Software:Operation Logic Bomb
| Operation Logic Bomb | |
|---|---|
North American cover art | |
| Developer(s) | Jaleco |
| Publisher(s) | Jaleco |
| Designer(s) | Yasuo Igakura Yutaka Sakashita |
| Artist(s) | M. Matsuda Tomoji Omotani M. Shimura |
| Composer(s) | Yasuyuki Suzuki |
| Platform(s) | Super NES/Famicom |
| Release | |
| Genre(s) | Action |
| Mode(s) | Single-player |
Operation Logic Bomb: The Ultimate Search & Destroy, known in Japan as Ikari no Yōsai (怒りの要塞 "The Fortress of Fury") is a 1993 overhead action video game developed and published by Jaleco for the Super NES/Famicom. It was first released in Japan on April 23, 1993, and later in North America in September 1993. It is the second sequel to the Game Boy game Fortified Zone, following the Japan-only Game Boy sequel Ikari no Yōsai 2. Although the Japanese version shares the same title as the original Game Boy game, it is not a remake. It was later re-released as BS Ikari no Yōsai on the Satellaview system. Operation Logic Bomb was added to the Nintendo Switch Online subscription service in May 2020.[1]
Plot
A group of people have joint ambitions to establish an unprecedented scientific theory. They called it the "crystalline substance transfer theory in dimensional physics." This helped to accomplish the rapid progress in recent years. The fear of leaks of confidential material is a huge expense that the leaders could not possibly afford. As a result, all the research was done on expansive grounds in a nationally sponsored facility that was built behind the rocks.
However, because the near future also demands practical research, the people lost contact with the scientists working at the facility. Defense forces are immediately dispatched to an elite survey of troops. A sky reconnaissance plane was shot down last; forcing the area to go into a state of emergency.
Player character
- HIRO/Agent Logan
- The protagonist of the game. He is assigned the code name "HIRO" after being recruited. HIRO is a warrior whose capabilities are far beyond the limits of normal humans. Through enhancements, he has become an excellent soldier. He is resistant to red bullets while wearing heat-resistant suits that wrap his body and his nervous system.
- He is called Agent Logan in the Western release of the game.
Gameplay

The player has to liberate a secret futuristic laboratory dealing with interdimensional physics from monsters that escaped through a rip in the dimensional fabric of space and time. There are many robots and big bosses to fight as the main character liberates his comrades from being trapped inside sections of reality that are turned into a representation of the virtual world.
Controlling a cybernetic soldier, the player starts out with two basic weapons and gains more as he progresses throughout the game. Computer memory banks will permit the player to tap into memories in order to solve the problem once and for all. All of the weapons are essential if the player wishes to beat the game. Enemies include common soldiers, cannon launchers, giant flying robots, and the low amount of continues (3) allowed.
Reception
Allgame gave the game a rating of 3.5 stars out of a possible 5, stating that while it is not as intense as Super Smash T.V. or Contra III, it rightfully serves as an intriguing game of "search and destroy."[2]
French magazine Consoles + gave the game a score of 70%.[3]
Super Gamer gave an overall Score of 60% writing "Presentation is slick but the game is too easy, too small and repetitive."[4]
Reviews
References
- ↑ Bankhurst, Adam (May 14, 2021). "May 2020's Nintendo Switch Online NES and SNES Games Announced" (in en). https://www.ign.com/articles/may-2020s-nintendo-switch-online-nes-and-snes-games-announced.
- ↑ "Operation Logic Bomb - Review - allgame". 2014-11-17. http://www.allgame.com/game.php?id=12466&tab=review.
- ↑ "Super Famicom Review: Ikari no Yosai" (in Fr). Consoles + (19): 72–74. April 1993.
- ↑ "Operation logic bomb Review". Super Gamer (United Kingdom: Paragon Publishing) (2): 123. May 1994. https://archive.org/details/super-gamer-02/page/122/mode/2up. Retrieved May 2, 2021.
- ↑ "Super NES Buyers Guide Issue 10 (September 1993)". September 1993. https://archive.org/details/super-nes-buyers-guide-issue-10-september-1993/page/62/mode/2up.
- ↑ https://www.abandonware-magazines.org/affiche_mag.php?mag=84&num=1787
- ↑ "Operation Logic Bomb – Just Games Retro". http://justgamesretro.com/snes/operation-logic-bomb.
- ↑ http://www.allgame.com/game.php?id=12466&tab=review
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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External links
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- Operation Logic Bomb at GameFAQs
- Ikari no Yōsai at Jaleco (in Japanese)
