Software:NBA Street Homecourt
| NBA Street Homecourt | |
|---|---|
![]() European cover featuring Carmelo Anthony | |
| Developer(s) | EA Black Box |
| Publisher(s) | EA Sports BIG |
| Producer(s) | Dan Ayoub |
| Designer(s) | Todd Batty Mike McCartney |
| Programmer(s) | Phil Harris |
| Artist(s) | Mike Young |
| Composer(s) | Andy Teal |
| Series | NBA Street |
| Platform(s) | PlayStation 3, Xbox 360 |
| Release | |
| Genre(s) | Sports |
| Mode(s) | Single player, multiplayer |
NBA Street Homecourt is a basketball video game developed by EA Black Box and published by Electronic Arts under the EA Sports BIG label. It is the final installment in the NBA Street series. The game was released for the Xbox 360 on February 20, 2007, and for the PlayStation 3 on March 6, 2007.
Carmelo Anthony, pictured during his tenure with the Denver Nuggets, is featured on the cover.
A demo for NBA Street Homecourt was released on February 2, 2007, on the Xbox Live Marketplace and PlayStation Store. It was also the first Xbox 360 game to be natively rendered in 1080p resolution.[1]
Gameplay
NBA Street Homecourt features real-life basketball courts that NBA superstars grew up on and used to hone their talents.
Reception
NBA Street Homecourt received "favorable" reviews, according to review aggregator Metacritic.[2][3] In Japan, where the game was ported for release on May 24, 2007, Famitsu gave it a score of 28 out of 40, while Famitsu X360 gave the Xbox 360 version one 8, one 9, and two 8's for a total of 33 out of 40.[4][5] DaveMayCry of GamePro said that the Xbox 360 version "has solid superstar skills but it's lost a few of its sweet moves. The Street franchise is still a few tweaks away from true legend status."[6][lower-alpha 1]
Sean Garmer of 411Mania gave the Xbox 360 version an 8.5 out of 10, saying, "I can for sure say this is the best NBA game EA has come out with in [the] 07 series. I don't know if that's because NBA Live and NCAA March Madness sucked so much, or it's because Homecourt is just that good? Either way, this game is tons of fun and online play will help it stay in your system a little longer. I can recommend this to just about anyone looking for a different take on Basketball or looking for a fun game to play with friends. I hope the next game is just as good as this one. The only drawback is the lack of modes, but if you got lots of friends that shouldn't be a problem."[7]
The New York Times gave the game a favorable review and said that it "may bear only a passing resemblance to real basketball, but it is tremendous fun, even if you never have to the pass the game controller behind your back or toss it in the air."[8] Detroit Free Press gave it three stars out of four and stated that "the high-flying super dunks, crazy-killer crossovers and behind-the-back, no-look and kick passes are exaggerated to new heights. And here lies one of the game's biggest pluses."[9]
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Notes
References
- ↑ Dobson, Jason (February 7, 2007). "EA Claims First Xbox 360 1080p Game Crown". Informa. https://www.gamedeveloper.com/game-platforms/ea-claims-first-xbox-360-1080p-game-crown.
- ↑ 2.0 2.1 "NBA Street Homecourt critic reviews (PS3)". Fandom. https://www.metacritic.com/game/nba-street-homecourt/critic-reviews/?platform=playstation-3.
- ↑ 3.0 3.1 3.2 "NBA Street Homecourt critic reviews (X360)". Fandom. https://www.metacritic.com/game/nba-street-homecourt/critic-reviews/?platform=xbox-360.
- ↑ 4.0 4.1 "NBA ストリート ホームコート [PS3"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=8902&redirect=no. Retrieved December 27, 2023.
- ↑ 5.0 5.1 5.2 "NBA ストリート ホームコート [X360"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=8897&redirect=no. Retrieved December 27, 2023.
