Software:Muppets Inside

From HandWiki
Short description: 1996 video game
The Muppet CD-ROM: Muppets Inside
Developer(s)Starwave
Publisher(s)Starwave
Director(s)David Gumpel
Producer(s)
  • John Cutter
  • Ritamarie Peruggi
Designer(s)John Cutter
Artist(s)
  • Joan Delehanty
  • Derek Brown
Writer(s)Craig Shemin
Platform(s)Windows
Release
  • NA: March 1996
Genre(s)Adventure
Mode(s)Single-player

The Muppet CD-ROM: Muppets Inside is a 1996 video game based on The Muppets franchise produced by Starwave for Windows. The title is a play on Intel's advertising slogan, "Intel Inside". The game's plot consists of several Muppets characters getting trapped inside a computer, and Bunsen sending Kermit and Fozzie Bear into the computer to rescue them.


Gameplay

As players rescue the Muppets, they encounter seven "Muppetized" minigames:[1]

  • Kitchens of Doom: A parody of Doom, with the Swedish Chef fighting giant vegetables in a crypt-like kitchen.
  • Beaker's Brain: The player helps Bunsen unscramble Beaker's memories of Muppet Show clips.
  • Two Thumbs Down: The player rotates boxes to unscramble Statler and Waldorf's video clip.
  • A Wocka on the Wild Side: In a parody of Missile Command, the player shoots down flying tomatoes that the audience throws at Fozzie Bear as he crosses the Muppet Theater stage.
  • Death Defying Acts of Culture: The player positions Gonzo's cannon so he flies through a target.
  • Scope That Song: Clifford hosts a version of Name That Tune, with the songs played by Lew Zealand's fish or Marvin Suggs and the Muppaphone.
  • Trivial but True: A Hollywood Squares game hosted by Kermit, with Fozzie Bear as the center square.

Development and release

Starwave was the lead developer of Muppets Inside, and supporting developers produced its minigames: Trivial but True and Death Defying Acts of Culture by Socha Computing; Kitchens of Doom by Gravity;[2] A Wocka on the Wild Side and Two Thumbs Down by Randy Pratt; and Beaker's Brain and Scope That Song by Riedel Software Productions.[3] The game was developed in a year, with a headcount of over 150 people between all involved studios.[4]

The full-motion video sequences for the game were shot in London, concurrently with the Muppet Treasure Island film and its video game adaptation.[5]

Muppets Inside was initially slated for release in January 1996.[1] However, the game would not arrive in stores until March of that year.[6][7][8]

Reception

Reception
Review scores
PublicationScore
PC Gamer (US)88%[9]
Entertainment WeeklyA[10]

Muppets Inside was received positively by critics upon release. CNET praised the game's graphics and design, describing it as a "day-brightener".[11]

In a retrospective review, PC Gamer praised the humor of the videos and game concepts, while criticizing the tedium of the small number of games.[12]

Awards

Muppets Inside received a CODiE award in 1997 for Best Overall Multimedia Production.[13] The editors of Computer Games Strategy Plus nominated the game as their pick for 1996's best "traditional" game, but the award ultimately went to Power Chess.[14]

References

  1. 1.0 1.1 "Muppets Take a Byte Out of Your Computer". MuppetZine (15): 7–8. 1996. https://toughpigs.com/muppetzine-issue-15/. Retrieved October 20, 2024. 
  2. "Games". Gravity. http://www.gravity.com/games.html. 
  3. Auerbach, Jon G.; Stecklow, Steve (October 16, 1997). "RSP Provokes Controversy Over Its Gory Software Game". Wall Street Journal. https://www.wsj.com/articles/SB876951901156397000. "In the Muppets CD-ROM game, released last year, RSP created a segment in which Miss Piggy plays a game-show host and child contestants must name such tunes as, "I've Been Working on the Railroad". In another, called "Beaker's Brain", players must reconstruct animated images to put the flask-headed character's brain back together." 
  4. Manes, Stephen (March 12, 1996). "There's a Muppet in the Machine!". New York Times. https://archive.nytimes.com/www.nytimes.com/library/cyber/compcol/0312compcol-manes.html. 
  5. Roe, Ryan (April 9, 2014). "An Interview with Craig Shemin, Part 1: Through the Eyes of a Fan". ToughPigs. https://toughpigs.com/craig-shemin-part-1/. 
  6. "Many More Muppets". Newsweek. March 17, 1996. https://www.newsweek.com/many-more-muppets-176038. Retrieved September 27, 2024. 
  7. Sage, Rose (March 17, 1996). "Muppet Web Contests". Muppet News Flash. http://vr.ncsa.uiuc.edu/BS/Muppets/muppet_news.html#Contests. 
  8. Harmon, Amy (March 18, 1996). "Pulse Has a Finger on New Ideas". Los Angeles Times. https://www.latimes.com/archives/la-xpm-1996-03-18-fi-48377-story.html. 
  9. Wolf, Scott (September 1996). "Muppets Inside". PC Gamer US. http://www.pcgamer.com/reviews/718.html. 
  10. "The Muppet CD-ROM: Muppets Inside". Entertainment Weekly. May 10, 1996. http://www.ew.com/ew/article/0,,292472,00.html. 
  11. Atelsek, Jean. "The Muppet CD-ROM: Muppets Inside". CNET. http://www.cnet.com/Content/Reviews/Cdcentral/Reviews/0,50,317,00.html. 
  12. Cobbett, Richard (January 21, 2023). "Muppets Inside was a classic of the 'CD-ROM full of stuff' era". https://www.pcgamer.com/saturday-crapshoot-muppets-inside/. 
  13. "1997 Winners". SIIA CODiE Awards. Software and Information Industry Association. https://siia.net/codie/1997-winners/. 
  14. "Computer Games Strategy Plus announces 1996 Awards". Computer Games Strategy Plus. March 25, 1997. http://www.cdmag.com/news/0325971.html.