Software:NBA Jam 2000

From HandWiki
Short description: 1999 video game
NBA Jam 2000
European Nintendo 64 cover art
Developer(s)Acclaim Studios Salt Lake City
Publisher(s)Acclaim Entertainment[lower-alpha 1]
SeriesNBA Jam
Platform(s)Nintendo 64
Release
  • NA: November 30, 1999[1]
  • EU: January 21, 2000
Genre(s)Sports
Mode(s)Single-player, multiplayer

NBA Jam 2000 is a sports Nintendo 64 game developed by Acclaim Studios Salt Lake City as licensed basketball simulation for the 1999–2000 NBA season. It also contained elements of the classic NBA Jam series in Jam Mode. The rosters were accurate as of October 16, 1999. All photos and video used are from the 1998–1999 NBA season. It was announced on June 16, 1999.[2] The cover features former Sacramento Kings power forward Chris Webber. The game also features Kevin Harlan on play-by-play with Marv Albert as the studio host.[3] The Utah Jazz' Dan Roberts provides the arena announcing.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings66%[4]
Review scores
PublicationScore
AllGameStarStarStar[5]
EGM5/10[6]
Game Informer6/10[7]
GameFan36%[8]
GameProStarStarStar[9]
GameSpot5.6/10[10]
IGN7.1/10[11]
Nintendo Power7.1/10[12]

The game received "average" reviews according to the review aggregation website GameRankings.[4]

See also

  • List of NBA video games

References

  1. "Acclaim Sports' NBA JAM 2000 for Nintendo 64 Ships Today". November 30, 1999. Archived from the original on August 26, 2004. https://web.archive.org/web/20040826000713/http://www.acclaim.com/company/pressReleases/product/NBAJAM2KShips.html. 
  2. "Acclaim Sports Announces NBA JAM 2000 for Nintendo 64". June 16, 1999. Archived from the original on February 10, 2002. https://web.archive.org/web/20020210004507/http://www.acclaim.com/company/pressReleases/product/NBAJAM2K.html. Retrieved June 11, 2009. 
  3. "Acclaim Sports' NBA Jam 2000 Is Simply Marv-elous: Marv Albert Returns to Provide Commentary for Popular NBA Video Game Franchise". Berkshire Hathaway. October 5, 1999. Archived from the original on March 4, 2000. https://web.archive.org/web/20000304215124/http://biz.yahoo.com/bw/991005/ny_acclaim_4.html. Retrieved June 18, 2019. 
  4. 4.0 4.1 "NBA Jam 2000 for Nintendo 64". CBS Interactive. Archived from the original on May 12, 2019. https://web.archive.org/web/20190512174045/https://www.gamerankings.com/n64/198070-nba-jam-2000/index.html. Retrieved June 18, 2019. 
  5. Baize, Anthony. "NBA Jam 2000 - Review". All Media Network. Archived from the original on November 16, 2014. https://web.archive.org/web/20141116112027/http://www.allgame.com/game.php?id=19933&tab=review. Retrieved December 28, 2019. 
  6. EGM staff (January 2000). "NBA Jam 2000". Electronic Gaming Monthly (Ziff Davis) (126): 225. https://archive.org/details/electronicgamingmonthlyvol126january2000600dpi/page/n221/mode/2up. Retrieved September 12, 2020. 
  7. "NBA Jam 2000". Game Informer (FuncoLand) (80). December 1999. 
  8. Higgins, Geoff "El Nino"; Ngo, George "Eggo" (January 2000). "NBA Jam 2000". GameFan (Shinno Media) 8 (1): 88. https://archive.org/details/Gamefan_Vol_8_Issue_01/page/n89/mode/2up. Retrieved September 12, 2020. 
  9. Bobba Fatt (December 30, 1999). "NBA Jam 2000 Review for N64 on GamePro.com". GamePro (IDG Entertainment). Archived from the original on September 19, 2004. https://web.archive.org/web/20040919083250/http://www.gamepro.com/nintendo/n64/games/reviews/3927.shtml. Retrieved December 28, 2019. 
  10. MacDonald, Ryan (December 21, 1999). "NBA Jam 2000 Review [date mislabeled as "April 28, 2000""]. CBS Interactive. https://www.gamespot.com/reviews/nba-jam-2000-review/1900-2544884/. Retrieved December 28, 2019. 
  11. Boulding, Aaron (December 2, 1999). "NBA Jam 2000". Ziff Davis. https://www.ign.com/articles/1999/12/03/nba-jam-2000. Retrieved June 18, 2019. 
  12. "NBA Jam 2000". Nintendo Power (Nintendo of America) 127: 159. December 1999. https://www.nintendo64ever.com/scans/mags/Scan-Magazine-369-159.jpg. Retrieved December 28, 2019. 
  1. Released under the Acclaim Sports label
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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