Software:NCAA GameBreaker 2001

From HandWiki
Short description: 2000 video game
NCAA GameBreaker 2001
Cover art featuring Ron Dayne
Developer(s)Red Zone Interactive
989 Sports
Publisher(s)Sony Computer Entertainment
SeriesNCAA GameBreaker
Platform(s)PlayStation, PlayStation 2
ReleasePlayStation
PlayStation 2
Genre(s)Sports
Mode(s)Single-player, multiplayer

NCAA GameBreaker 2001 is a 2000 American football video game developed by Red Zone Interactive and 989 Sports and published by Sony Computer Entertainment for the PlayStation and PlayStation 2. It was only released in North America.

Reception

Reception
Review scores
PublicationScore
PSPS2
EGM7.17/10[7][lower-alpha 1]3/10[8][lower-alpha 2]
Game InformerN/A3.25/10[10]
GameFan80%[11][lower-alpha 3]N/A
GameSpot8.2/10[12]5.8/10[13]
GameSpy80%[14][15]67%[16]
IGN7.2/10[17]6.6/10[18]
Next GenerationN/AStar[19]
OPM (US)StarStarHalf star[20]StarHalf star[21]
MaximStarStarHalf star[22]N/A
Aggregate score
Metacritic69/100[3]57/100[4]

The game received "mixed or average reviews" on both platforms according to the review aggregation website Metacritic.[3][4] Dan Egger of NextGen said of the PlayStation 2 version, "Football fans would be best served by waiting until next year."[19] (Ironically, the next PlayStation 2 game was not NCAA GameBreaker 2002 but NCAA GameBreaker 2003, which was released two years after this game.)

Uncle Dust of GamePro said of the PlayStation version in one review, "While this year's NCAA Football might offer a better Dynasty mode and more customization, NCAA GameBreaker 2001 grabs the championship with its fast, fun gameplay."[23][lower-alpha 4] In another GamePro review, Cheat Monkey called it "a fine package that delivers some wild college football action. It's got all the game modes that a college fan would want, and though the sound and graphics are a bit behind the rest of the package, you'd have to be asleep not to get fired up for the college football in GameBreaker 2001."[24][lower-alpha 5] Human Tornado said of the PlayStation 2 version, "If you want some freewheeling college gridiron action this year, then GameBreaker 2001 is the only PS2 game in town."[25][lower-alpha 6]

Notes

  1. In Electronic Gaming Monthly's review of the PlayStation version, two critics gave it each a score of 7/10, and the other gave it 7.5/10.
  2. Three critics of Electronic Gaming Monthly gave the PlayStation 2 version each a score of 4/10, 3/10, and 2/10.
  3. In GameFan's viewpoint of the PlayStation version, one critic gave it 84, and the other 75.
  4. GamePro gave the PlayStation version 4/5 for graphics, 3.5/5 for sound, and two 4.5/5 scores for control and fun factor in one review.
  5. GamePro gave the PlayStation version two 3.5/5 scores for graphics and fun factor, 3/5 for sound, and 4.5/5 for control in another review.
  6. GamePro gave the PlayStation 2 version 3.5/5 for graphics, two 3/5 scores for sound and fun factor, and 4.5/5 for control.

