Software:Monster 4x4: World Circuit

From HandWiki
Short description: 2006 video game
Monster 4x4 World Circuit
Developer(s)Ubisoft Barcelona
Publisher(s)Ubisoft
SeriesMonster 4x4
Platform(s)Xbox[note 1]
Nintendo Wii
ReleaseXbox
  • NA: March 23, 2006
Wii
  • NA: November 19, 2006
  • AU: December 7, 2006
  • EU: December 8, 2006
Genre(s)Racing
Mode(s)Single player, Multiplayer

Monster 4x4 World Circuit is a racing game published by Ubisoft, centering around Monster trucks. It was released on March 23, 2006 on Xbox (North America only), and later on Wii as a launch title for the system (November 19, 2006, in America, December 7, 2006, in Australia, December 8, 2006, in Europe and December 21, 2006 in Japan). It is similar to San Francisco Rush, with huge jumps and vast speed. The game is a sequel to Monster 4x4: Masters of Metal, although it lacks the Monster Jam license. A sequel developed by Ubisoft Reflections, entitled Monster 4x4: Stunt Racer, was released for the Wii in 2009.

Steering wheel accessory

Ubisoft revealed a steering wheel shell for the Wii Remote, as an accessory bundled with the game. The peripheral steering wheel, created by Thrustmaster as the first-ever one for the Wii a few years before Nintendo's Wii Wheel, is controlled by tilting the wheel forward to use nitros and backwards to brake/slow down. Also, when on a ramp, if the player thrusts the shell forward or in any other direction, they will perform a stunt from the ramp. Other games may make use of this peripheral as well when using the same controls.[1]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(Wii) 54.18%[2]
(Xbox) 50.82%[3]
Metacritic(Wii) 51/100[4]
(Xbox) 47/100[5]
Review scores
PublicationScore
Eurogamer4/10[6]
GamePro3.25/5[7]
GameSpot(Xbox) 4.7/10[8]
(Wii) 4/10[9]
GameTrailers6.7/10[10]
GameZone(Wii) 7/10[11]
(Xbox) 4.7/10[12]
IGN(Wii) 4.8/10[13]
(Xbox) 4.2/10[14]
Nintendo Power6.5/10[15]
OXM (US)6/10[16]
PALGN4/10[17]
TeamXbox5.8/10[18]

The game was met with very mixed to negative reception. GameRankings and Metacritic gave it a score of 54.18% and 51 out of 100 for the Wii version,[2][4] and 50.82% and 47 out of 100 for the Xbox version.[3][5]

Sequels

Two additional Monster 4x4 sequels followed World Circuit: Monster 4x4: Stunt Racer and Monster 4x4 3D. The first was developed by Ubisoft Reflections and was released exclusively on the Wii in 2009, and also came with a dedicated steering wheel accessory.[19] Stunt Racer distinguishes itself from other Monster 4x4 titles with racetracks that are specifically designed so that highly agile movements, such as nitro-powered wall-driving, are necessary to navigate through them. The second sequel was released exclusively for the Nintendo 3DS in 2012 and attempts to take advantage of that system's autostereoscopic 3D visual system for an enhanced racing experience, while being the first game in the series to be available on a handheld game system.

