Software:Kid Klown in Night Mayor World
| Mickey Mouse 3 | |
|---|---|
North American cover art | |
| Developer(s) | Kemco |
| Publisher(s) | Kemco |
| Programmer(s) | Fumio Tono K. Kamigaki S. Murakami K. Tanaka |
| Artist(s) | Kiminari Sueda T. Sunahori A. Maeda E. Otsuka Y. Shintaku |
| Writer(s) | Syouko Hirahara |
| Composer(s) | M. Takenaka Hiroyuki Masuno |
| Series | Crazy Castle |
| Platform(s) | Nintendo Entertainment System |
| Release | |
| Genre(s) | Platformer |
| Mode(s) | Single-player |
Kid Klown in Night Mayor World is a platform video game for the NES published by Kemco on April 1, 1993 and was the first game in the Kid Klown series. It was a reskin of Mickey Mouse III: Yume Fuusen (ミッキーマウスIII 夢ふうせん; "Mickey Mouse III: Balloon Dreams"), a licensed platform video game starring Mickey Mouse that was only released in Japan. Released as part of the Crazy Castle series, Mickey Mouse III was released on September 30, 1992 by Kemco in Japan for the Family Computer.
Other games in the Kid Klown series include Kid Klown in Crazy Chase for the Super NES (later released for the Game Boy Advance as Crazy Chase), the Japan-exclusive Kid Klown in Crazy Chase 2: Love Love Hani Soudatsusen for PlayStation, Soreike! Kid: Go! Go! Kid for the Game Boy (later re-released for the Game Boy Color as Bugs Bunny) and The Bombing Islands for the PlayStation (also ported to the Nintendo 64 as Charlie Blast's Territory).
Mickey Mouse III was followed by a sequel, Mickey Mouse IV: The Magical Labyrinth.
Plot
Mickey Mouse III: Dream Balloon
Mickey Mouse is working part-time selling balloons in order to buy a present for Minnie, whose birthday is a few days away. He gets news from Pluto that Minnie cannot wake up. He sets off to visit her, only to find that she has been trapped in a nightmare. Now, Mickey must journey into Minnie's mind in order to free her from the nightmare.
Kid Klown in Night Mayor World
Kid Klown and his family are on their way to perform in a circus when they meet the magician Night Mayor (a pun on "nightmare"). He asks Kid Klown to help him open a treasure vault, but Kid Klown, having been warned about the evil magician by his parents, refuses. Not willing to give up so easily, Night Mayor kidnaps Kid Klown's family and dares him to follow him into his world if he ever wants to see his family again.
Gameplay
The player character, Mickey Mouse/Kid Klown, carries balloons with which he can attack, jump higher, or float. Including the introduction level, there are seven interesting levels throughout the game, each with its own unique theme. At the very end of each level, there is a bonus stage. The player is able to collect extra lives and extra energy in the bonus stage.
The stage select screen in the original game features the song "It's a Small World" in the original; it was changed in the American release. In the original, the boss in the first stage is one of the vultures from The Jungle Book, while the Kid Klown version features an owl. The third stage (based on the folk tale Jack & the Beanstalk) has Rumplewald the giant from the cartoon Giantland as the end boss; the American version replaces him with a cyclops. The Horned King from The Black Cauldron is the final boss in the original; Night Mayor is the final boss in the Kid Klown game.
References
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
ja:コトブキシステム#キッドクラウン
