Software:MotorStorm: Arctic Edge

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Short description: 2009 video game


MotorStorm: Arctic Edge
European PlayStation 2 cover art
Developer(s)Bigbig Studios[lower-alpha 1]
Publisher(s)Sony Computer Entertainment
SeriesMotorStorm
Platform(s)PlayStation Portable
PlayStation 2
ReleasePlayStation Portable
  • AU: 17 September 2009
  • EU: 18 September 2009
  • NA: 29 September 2009
PlayStation 2
  • AU: 3 October 2009
  • EU: 9 October 2009
  • NA: 20 October 2009
Genre(s)Racing
Mode(s)Single-player, multiplayer

MotorStorm: Arctic Edge is a 2009 racing video game developed by Bigbig Studios and published by Sony Computer Entertainment for the PlayStation Portable. A port developed by Virtuos for the PlayStation 2 was released the same year. It is the third game in the MotorStorm series and the only one to not be released on the PlayStation 3.[1]

Gameplay

A still from the MotorStorm: Arctic Edge announcement trailer, showing a Wulff Bolter rally car, one of the playable vehicles in the game

The game once again moves away from the desert environments of the original title and the lush island environment of the sequel and relocates itself to the harsh Arctic climate of Alaska on the edge of the Arctic Circle. Gameplay is similar to that of previous titles in the series such as Nitrous Boosts, environmental hazards and destructible environments. Vehicles have the ability to cool down the boost by driving through deep snow or under waterfalls, the same technique used for driving through the water in Software:MotorStorm: Pacific Rift. Unlike the previous titles in the series, the game only features a maximum of ten racers in each race.[2]

New hazards include avalanches, which can be triggered by vehicle explosion or blowing the vehicle's horn, which causes a large amount of snow to rumble down the track and will strike away opponents, including the player, no matter the vehicles' strengths. Icy bridges can also be dangerous for heavy vehicles. While small vehicles can get over ice bridges, heavier vehicles can cause them to disintegrate and break, making the short-cut impossible to cross.

There are differences between PlayStation Portable and PlayStation 2 edition of the game in order to make use of each systems specific capabilities. The PSP version features a Photo Mode, custom soundtracks and online play which features 6-player online multiplayer. On the other hand, the PS2 version features a split-screen multiplayer mode like the one present in MotorStorm: Pacific Rift. The Time Attack game mode's online leaderboard feature is only available for the PSP version of the game due to the PS2 version's lack of online functionality, though the mode itself remains available for the PS2 version.[3]

Game modes

As with the previous MotorStorm title, the core game mode of MotorStorm: Arctic Edge is the Festival, where the player participates in over 100 events spanning across 8 tiers. These events include various race series called "Invitational".

The other gameplay mode of the game is known as the Wreckreation Mode, which consists of various game modes, such as:

  • Free Play, is the classic racing mode in most racing games where players select a race type, a track, and so on, followed by vehicle selection.
  • Time-Attack, is where players are timed as to how long they take to navigate through the curves and turns one lap at the time. Once the lap time is set, the ghost of the best recorded time by the player will appear on the course, though the player can instead opt to race against the ghost representing the time set by the developers.[4]

Vehicles

MotorStorm: Arctic Edge features a total of 24 vehicles from 8 vehicle classes, most of which are specially designed to suit the Arctic climate: Bike, ATV, Snow Machine, Buggy, Rally Car, Snowplugger, Snow Cat and Big Rig. Each vehicle is fully customisable, with a vast number of cosmetic modifications, such as liveries, spoilers, exhaust, and sponsor stickers.[2][5]

Tracks

MotorStorm: Arctic Edge features a total of 12 tracks, alongside the reverse variants of each track. Some tracks also include numerous hazards within.

Icy bridges are seen during races in several tracks and pose as a hazard for drivers above and below alike. While small, lightweight vehicles can easily navigate through, larger and heavier vehicles can easily disintegrate the bridge upon crossing it, thus causing opponents behind to tumble down the track, and will either be wrecked or receive some damage and drive off, if one of the heavy vehicles drives through while the other one behind falls down as the bridge gives way. Another new hazard, known as the avalanche, can be triggered by blowing the vehicles' horns, or by explosions from vehicles. The avalanche will then strike away opponents caught along the way. The amount of snow also increases as racers drive up the mountain, which would cause the surface to become more slippery for vehicles.[2][6]