References

  1. "989 SPORTS'™ NCAA® GAMEBREAKER 2001 AND NCAA ALL-TIME RUSHING LEADER RON DAYNE PLOW ONTO PLAYSTATION". August 22, 2000. Archived from the original on October 7, 2001. https://web.archive.org/web/20011007062625/http://www.scea.com/news/press_example.asp?ReleaseID=9576. Retrieved April 25, 2024. 
  2. "989 SPORTS™ DELIVERS THIS SEASON'S ONLY COLLEGE FOOTBALL GAME FOR THE PLAYSTATION 2 COMPUTER ENTERTAINMENT SYSTEM WITH NCAA®GAMEBREAKER 2001". December 19, 2000. Archived from the original on October 7, 2001. https://web.archive.org/web/20011007020219/http://www.scea.com/news/press_example.asp?ReleaseID=9600. Retrieved April 25, 2024. 
  3. 3.0 3.1 "NCAA GameBreaker 2001 critic reviews (PS)". Fandom. Archived from the original on June 1, 2023. https://web.archive.org/web/20230601151146/https://www.metacritic.com/game/playstation/ncaa-gamebreaker-2001. Retrieved April 25, 2024. 
  4. 4.0 4.1 "NCAA GameBreaker 2001 critic reviews (PS2)". Fandom. Archived from the original on May 15, 2022. https://web.archive.org/web/20220515162300/https://www.metacritic.com/game/playstation-2/ncaa-gamebreaker-2001. Retrieved April 25, 2024. 
  5. Rector, Brett (August 25, 2000). "NCAA GameBreaker 2001 (PS)". CNET. Archived from the original on October 18, 2000. https://web.archive.org/web/20001018080218/http://www.gamecenter.com/Psx/Reviews/Ncaagb2001/. Retrieved May 15, 2022. 
  6. "Reviews - PlayStation 2". CNET. Archived from the original on February 23, 2001. https://web.archive.org/web/20010223221916/http://www.gamecenter.com/Ps2/Reviews/. Retrieved April 25, 2024. 
  7. Hager, Dean; Funk, Joe; Kujawa, Kraig (October 2000). "NCAA GameBreaker 2001". Electronic Gaming Monthly (Ziff Davis) (135): 180. Archived from the original on April 6, 2023. https://web.archive.org/web/20230406193325/https://retrocdn.net/images/2/21/EGM_US_135.pdf. Retrieved April 25, 2024. 
  8. Hager, Dean; Kujawa, Kraig; Leahy, Dan (March 2001). "NCAA GameBreaker 2001 (PS2)". Electronic Gaming Monthly (Ziff Davis) (140): 115. Archived from the original on March 9, 2001. https://web.archive.org/web/20010309180515/http://www.zdnet.com/egm/stories/main/0,11589,2675811,00.html. Retrieved April 25, 2024. 
  9. Zimmerman, Chris (September 11, 2000). "NCAA GameBreaker 2001 (PSX)". Greedy Productions Ltd.. Archived from the original on November 14, 2003. https://web.archive.org/web/20031114021911/http://www.elecplay.com/review.html?article=3099&full=1#mr_toppy. Retrieved April 25, 2024. 
  10. Anderson, Paul (February 2001). "NCAA GameBreaker 2001 (PS2)". Game Informer (FuncoLand) (94). http://www.gameinformer.com/Games/Review/200102/R03.0806.1031.48866.htm. Retrieved May 1, 2020. 
  11. Higgins, Geoff "El Nino"; Jacques Strap (October 2000). "NCAA GameBreaker 2001 (PS)". GameFan (BPA International) 8 (10): 80. https://archive.org/details/Gamefan_Vol_8_Issue_10/page/n83/mode/2up. Retrieved September 16, 2020. 
  12. MacDonald, Ryan (September 6, 2000). "NCAA GameBreaker 2001 Review (PS) [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on March 2, 2001. https://web.archive.org/web/20010302041204/http://www.zdnet.com/gamespot/stories/reviews/0,10867,2625113,00.html. Retrieved May 1, 2020. 
  13. MacDonald, Ryan (December 21, 2000). "NCAA GameBreaker 2001 Review (PS2) [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on January 23, 2001. https://web.archive.org/web/20010123235700/http://www.zdnet.com/gamespot/stories/reviews/0,10867,2667703,00.html. Retrieved May 1, 2020. 
  14. Ballerine, Bill (September 20, 2000). "NCAA GameBreaker 2001 [PSX"]. IGN Entertainment. Archived from the original on February 19, 2003. https://web.archive.org/web/20030219141954/http://www.sportplanet.com/features/reviews/gb2001/. Retrieved May 2, 2020. 
  15. "SportPlanet Reviews -- Index J - R". IGN Entertainment. Archived from the original on August 21, 2001. https://web.archive.org/web/20010821201025/http://www.gamespy.com/reviews/sportplanetindex/jr.shtm#n. Retrieved May 2, 2020. 
  16. Hiscock, Josh (January 8, 2001). "NCAA GameBreaker 2001". IGN Entertainment. Archived from the original on February 14, 2001. https://web.archive.org/web/20010214233627/http://www.planetps2.com/features/reviews/2001/gamebreaker2001/. Retrieved May 2, 2020. 
  17. Blache III, Fabian (September 15, 2000). "NCAA GameBreaker 2001 (PS)". Ziff Davis. Archived from the original on April 25, 2024. https://web.archive.org/web/20240425160753/https://www.ign.com/articles/2000/09/16/ncaa-gamebreaker-2001-3. Retrieved April 25, 2024. 
  18. Zdyrko, David (December 19, 2000). "NCAA GameBreaker 2001 (PS2)". Ziff Davis. Archived from the original on October 5, 2022. https://web.archive.org/web/20221005215430/https://www.ign.com/articles/2000/12/20/ncaa-gamebreaker-2001. Retrieved April 25, 2024. 
  19. 19.0 19.1 Egger, Dan (March 2001). "NCAA GameBreaker 2001 (PS2)". NextGen (Imagine Media) (75): 81. https://archive.org/details/NextGen75Mar2001. Retrieved April 25, 2024. 
  20. Baker, Chris (October 2000). "NCAA GameBreaker 2001 (PS)". Official U.S. PlayStation Magazine (Ziff Davis) (37): 134. https://archive.org/details/official-u.-s.-playstation-magazine-issue-37-october-2000. Retrieved April 25, 2024. 
  21. Baker, Chris (February 2001). "NCAA GameBreaker 2001 (PS2)". Official U.S. PlayStation Magazine (Ziff Davis) (41): 89. Archived from the original on April 18, 2001. https://web.archive.org/web/20010418222437/http://www.zdnet.com/opm/stories/main/0,11891,2667584,00.html. Retrieved April 25, 2024. 
  22. JoBu (August 22, 2000). "NCAA GameBreaker 2001 (PS)". Maxim (MaximNet, Inc.). Archived from the original on June 26, 2001. https://web.archive.org/web/20010626152420/http://www.maximonline.com/articles/review_videogames.asp?videogame_id=600. Retrieved May 2, 2020. 
  23. Uncle Dust (September 2000). "NCAA GameBreaker 2001 (PS)". GamePro (IDG) (144): 114. Archived from the original on July 11, 2023. https://web.archive.org/web/20230711185909/https://retrocdn.net/images/e/e4/GamePro_US_144.pdf. Retrieved April 25, 2024. 
  24. Cheat Monkey (September 11, 2000). "NCAA GameBreaker 2001 Review for PlayStation on GamePro.com". GamePro (IDG). Archived from the original on November 9, 2004. https://web.archive.org/web/20041109202016/http://www.gamepro.com/sony/psx/games/reviews/6697.shtml. Retrieved April 25, 2024. 
  25. Human Tornado (March 2001). "NCAA GameBreaker 2001 (PS2)". GamePro (IDG) (150): 96. Archived from the original on November 10, 2023. https://web.archive.org/web/20231110030330/https://retrocdn.net/images/3/37/GamePro_US_150.pdf. Retrieved April 25, 2024. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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