Software:Nobody Wants to Die
| Nobody Wants to Die | |
|---|---|
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| Developer(s) | Critical Hit Games |
| Publisher(s) | Plaion |
| Platform(s) |
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| Release | 17 July 2024[1] |
| Genre(s) | Adventure |
| Mode(s) | Single-player |
Nobody Wants to Die is a 2024 adventure video game developed by Polish studio Critical Hit Games and published by Plaion for PlayStation 5, Windows and Xbox Series X/S.
Gameplay
Nobody Wants to Die is an adventure game in a first-person perspective, in which players interact with other characters and investigate crime scenes to gather evidence. Players can interact with and question characters with a choice of multiple dialogue options. Investigation involves the use of several tools to locate items of evidence at a crime scene, including a Reconstructor to visualise recorded footage of events at a scene. Clues are depicted on an evidence board, with the game questioning players to make the correct inferences from items of evidence.[2]
Plot
The game is set in New York City in the year 2239, in a future where technology has developed a method to provide humans with eternal life by storing a person's consciousness in a memory bank and switching them between bodies. The player assumes the role of James Karra, a detective in the Mortality Department, who is investigating a series of murders perpetrated by a serial killer targeting the elite of the city. When Karra is instructed by his boss to report the latest murder as an accident, he decides to investigate further. The game features multiple endings based on player choices made throughout play.[3]
Development and release
Nobody Wants to Die was released by Polish Wrocław-based development studio Critical Hit Games,[4] a twenty-person team that began development of the game in 2018.[4][5] Co-founder Grzegorz Goleń created the game's concept with art director Andrzej Marszałek in attempt to create a "visually spectacular narrative game", with the development team inspired by cyberpunk film Blade Runner and narrative games including What Remains of Edith Finch, Firewatch, and Observer (video game).[4] Development of the game was set in the Unreal Engine 5,[5] with the development team experiencing "stability issues" in changing from Unreal Engine 4 midway through the development cycle.[4] The game was announced in March 2024 with the release of a narrative trailer,[6][7] and showcased at the Gamescom Future Games Show on 8 June.[8] Nobody Wants to Die received a digital release for PlayStation 5, Windows and Xbox Series X/S on 17 July 2024.[1]
Reception
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According to review aggregator Metacritic, Nobody Wants to Die received "generally favorable" reviews,[9] with German publication GamePro and a reader poll of Eurogamer citing the game as one of the best of 2024.[19][20] Critics praised the game's narrative and worldbuilding, although critiqued its linearity and the simplicity of its puzzles.[21][22][23][24][25][26][27][28]
References
- ↑ 1.0 1.1 Gallaga, Omar (11 July 2024). "Nobody Wants to Die Launches July 17: Here's What You Should Know". https://www.cnet.com/tech/gaming/nobody-wants-to-die-launches-july-17-heres-what-you-should-know/.
- ↑ 2.0 2.1 Velocci, Carli (24 July 2024). "Nobody Wants to Die Review". https://www.ign.com/articles/nobody-wants-to-die-review.
- ↑ Vincent, Hadley (23 July 2024). "All Nobody Wants to Die endings and how to get them". https://dotesports.com/indies/news/all-nobody-wants-to-die-endings-and-how-to-get-them.
- ↑ 4.0 4.1 4.2 4.3 Mysiak, Krzysztof (7 June 2024). "Nobody Wants to Die wants to be the Polish Blade Runner, but it seems to have missed its chance". https://www.gry-online.pl/newsroom/nobody-wants-to-die-chce-byc-polskim-blade-runnerem-ale-chyba-prz/z329798.
- ↑ 5.0 5.1 McCaffrey, Ryan (8 June 2024). "Nobody Wants to Die Seems Like a Stylish Future-Noir Detective Adventure". https://www.ign.com/articles/nobody-wants-to-die-seems-like-a-stylish-future-noir-detective-adventure.
- ↑ Bell, Alice (13 March 2024). "Check out the trailer for this cyberpunk-noir detective game with a hard-boiled private dick". https://www.rockpapershotgun.com/check-out-the-trailer-for-this-cyberpunk-noir-detective-game-with-a-hard-boiled-private-dick.
- ↑ McCaffrey, Ryan (13 March 2024). "Nobody Wants to Die, a Detective Noir Adventure Set in 2329 New York City, Announced for PC, PS5, and Xbox". https://www.ign.com/articles/nobody-wants-to-die-a-detective-noir-adventure-set-in-2329-new-york-city-announced-for-pc-ps5-and-xbox.
- ↑ "Everything Announced at the Future Games Show Summer Showcase 2024". 8 June 2024. https://www.gamespress.com/Everything-Announced-at-the-Future-Games-Show-Summer-Showcase-2024.