- ↑ Dave May Cry (May 2007). "NBA Street Homecourt (X360)". GamePro (IDG) (224): 87. https://retrocdn.net/images/d/da/GamePro_US_224.pdf. Retrieved December 28, 2023.
- ↑ 7.0 7.1 Garmer, Sean (March 23, 2007). "NBA Street Homecourt (Xbox 360) Review". http://www.411mania.com/games/reviews/52166.
- ↑ Herold, Charles (March 29, 2007). "Keeping Up With Tiger Woods by Swinging a Remote". The New York Times. https://www.nytimes.com/2007/03/29/technology/29game.html?ex=1175832000%26en=8f5cc95231cb0db9%26ei=5070%26emc=eta1&_r=0.
- ↑ 9.0 9.1 9.2 Todd, Brian E. (April 28, 2007). "Basketball free-for-all". Detroit Free Press (Gannett Company). http://www.freep.com/apps/pbcs.dll/article?AID=/20070429/ENT06/704290547/1044.
- ↑ 10.0 10.1 Zuniga, Todd (February 26, 2007). "NBA Street Homecourt". G/O Media. https://www.avclub.com/nba-street-homecourt-1798210823.
- ↑ 11.0 11.1 Intihar, Bryan; Zuniga, Todd; Mielke, James "Milkman" (March 2007). "NBA Street Homecourt". Electronic Gaming Monthly (Ziff Davis) (213): 86. https://retrocdn.net/images/8/8a/EGM_US_213.pdf. Retrieved December 28, 2023.
- ↑ Welsh, Oli (April 2, 2007). "NBA Street Homecourt (Xbox 360)". Gamer Network. https://www.eurogamer.net/nba-street-homecourt-review.
- ↑ 13.0 13.1 Helgeson, Matt (March 2007). "NBA Street Homecourt". Game Informer (GameStop) (167): 99. http://www.gameinformer.com/NR/exeres/EDB800B9-C357-41FB-ACED-CE956FFDB466.htm. Retrieved June 17, 2015.
- ↑ 14.0 14.1 Hurh, JP (March 7, 2007). "NBA Street Homecourt Review". CraveOnline. https://www.gamerevolution.com/review/37914-nba-street-homecourt-review.
- ↑ Thomas, Aaron (March 8, 2007). "NBA Street Homecourt Review (PS3)". Fandom. https://www.gamespot.com/reviews/nba-street-homecourt-review/1900-6167100/.
- ↑ Thomas, Aaron (February 20, 2007). "NBA Street Homecourt Review (X360)". Fandom. https://www.gamespot.com/reviews/nba-street-homecourt-review/1900-6166176/.
- ↑ Steinberg, Steve (March 23, 2007). "GameSpy: NBA Street Homecourt (PS3)". IGN Entertainment. http://ps3.gamespy.com/playstation-3/nba-street/775659p1.html.
- ↑ Steinberg, Steve (March 5, 2007). "GameSpy: NBA Street Homecourt (X360)". IGN Entertainment. http://xbox360.gamespy.com/xbox-360/nba-street-2007/770289p1.html.
- ↑ "NBA Street Homecourt Review (X360)". Viacom. February 20, 2007. http://gametrailers.com/gamereview.php?id=3114.
- ↑ Lafferty, Michael (March 5, 2007). "NBA Street: Homecourt - PS3 - Review". GameZone. https://www.gamezone.com/reviews/nba_street_homecourt_ps3_review.
- ↑ Hopper, Steven (February 18, 2007). "NBA Street: Homecourt - 360 - Review". https://www.gamezone.com/reviews/nba_street_homecourt_360_review.
- ↑ 22.0 22.1 Miller, Jonathan (February 16, 2007). "NBA Street Homecourt Review". Ziff Davis. https://www.ign.com/articles/2007/02/17/nba-street-homecourt-review.
- ↑ "NBA Street Homecourt". Official Xbox Magazine (Future US): 76. March 2007.
- ↑ "Review: NBA Street Homecourt". PSM (Future US): 80. April 2007.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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