Development

MotorStorm: Arctic Edge for the PlayStation Portable and PlayStation 2 was confirmed by Sony Computer Entertainment and was not developed by Evolution Studios who had previously developed the past two titles but instead by Bigbig Studios. Prior to that rumours of a PlayStation Portable edition of the previously PlayStation 3 MotorStorm had been swirling due to a tip by a staff member of Sony Computer Entertainment Europe in November 2008.[5]

Reception

Reception
Review scores
PublicationScore
PS2PSP
1Up.comN/AB−[9]
EdgeN/A7/10[10]
EurogamerN/A7/10[11]
FamitsuN/A29/40[12]
Game InformerN/A7/10[13]
GameRevolutionC[14]N/A
GameSpotN/A7.5/10[15]
GameSpyN/AStarStarStarHalf star[16]
GameTrailersN/A8.4/10[17]
GameZoneN/A8.7/10[18]
IGN8/10[19]9/10[20]
Jeuxvideo.com16/20[21]16/20[22]
OPM (UK)N/A8/10[23]
411ManiaN/A8.7/10[24]
Teletext GameCentralN/A6/10[8]
Aggregate score
Metacritic72/100[7]79/100[8]

The PSP version received "generally favourable reviews", while the PlayStation 2 version received above-average reviews, according to the review aggregation website Metacritic.[7][8] In Japan, where the former version was ported for release under the name MotorStorm Raging Ice (モーターストーム レイジングアイス, MōtōSutōmu Reijingu Aisu) on 1 November 2009, Famitsu gave it a score of 29 out of 40.[12]

