Software:Night Watch (video game)
| Night Watch | |
|---|---|
| Developer(s) | Nival Interactive |
| Publisher(s) | CDV Software |
| Engine | Silent Storm engine |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Tactical RPG |
| Mode(s) | Single-player |
Night Watch (Russian: «Ночной дозор») is a tactical role-playing game[2][3] developed by Russian developer Nival Interactive, and based on the Russian novel and the film of the same name. It features a group of Light Others trying to combat the schemes of Day Watch.
The game was released in Russia in 2005 and in the rest of the world by CDV in 2006. A sequel, Day Watch, was released in 2007.[4] The game is powered by the Silent Storm engine.
Characters
- Stas — the main character from the story. He became the Light Other in the beginning of the story. He has a short temper and a gung ho attitude. Has a tendency to make wisecracks in tense situations. If the player chooses the shapeshifter class, Stas shifts into a dog.
- Vera — a recently recruited member of Night Watch. She was initiated by Geser (the leader of the Night Watch in the novels). Tends to act as a voice of reason of the group. She turns into a panther (if shapeshifter).
- Yurik — a goodhearted, but somewhat naive member of Night Watch. He was ambushed by Light Others, only to be rescued by Stas. Comes with a 'magical' credit card, which can be used in a near bank, within the same level, for some advanced equipment. If shapeshifter, changes into a wolf.
- Anna — a recently recruited member of Day Watch. Stas was supposed to kill her as part of his initiation. She does not become a playable character until the middle of the game, when she teams up with Stas to stop Zavulon's scheme.
Plot
Over the course of the game, it was revealed that both Day Watch and Night Watch found a way to change the potential Others' affiliation via electronic transmitters. Stas was one of its first test subjects, as he was originally supposed to be a Dark Other. Zavulon was planning to take advantage of the spell by converting all the potential Others in Russia into Dark Others.
Reception
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The game received "mixed" reviews according to the review aggregation website Metacritic.[5]
References
- ↑ IGN staff (June 26, 2006). "Look Out for Night Watch". Ziff Davis. https://www.ign.com/articles/2006/06/26/look-out-for-night-watch. Retrieved June 30, 2022.
- ↑ Ocampo, Jason (April 13, 2006). "Night Watch Exclusive Hands-On - Combat, Classes, and Turning a Hit Russian Movie Into a Game". Red Ventures. https://www.gamespot.com/articles/night-watch-exclusive-hands-on-combat-classes-and-turning-a-hit-russian-movie-into-a-game/1100-6147623/. Retrieved June 30, 2022.
- ↑ Thompson, Mike (June 22, 2006). "Night Watch". Archived from the original on December 28, 2007. https://web.archive.org/web/20071228055845/http://www.gamehelper.com/magazine/previews/night-watch. Retrieved November 26, 2007.
- ↑ GamesIndustry International (May 16, 2007). "Gamers Gate launch worldwide download premiere: Day Watch". Gamer Network. https://www.gamesindustry.biz/articles/gamers-gate-launch-worldwide-download-premiere-day-watch. Retrieved March 28, 2017.
- ↑ 5.0 5.1 "Night Watch for PC Reviews". Red Ventures. https://www.metacritic.com/game/night-watch/critic-reviews/?platform=pc. Retrieved June 30, 2022.
- ↑ Coffey, Robert (July 5, 2006). "Night Watch". Ziff Davis. Archived from the original on January 5, 2010. https://web.archive.org/web/20100105064640/http://www.1up.com/do/reviewPage?cId=3151978&did=1. Retrieved June 30, 2022.
- ↑ "Review: Night Watch". Computer Games Magazine (theGlobe.com) (191): 80. October 2006.
- ↑ Coffey, Robert (September 2006). "Night Watch". Computer Gaming World (Ziff Davis) (266): 96. https://www.cgwmuseum.org/galleries/issues/cgw_266.pdf. Retrieved June 30, 2022.
- ↑ Clare, Oliver (September 12, 2006). "Night Watch". Gamer Network. https://www.eurogamer.net/r-nightwatch-pc. Retrieved June 30, 2022.
- ↑ Mueller, Greg (July 10, 2006). "Night Watch Review". Red Ventures. https://www.gamespot.com/reviews/night-watch-review/1900-6153749/. Retrieved June 30, 2022.
- ↑ Harker, Carla (July 20, 2006). "GameSpy: Night Watch". IGN Entertainment. Archived from the original on August 12, 2006. https://web.archive.org/web/20060812092551/http://pc.gamespy.com/pc/night-watch/719922p1.html. Retrieved June 30, 2022.
- ↑ Aceinet (July 20, 2006). "Night Watch - PC - Review". Archived from the original on October 4, 2008. https://web.archive.org/web/20081004174129/http://pc.gamezone.com/gzreviews/r26408.htm. Retrieved June 30, 2022.
- ↑ McNamara, Tom (July 13, 2006). "Night Watch". Ziff Davis. https://www.ign.com/articles/2006/07/13/night-watch. Retrieved June 30, 2022.
- ↑ "Night Watch". PC Gamer (Future US) 13 (10): 88. October 2006.
- ↑ Coffey, Robert (August 8, 2006). "Night Watch". G4. Archived from the original on November 22, 2008. https://web.archive.org/web/20081122015708/http://www.g4tv.com/xplay/reviews/1228/Night_Watch.html. Retrieved June 30, 2022.
- ↑ Herold, Charles (August 3, 2006). "One Game for a Small Screen, Another for Fans of Ed Wood". The New York Times. Archived from the original on July 15, 2017. https://web.archive.org/web/20170715092155/https://www.nytimes.com/2006/08/03/technology/03game.html?ex=1155268800&en=a4f288570a85e192&ei=5070&emc=eta1. Retrieved June 30, 2022.(Subscription content?)
External links
- Night Watch on IMDb
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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