Software:Once Upon a Coma
| Once Upon a Coma | |
|---|---|
| Developer(s) |
|
| Producer(s) | Vitas Varnas |
| Designer(s) | Thomas Brush |
| Artist(s) | Thomas Brush |
| Composer(s) | Thomas Brush |
| Engine | Unity |
| Platform(s) | Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One |
| Release | Has Not Been Released Yet [1] |
| Genre(s) | adventure |
| Mode(s) | Single-player |
Once Upon a Coma is a psychological adventure game developed by American indie studios Atmos Games and Serenity Forge. The game is a sequel to Thomas Brush's flash game Coma, and was initially aimed for release on Microsoft Windows and Nintendo Switch in September 2018, and for PlayStation 4 and Xbox One in early 2019.[1] However, creator Thomas Brush pushed back both dates to 2019 so he could perfect the game to meet expectations after Pinstripe.
The game will follow Pete who wakes from a strange coma and discovers things aren't exactly as they were. Children have overrun his hometown and all adults have vanished.[2]
Development
A campaign for the game was held through Kickstarter with a funding goal of $25,000. The project ended raising $85,000, tripling its original goal.[1]
See also
References
- ↑ 1.0 1.1 1.2 Garst, Aron (2018-03-21). "'Once Upon a Coma' is the Intersection of 'Night in the Woods' and 'Hollow Knight'". Rolling Stone. Archived from the original on 2018-06-12. https://web.archive.org/web/20180613015305/https://www.rollingstone.com/glixel/features/once-upon-a-coma-is-a-tim-burton-esque-adventure-game-w518156. Retrieved 2018-06-22.
- ↑ Wood, Austin (2018-02-15). "Once Upon A Coma is a side-scrolling sequel to a Flash era great". PC Gamer. https://www.pcgamer.com/once-upon-a-coma-is-a-side-scrolling-sequel-to-a-flash-era-great/. Retrieved 2018-06-22.