Notes

  1. Ported to PlayStation 2 by Virtuos.

References

  1. Miller, Greg (24 February 2009). "MEGATON: Major Franchises Assault PSP". Ziff Davis. Archived from the original on 28 December 2023. https://web.archive.org/web/20231228150540/https://www.ign.com/articles/2009/02/24/megaton-major-franchises-assault-psp. Retrieved 27 June 2024. 
  2. 2.0 2.1 2.2 Ekberg, Brian (29 April 2009). "MotorStorm Arctic Edge Hands-On". Fandom. Archived from the original on 5 November 2012. https://web.archive.org/web/20121105082528/https://www.gamespot.com/motorstorm-arctic-edge/previews/motorstorm-arctic-edge-hands-on-6208793/. Retrieved 20 August 2015. 
  3. Roper, Chris (29 April 2009). "MotorStorm: Arctic Edge Hands-on". Ziff Davis. Archived from the original on 8 December 2023. https://web.archive.org/web/20231208125317/https://www.ign.com/articles/2009/04/29/motorstorm-arctic-edge-hands-on. Retrieved 27 June 2024. 
  4. Miller, Greg (19 August 2009). "GC 2009: MotorStorm: Arctic Edge Progress Report". Ziff Davis. Archived from the original on 14 February 2023. https://web.archive.org/web/20230214052102/https://www.ign.com/articles/2009/08/19/gc-2009-motorstorm-arctic-edge-progress-report. Retrieved 27 June 2024. 
  5. 5.0 5.1 Magrino, Tom (24 February 2009). "MotorStorm Arctic Edge chills PSP, PS2". Fandom. Archived from the original on 5 November 2012. https://web.archive.org/web/20121105083337/http://www.gamespot.com/news/motorstorm-arctic-edge-chills-psp-ps2-6205159. Retrieved 20 August 2015. 
  6. Simmons, Alex (3 June 2009). "E3 2009: MotorStorm: Arctic Edge Progress Report". Ziff Davis. Archived from the original on 6 February 2018. https://web.archive.org/web/20180206163405/https://www.ign.com/articles/2009/06/04/e3-2009-motorstorm-arctic-edge-progress-report. Retrieved 27 June 2024. 
  7. 7.0 7.1 "MotorStorm: Arctic Edge critic reviews (PS2)". Fandom. Archived from the original on 15 December 2022. https://web.archive.org/web/20221215131739/https://www.metacritic.com/game/playstation-2/motorstorm-arctic-edge. Retrieved 27 June 2024. 
  8. 8.0 8.1 8.2 "MotorStorm Arctic Edge critic reviews (PSP)". Fandom. Archived from the original on 5 September 2022. https://web.archive.org/web/20220905175657/https://www.metacritic.com/game/psp/motorstorm-arctic-edge. Retrieved 27 June 2024. 
  9. Thomas, Aaron (1 October 2009). "MotorStorm: Arctic Edge PSP Review". Ziff Davis. Archived from the original on 15 March 2016. https://web.archive.org/web/20160315114754/http://www.1up.com/reviews/motorstorm-arctic-edge-psp-reveiw. Retrieved 28 June 2024. 
  10. Edge staff (November 2009). "MotorStorm: Arctic Edge (PSP)". Edge (Future plc) (207). 
  11. Whitehead, Dan (14 September 2009). "MotorStorm: Arctic Edge (PSP)". Gamer Network. Archived from the original on 17 January 2013. https://web.archive.org/web/20130117024027/https://www.eurogamer.net/articles/motorstorm-arctic-edge-review. Retrieved 27 June 2024. 
  12. 12.0 12.1 "モーターストーム レイジングアイス [PSP"] (in ja). Famitsu (Enterbrain). Archived from the original on 29 December 2014. https://web.archive.org/web/20141229131927/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=6293. Retrieved 27 June 2024. 
  13. Kato, Matthew (October 2009). "MotorStorm: Arctic Edge (PSP): PSP Debut Skids On Ice". Game Informer (GameStop) (198). https://www.gameinformer.com/games/motorstorm_arctic_edge/b/psp/archive/2009/09/30/review.aspx. Retrieved 27 June 2024. 
  14. BlaczarNicholas (10 December 2009). "MotorStorm Arctic Edge Review (PS2)". CraveOnline. Archived from the original on 6 September 2015. https://web.archive.org/web/20150906061830/http://www.gamerevolution.com/review/motorstorm-arctic-edge. Retrieved 27 June 2024. 
  15. VanOrd, Kevin (30 September 2009). "MotorStorm Arctic Edge Review (PSP)". Fandom. Archived from the original on 27 September 2023. https://web.archive.org/web/20230927113931/https://www.gamespot.com/reviews/motorstorm-arctic-edge-review/1900-6230763/. Retrieved 27 June 2024. 
  16. Gallegos, Anthony (11 October 2009). "GameSpy: The Consensus: MotorStorm: Arctic Edge Review (PSP)". IGN Entertainment. Archived from the original on 27 January 2012. https://web.archive.org/web/20120127063526/http://psp.gamespy.com/playstation-portable/motorstorm-psp/1033509p1.html. Retrieved 27 June 2024. 
  17. "MotorStorm: Arctic Edge Review (PSP)". Viacom. 1 October 2009. Archived from the original on 5 November 2009. https://web.archive.org/web/20091105093047/http://www.gametrailers.com/gamereview.php?id=10895. Retrieved 27 June 2024. 
  18. Hopper, Steven (21 November 2009). "MotorStorm: Arctic Edge - PSP - Review". Archived from the original on 24 November 2009. https://web.archive.org/web/20091124032023/http://psp.gamezone.com/gzreviews/r37665.htm. Retrieved 21 August 2015. 
  19. Bishop, Sam (22 October 2009). "MotorStorm: Arctic Edge Review (PS2)". Ziff Davis. Archived from the original on 2 June 2023. https://web.archive.org/web/20230602121929/https://www.ign.com/articles/2009/10/22/motorstorm-arctic-edge-review. Retrieved 27 June 2024. 
  20. Bishop, Sam (2 October 2009). "MotorStorm: Arctic Edge Review (PSP)". Ziff Davis. Archived from the original on 3 October 2023. https://web.archive.org/web/20231003164042/https://www.ign.com/articles/2009/10/02/motorstorm-arctic-edge-review-2. Retrieved 27 June 2024. 
  21. miniblob (15 October 2009). "Test: MotorStorm : Arctic Edge (PS2)" (in fr). Webedia. Archived from the original on 1 May 2021. https://web.archive.org/web/20210501231109/https://www.jeuxvideo.com/articles/0001/00011648-motorstorm-artic-edge-test.htm. Retrieved 28 June 2024. 
  22. miniblob (16 September 2009). "Test: MotorStorm : Arctic Edge (PSP)" (in fr). Webedia. Archived from the original on 19 January 2021. https://web.archive.org/web/20210119192618/https://www.jeuxvideo.com/articles/0001/00011483-motorstorm-arctic-edge-test.htm. Retrieved 28 June 2024. 
  23. "MotorStorm: Arctic Edge (PSP)". PlayStation Official Magazine – UK (Future plc): 110. November 2009. 
  24. "MotorStorm: Arctic Edge reviews". Atari SA. Archived from the original on 21 June 2022. https://web.archive.org/web/20220621044500/https://www.mobygames.com/game/motorstorm-arctic-edge/mobyrank. Retrieved 27 June 2024. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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