- ↑ 9.0 9.1 "Nobody Wants to Die". https://www.metacritic.com/game/nobody-wants-to-die/. Retrieved 3 January 2024.
- ↑ "Nobody Wants to Die". Edge (401): 110–11. October 2024.
- ↑ Ellis, Caelyn (26 July 2024). "Nobody Wants to Die review - a noiry cyberpunk tale told beautifully". https://www.eurogamer.net/nobody-wants-to-die-review.
- ↑ Stewart, Marcus (25 July 2024). "Nobody Wants to Die Review: A Beautiful But Limited Mystery". https://www.gameinformer.com/review/nobody-wants-to-die/a-beautiful-but-limited-mystery.
- ↑ "We've found the most beautiful Cyberpunk video game of the year, but it's not without its flaws". 24 July 2024. https://www.jeuxvideo.com/test/1907336/on-a-trouve-le-plus-beau-jeu-video-cyberpunk-de-l-annee-mais-il-n-est-pas-sans-defauts.htm.
- ↑ Holler, Christopher (24 July 2024). "Nobody Wants To Die in review: The best cyberpunk crime psychosis of the year!". https://www.pcgames.de/Nobody-Wants-To-Die-Spiel-74703/Tests/Critical-Hit-Games-Cyberpunk-Detektiv-Telltale-Trauma-Psychose-Story-Geschichte-New-York-1452257/.
- ↑ Down, Aaron (August 2024). "Nobody Wants to Die review - a dazzling tech-noir debut". https://www.pcgamesn.com/nobody-wants-to-die/review.
- ↑ McCormick, John Cal (19 July 2024). "Nobody Wants to Die Review (PS5)". https://www.pushsquare.com/reviews/ps5/nobody-wants-to-die.
- ↑ Williams, Jerry (30 August 2024). "Nobody Wants to Die". https://www.rpgfan.com/review/nobody-wants-to-die/.
- ↑ Raisbeck, Alex (26 July 2024). "Nobody Wants to Die review – the roaring (23)20s". https://www.videogamer.com/reviews/nobody-wants-to-die-review/.
- ↑ Jakobs, Benjamin (27 December 2024). "Your 50 best games in 2024: places 50 to 31". https://www.eurogamer.de/eure-50-besten-spiele-im-jahr-2024-platz-50-bis-31.
- ↑ Zeitz, Sebastian (31 December 2024). "The best games of 2024 - These are our 20 top titles of the year". https://www.gamepro.de/artikel/top-20-beste-spiele-2024-gp-redaktion,3424911.html.
- ↑ Rowe, Willa (22 July 2024). "This Fantastic Noir-Inspired Game Blends Blade Runner And BioShock". https://kotaku.com/nobody-wants-to-die-review-bioshock-noir-mystery-game-1851601646.
- ↑ Berich, James (22 July 2024). "Nobody Wants To Die Review – A Moody And Promising Debut". https://press-start.com.au/reviews/xbox-series-x-reviews/2024/07/22/nobody-wants-to-die-review-a-moody-and-promising-debut/.
- ↑ Daniels, Joelle (22 July 2024). "Nobody Wants to Die Review – The Meaning of Life". https://gamingbolt.com/nobody-wants-to-die-review-the-meaning-of-life.
- ↑ Williams, Leah J. (22 July 2024). "Nobody Wants to Die Review – A noir cyberpunk thriller that nails the brief". https://www.gameshub.com/news/reviews/nobody-wants-to-die-review-2643393/.
- ↑ Lyons, Ben (19 July 2024). "Nobody Wants to Die". https://www.gamereactor.eu/nobody-wants-to-die-1412013/.
- ↑ Kerry, Ben (22 July 2024). "Nobody Wants to Die Review (Xbox Series XS)". https://www.purexbox.com/reviews/xbox-series-x/nobody-wants-to-die.
- ↑ Litchfield, Ted (26 July 2024). "Cyberpunk adventure Nobody Wants to Die feels like if you made an entire game out of the boring no-combat intro of a triple-A FPS". https://www.pcgamer.com/games/adventure/cyberpunk-adventure-nobody-wants-to-die-feels-like-if-you-made-an-entire-game-out-of-the-boring-no-combat-intro-of-a-triple-a-fps/.
- ↑ Mysiak, Krzysztof (19 July 2024). "Nobody Wants to Die Game Review: The Poles Prove Once Again That They Are Great at Storytelling". https://www.gry-online.pl/recenzje/recenzja-gry-nobody-wants-to-die-koronny-dowod-na-to-ze-nie-warto/z7467f.
External links
- Official website
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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