Notes

  1. The Xbox version of this game is not compatible with Xbox 360, Xbox One or Xbox Series X.

See also

  • List of Wii games

References

  1. Casamassina, Matt (September 8, 2006). "Interview: GT Pro Series". IGN. http://www.ign.com/articles/2006/09/08/interview-gt-pro-series. Retrieved November 23, 2014. 
  2. 2.0 2.1 "Monster 4x4: World Circuit for Wii". GameRankings. http://www.gamerankings.com/wii/934753-monster-4x4-world-circuit/index.html. Retrieved November 23, 2014. 
  3. 3.0 3.1 "Monster 4x4: World Circuit for Xbox". GameRankings. http://www.gamerankings.com/xbox/930635-monster-4x4-world-circuit/index.html. Retrieved November 23, 2014. 
  4. 4.0 4.1 "Monster 4x4: World Circuit for Wii Reviews". Metacritic. https://www.metacritic.com/game/monster-4x4-world-circuit/critic-reviews/?platform=wii. Retrieved November 23, 2014. 
  5. 5.0 5.1 "Monster 4x4: World Circuit for Xbox Reviews". Metacritic. https://www.metacritic.com/game/monster-4x4-world-circuit/critic-reviews/?platform=xbox. Retrieved November 23, 2014. 
  6. Welsh, Oli (December 19, 2006). "Monster 4x4: World Circuit (Wii)". Eurogamer. http://www.eurogamer.net/articles/monster-4x4-world-circuit-review. Retrieved November 23, 2014. 
  7. Flasherman (December 28, 2006). "Review: Monster 4X4: World Circuit (Wii)". GamePro. Archived from the original on January 4, 2007. https://web.archive.org/web/20070104061424/http://www.gamepro.com/nintendo/wii/games/reviews/92068.shtml. Retrieved November 23, 2014. 
  8. Navarro, Alex (April 12, 2006). "Monster 4x4: World Circuit Review (Xbox)". GameSpot. http://www.gamespot.com/reviews/monster-4x4-world-circuit-review/1900-6147572/. Retrieved November 23, 2014. 
  9. Navarro, Alex (November 28, 2006). "Monster 4x4: World Circuit Review (Wii)". GameSpot. http://www.gamespot.com/reviews/monster-4x4-world-circuit-review/1900-6162402/. Retrieved November 23, 2014. 
  10. "Monster 4x4 World Circuit Review (Xbox)". GameTrailers. April 5, 2006. http://www.gametrailers.com/reviews/x9iwjj/monster-4x4-world-circuit-review. Retrieved November 23, 2014. 
  11. Bedigian, Louis (December 17, 2006). "Monster 4x4 World Circuit - WII - Review". GameZone. Archived from the original on December 11, 2008. https://web.archive.org/web/20081211054023/http://wii.gamezone.com/gzreviews/r28525.htm. Retrieved November 23, 2014. 
  12. Kuvin, Scott (April 15, 2006). "Monster 4x4 World Circuit - XB - Review". GameZone. Archived from the original on March 21, 2008. https://web.archive.org/web/20080321214025/http://xbox.gamezone.com/gzreviews/r28525.htm. Retrieved November 23, 2014. 
  13. Bozon, Mark (November 30, 2006). "Monster 4x4 World Circuit Review (Wii)". IGN. http://www.ign.com/articles/2006/12/01/monster-4x4-world-circuit-review. Retrieved November 23, 2014. 
  14. Onyett, Charles (April 7, 2006). "Monster Truck 4x4 World Circuit [sic] (Xbox)". IGN. http://www.ign.com/articles/2006/04/07/monster-truck-4x4-world-circuit. Retrieved November 23, 2014. 
  15. "Monster 4x4: World Circuit". Nintendo Power 212: 102. January 2007. 
  16. "Monster 4x4: World Circuit". Official Xbox Magazine: 81. June 2006. 
  17. Van Leuveren, Luke (January 16, 2007). "Monster 4X4: World Circuit Review - Nintendo Wii Video Game Review". Archived from the original on December 19, 2013. https://web.archive.org/web/20131219194905/http://palgn.com.au/nintendo-wii/6350/monster-4x4-world-circuit-review/. Retrieved November 23, 2014. 
  18. Fisher, Matthew (March 31, 2006). "Monster 4x4 World Circuit Review (Xbox)". TeamXbox. Archived from the original on December 28, 2008. https://web.archive.org/web/20081228154455/http://reviews.teamxbox.com/xbox/1148/Monster-4x4-World-Circuit/p1/. Retrieved November 23, 2014. 
  19. "Monster 4x4: Stunt Racer - IGN". http://www.ign.com/games/monster-4x4-stunt-racer/wii-14354658. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari