Software:Ninja Reflex

From HandWiki
Short description: 2008 video game
Ninja Reflex
Developer(s)Sanzaru Games
Publisher(s)Nunchuck Games
Electronic Arts
Platform(s)Microsoft Windows, Nintendo DS, Wii
ReleaseWii, DS
  • NA: March 4, 2008
  • EU: March 14, 2008
  • AU: May 1, 2008
Windows
March 21, 2008
Genre(s)Party
Mode(s)Multiplayer, Single player

Ninja Reflex is a video game developed by Sanzaru Games, and co-published by Nunchuck Games and Electronic Arts. It was released for Wii and Nintendo DS in 2008. It was also released for the Steam service on March 21, 2008.

Ninja Reflex is a party game, capitalizing on the popularity of games that take advantage of the unique Nintendo Wii Remote motions seen in other titles including Software:WarioWare: Smooth Moves, Mario Party 8, and Wii Sports.[1] The objective of Ninja Reflex is to test players' reflexes and reaction times and challenge friends in head-to-head competition.[1]

Reception

Reception
Review scores
PublicationScore
DSPCWii
1Up.comC+[5]N/AC+[5]
Eurogamer5/10[6]N/A4/10[7]
FamitsuN/AN/A22/40[8]
Game InformerN/AN/A5/10[9]
GameRevolutionN/AN/AD−[10]
GameSpyN/AN/AStarStar[11]
GameZone6/10[12]N/A6.7/10[13]
IGN6/10[14]6/10[15]6/10[16]
Nintendo Life5/10[17]N/A6/10[18]
ONMN/AN/A40%[19]
PC Gamer (UK)N/A42%[20]N/A
Pocket GamerStarStarStar[21]N/AN/A
X-PlayN/AN/AStarStar[22]
411ManiaN/AN/A4/10[23]
Aggregate score
Metacritic54/100[2]57/100[3]49/100[4]

The DS and PC versions received "mixed" reviews, while the Wii version received "generally unfavorable reviews", according to the review aggregation website Metacritic.[2][3][4] Common criticisms include the short game play for the $40 price point (Wii version).[5][15] In Japan, where the Wii version was ported for release on March 27, 2008, Famitsu gave it a score of 22 out of 40.[8]

X-Play gave praise to the graphics and the Wii version's animation, although giving criticism for the game having only six mini games, and found the game to be frustrating due to the game having difficulty reading the movements of the Wii Remote.[22] GamePro called the DS version "a fun rental. But if you decide to shell out full price for a collection of repetitive mini-games, you need a lesson in spending, my son."[24][lower-alpha 1]

Notes

  1. GamePro gave the DS version 3.5/5 for graphics, and three 3/5 scores for sound, control, and fun factor.

References

  1. 1.0 1.1 "Ninja party game coming in March". Blast Magazine. December 6, 2007. http://blastmagazine.com/2007/12/ninja-party-game-coming-in-march/. Retrieved December 7, 2007. 
  2. 2.0 2.1 "Ninja Reflex critic reviews (DS)". Fandom. https://www.metacritic.com/game/ninja-reflex/critic-reviews/?platform=ds. 
  3. 3.0 3.1 "Ninja Reflex critic reviews (PC)". Fandom. https://www.metacritic.com/game/ninja-reflex/critic-reviews/?platform=pc. 
  4. 4.0 4.1 "Ninja Reflex critic reviews (Wii)". Fandom. https://www.metacritic.com/game/ninja-reflex/critic-reviews/?platform=wii. 
  5. 5.0 5.1 5.2 Hayward, Andrew (March 14, 2008). "Ninja Reflex". Ziff Davis. http://www.1up.com/reviews/ninja-reflex_2. 
  6. Fahey, Rob (May 15, 2008). "DS Roundup (Page 4)". Gamer Network. https://www.eurogamer.net/ds-roundup-1?page=4. 
  7. Gibson, Ellie (March 27, 2008). "Ninja Reflex (Wii)". Gamer Network. https://www.eurogamer.net/ninja-reflex-review. 
  8. 8.0 8.1 "ニンジャ リフレックス [Wii"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=10379. Retrieved June 3, 2024. 
  9. "Ninja Reflex (Wii)". Game Informer (GameStop) (182): 99. June 2008. 
  10. Tan, Nicholas (May 6, 2008). "Ninja Reflex Review (Wii)". CraveOnline. https://www.gamerevolution.com/review/40571-ninja-reflex-review. 
  11. Villoria, Gerald (March 18, 2008). "GameSpy: Ninja Reflex (Wii)". IGN Entertainment. http://wii.gamespy.com/wii/ninja-reflex/860531p1.html. 
  12. Woodward, Stephen (March 20, 2008). "Ninja Reflex - NDS - Review". https://gamezone.com/reviews/ninja_reflex_nds_review/. 
  13. Bedgian, Louis (March 10, 2008). "Ninja Reflex - WII - Review". https://gamezone.com/reviews/ninja_reflex_wii_review/. 
  14. Bozon, Mark (March 11, 2008). "Ninja Reflex Review (DS)". IGN Entertainment. http://ds.ign.com/articles/858/858766p1.html. 
  15. 15.0 15.1 Ocampo, Jason (April 16, 2008). "Ninja Reflex: Steamworks Edition". Ziff Davis. https://www.ign.com/articles/2008/04/16/ninja-reflex-steamworks-edition. 
  16. Bozon, Mark (March 11, 2008). "Ninja Reflex Review (Wii)". Ziff Davis. https://www.ign.com/articles/2008/03/11/ninja-reflex-review. 
  17. Barker, Sammy (March 23, 2008). "Ninja Reflex Review (DS)". Hookshot Media. https://www.nintendolife.com/reviews/2008/03/ninja_reflex_ds. 
  18. Dickens, Anthony (April 5, 2008). "Ninja Reflex Review (Wii)". Hookshot Media. https://www.nintendolife.com/reviews/2008/04/ninja_reflex_wii. 
  19. East, Tom (May 2008). "Ninja Reflex Review (Wii)". Official Nintendo Magazine (Future plc): 92. http://www.officialnintendomagazine.co.uk/3737/reviews/ninja-reflex-review/. 
  20. "Ninja Reflex". PC Gamer UK (Future plc): 89. June 2008. 
  21. McFerran, Damien (March 26, 2008). "Ninja Reflex". Steel Media Ltd.. https://www.pocketgamer.com/ninja-reflex/ninja-reflex/. 
  22. 22.0 22.1 Bemis, Greg (April 1, 2008). "Ninja Reflex (Wii)". G4 Media. http://www.g4tv.com/xplay/reviews/1758/Ninja_Reflex.html. 
  23. Flamingo, Scotty (May 3, 2008). "Ninja Reflex (Wii) Review". http://www.411mania.com/games/reviews/74572/Ninja-Reflex-%28Wii%29-Review.htm. 
  24. Oxford, Nadia (May 2008). "Review: Ninja Reflex (DS)". GamePro (IDG) (236). http://www.gamepro.com/nintendo/ds/games/reviews/175848.shtml. Retrieved June 3, 2024. 
  • Official website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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