Software:NBA Jam 99
| NBA Jam 99 | |
|---|---|
| Developer(s) | Iguana West Torus Games (GBC) |
| Publisher(s) | Acclaim Entertainment[lower-alpha 1] |
| Series | NBA Jam |
| Platform(s) | Nintendo 64, Game Boy Color |
| Release | Nintendo 64Game Boy Color |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
NBA Jam 99 is a basketball game for the Nintendo 64 and Game Boy Color, released in 1998 by Acclaim Entertainment's Acclaim Sports label and developed by Iguana West. New Jersey Nets forward Keith Van Horn appeared on the cover. Acclaim was unable to secure the license to use Michael Jordan's name or likeness, and as such he was not available as a player for the Chicago Bulls. A player named Roster Guard is available in his place. Rosters are accurate as of July 1, 1998. The game also features Kevin Harlan on play-by-play with Bill Walton as the color commentator. The Utah Jazz' Dan Roberts provides the arena announcing.
Gameplay
The Nintendo 64 version of NBA Jam 99 features 5-on-5 play, replacing NBA Jam's typically 2-on-2 play. (Acclaim had initially announced that the game would have modes for both 5-on-5 and 2-on-2 play.[3]) The Game Boy Color version more traditionally retains the 2-on-2 play.
Development
The game was showcased at E3 1998.[4]
Reception
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The Nintendo 64 version received "favorable" reviews, while the Game Boy Color version received "mixed" reviews, according to the review aggregation website GameRankings.[5][6]
Notes
- ↑ Released under the Acclaim Sports label
References
- ↑ "Five to Five" (in en). 1998-12-04. https://www.ign.com/articles/1998/12/04/five-to-five.
- ↑ Cove, Glen (January 22, 1999). "NBA Jam 99 Color Game Boy". http://www.acclaim.com/company/pressReleases/product/NBA99ColorGB.html.
- ↑ "Sports Insider Previews: NBA Jam '98 [sic]". GamePro (IDG) (104): 111. May 1997.
- ↑ Johnston, Chris (May 15, 1998). "Bringin' Jam Back to the Hoop". http://headline.gamespot.com/news/98_05/15_jam/index.html.
- ↑ 5.0 5.1 "NBA Jam 99 for Game Boy Color". CBS Interactive. https://www.gamerankings.com/gbc/198071-nba-jam-99/index.html.
- ↑ 6.0 6.1 "NBA Jam 99 for Nintendo 64". CBS Interactive. https://www.gamerankings.com/n64/198072-nba-jam-99/index.html.
- ↑ McCall, Scott. "NBA Jam 99 (N64) - Review". All Media Network. http://www.allgame.com/game.php?id=14384&tab=review.
- ↑ "NBA Jam 99 (N64)" (in French). Consoles + (84): 124. January 1999. http://www.nintendo64ever.com/scans/mags/Scan-Magazine-233-124.jpg. Retrieved December 28, 2019.
- ↑ "NBA Jam 99 (N64)". Electronic Gaming Monthly (Ziff Davis). 1999.
- ↑ "NBA Jam 99 (GBC)". Game Informer (FuncoLand) (73). May 1999.
- ↑ "NBA Jam 99 (N64)". Game Informer (FuncoLand) (70): 57. February 1999. https://archive.org/details/Game_Informer_Issue_070_February_1999/page/n57. Retrieved December 28, 2019.
- ↑ The Rookie (February 1999). "NBA Jam 99 (N64)". GamePro (IDG) (125): 118. http://www.nintendo64ever.com/scans/mags/Scan-Magazine-786-118.jpg. Retrieved December 28, 2019.
- ↑ Gerstmann, Jeff (January 28, 2000). "NBA Jam 99 Review (GBC)". CBS Interactive. https://www.gamespot.com/reviews/nba-jam-99-review/1900-2537185/.
- ↑ Taruc, Nelson (December 24, 1998). "NBA Jam 99 Review (N64)". CBS Interactive. https://www.gamespot.com/reviews/nba-jam-99-review/1900-2544889/.
- ↑ Shea, Cam (December 1998). "NBA Jam '99 (N64)". Hyper (Next Media Pty Ltd) (62): 52. http://www.nintendo64ever.com/scans/mags/Scan-Magazine-692-52.jpg. Retrieved December 28, 2019.
- ↑ Matias, Alec (March 23, 2000). "NBA Jam 99 (GBC)". Ziff Davis. https://www.ign.com/articles/2000/03/24/nba-jam-99.
- ↑ Casamassina, Matt (December 15, 1998). "NBA Jam 99 (N64)". Ziff Davis. https://www.ign.com/articles/1998/12/16/nba-jam-99-2.
- ↑ "NBA Jam 99 (N64)" (in French). Joypad (82): 111. January 1999. http://www.nintendo64ever.com/scans/mags/Scan-Magazine-154-111.jpg. Retrieved December 28, 2019.
- ↑ "NBA Jam 99". N64 Magazine (Future plc) (24). February 1999.
- ↑ "NBA Jam 99 (GBC)". Nintendo Power (Nintendo of America) 118. March 1999.
- ↑ "NBA Jam '99 (N64)". Nintendo Power (Nintendo of America) 116: 126. January 1999. http://www.nintendo64ever.com/scans/mags/Scan-Magazine-358-126.jpg. Retrieved December 28, 2019.
- ↑ Curtis, Jack; Robert (December 1998). "NBA Jam '99". N64 Gamer (10): 42–45. https://archive.org/details/N64_Gamer_Issue_10_1998_12_Next_Publishing_AU/page/42/mode/2up. Retrieved July 19, 2021.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
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External links
- No URL found. Please specify a URL here or add one to Wikidata.
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