazine – UK (Future plc): 108. December 2011. 
  31. Penny, Rachel (September 2010). "Max and the Magic Marker review". PC Gamer UK (Future plc): 87. Archived from the original on October 7, 2019. https://web.archive.org/web/20191007203151/https://www.pcgamer.com/max-and-the-magic-marker-review/. Retrieved June 5, 2023. 
  32. Andrew, Keith (November 10, 2010). "Max and the Magic Marker (WinM)". Steel Media Ltd. Archived from the original on June 5, 2023. https://archive.today/20230605183745/https://www.pocketgamer.com/max-and-the-magic-marker/max-and-the-magic-marker-iphone-ipad-windows-phone-24909/. Retrieved June 5, 2023. 
  33. Andrew, Keith (March 30, 2011). "Max and the Magic Marker (iOS)". Steel Media Ltd. Archived from the original on April 1, 2011. https://web.archive.org/web/20110401235336/http://www.pocketgamer.co.uk/r/Various/Max+and+the+Magic+Marker/review.asp?c=28758. Retrieved June 5, 2023. 
  34. Mason, Mike (October 2, 2011). "Max and the Magic Marker: Gold Edition Review". Gamer Network. Archived from the original on July 18, 2017. https://web.archive.org/web/20170718061724/https://www.pushsquare.com/reviews/2011/10/max_and_the_magic_marker_gold_edition_psn. Retrieved June 5, 2023. 
  35. Nicholson, Brad (March 25, 2011). "'Max And The Magic Marker' Review – My[, What a Magical Marker You Have"]. TouchArcade.com, LLC. Archived from the original on April 8, 2022. https://web.archive.org/web/20220408112024/https://toucharcade.com/2011/03/25/max-and-the-magic-marker-review-my-what-a-magical-marker-you-have/. Retrieved June 4, 2023. 
  36. 36.0 36.1 Palmer, Kevin (March 3, 2010). "Max & the Magic Marker (PC) Review". Archived from the original on March 4, 2010. https://web.archive.org/web/20100304230634/http://www.411mania.com/games/reviews/131195. Retrieved June 5, 2023. 
  37. 37.0 37.1 Jenkins, David (January 2010). "Max & The Magic Marker (Wii)". Teletext Ltd.. Archived from the original on January 29, 2010. https://web.archive.org/web/20100129125541/http://www.teletext.co.uk/gamecentral/features-reviews/b450c915191063404ccb0fbf1c7d8715/Max+amp;+The+Magic+Marker+(Wii).aspx. Retrieved June 4, 2023. 
  38. Brown, Michael (June 24, 2010). "Max & The Magic Marker Review (PC)". Archived from the original on April 24, 2011. https://web.archive.org/web/20110424010255/http://pc.gamezone.com/reviews/item/max_the_magic_marker_review/. Retrieved June 5, 2023. 
  39. Edge staff (February 2010). "Max & the Magic Marker (Wii)". Edge (Future plc) (211): 94. 
  40. Healy, Christopher (2011). "Max and the Magic Marker (PC)". Archived from the original on April 20, 2014. https://web.archive.org/web/20140420194847/https://www.commonsensemedia.org/game-reviews/max-and-the-magic-marker. Retrieved June 5, 2023. 
  • Official site
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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